Searched refs:shaderModel (Results 1 - 1 of 1) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
H A DProgramBinary.cpp1180 const int shaderModel = mRenderer->getMajorShaderModel(); local
1230 std::string varyingSemantic = (mUsesPointSize && shaderModel == 3) ? "COLOR" : "TEXCOORD";
1231 std::string targetSemantic = (shaderModel >= 4) ? "SV_Target" : "COLOR";
1232 std::string positionSemantic = (shaderModel >= 4) ? "SV_Position" : "POSITION";
1233 std::string depthSemantic = (shaderModel >= 4) ? "SV_Depth" : "DEPTH";
1249 if (shaderModel == 3)
1253 else if (shaderModel >= 4)
1287 if (shaderModel < 4)
1304 if (vertexShader->mUsesPointSize && shaderModel >= 3)
1309 if (shaderModel >
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