Searched refs:nameVariable (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp233 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) { function in class:GrGLShaderBuilder
364 this->nameVariable(uni.fVariable.accessName(), 'u', name);
457 this->nameVariable(outName, '\0', name);
534 this->nameVariable(&inColorName, '\0', "input");
541 this->nameVariable(&outColorName, '\0', "output");
815 this->nameVariable(fVSOutputs.back().accessName(), 'v', name);
834 this->nameVariable(fGSOutputs.back().accessName(), 'g', name);
H A DGrGLShaderBuilder.h242 void nameVariable(SkString* out, char prefix, const char* name);
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp233 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) { function in class:GrGLShaderBuilder
364 this->nameVariable(uni.fVariable.accessName(), 'u', name);
457 this->nameVariable(outName, '\0', name);
534 this->nameVariable(&inColorName, '\0', "input");
541 this->nameVariable(&outColorName, '\0', "output");
815 this->nameVariable(fVSOutputs.back().accessName(), 'v', name);
834 this->nameVariable(fGSOutputs.back().accessName(), 'g', name);
H A DGrGLShaderBuilder.h242 void nameVariable(SkString* out, char prefix, const char* name);

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