Searched refs:nameVariable (Results 1 - 4 of 4) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLShaderBuilder.cpp | 233 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) { function in class:GrGLShaderBuilder 364 this->nameVariable(uni.fVariable.accessName(), 'u', name); 457 this->nameVariable(outName, '\0', name); 534 this->nameVariable(&inColorName, '\0', "input"); 541 this->nameVariable(&outColorName, '\0', "output"); 815 this->nameVariable(fVSOutputs.back().accessName(), 'v', name); 834 this->nameVariable(fGSOutputs.back().accessName(), 'g', name);
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H A D | GrGLShaderBuilder.h | 242 void nameVariable(SkString* out, char prefix, const char* name);
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/external/skia/src/gpu/gl/ |
H A D | GrGLShaderBuilder.cpp | 233 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) { function in class:GrGLShaderBuilder 364 this->nameVariable(uni.fVariable.accessName(), 'u', name); 457 this->nameVariable(outName, '\0', name); 534 this->nameVariable(&inColorName, '\0', "input"); 541 this->nameVariable(&outColorName, '\0', "output"); 815 this->nameVariable(fVSOutputs.back().accessName(), 'v', name); 834 this->nameVariable(fGSOutputs.back().accessName(), 'g', name);
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H A D | GrGLShaderBuilder.h | 242 void nameVariable(SkString* out, char prefix, const char* name);
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