Searched refs:prevContextSuccess (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
H A DSkDraw.cpp2631 bool prevContextSuccess = true; local
2641 if (prevContextSuccess) {
2644 prevContextSuccess = shader->setContext(*fBitmap, p, *fMatrix);
2645 if (!prevContextSuccess) {
2670 if (!prevContextSuccess) {
2671 prevContextSuccess = shader->setContext(*fBitmap, paint, SkMatrix::I());
2672 SkASSERT(prevContextSuccess);
/external/skia/src/core/
H A DSkDraw.cpp2631 bool prevContextSuccess = true; local
2641 if (prevContextSuccess) {
2644 prevContextSuccess = shader->setContext(*fBitmap, p, *fMatrix);
2645 if (!prevContextSuccess) {
2670 if (!prevContextSuccess) {
2671 prevContextSuccess = shader->setContext(*fBitmap, paint, SkMatrix::I());
2672 SkASSERT(prevContextSuccess);

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