Searched refs:sourceArea (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DTextureStorage11.cpp174 gl::Rectangle sourceArea; local
175 sourceArea.x = 0;
176 sourceArea.y = 0;
177 sourceArea.width = source->getWidth();
178 sourceArea.height = source->getHeight();
186 mRenderer->copyTexture(sourceSRV, sourceArea, source->getWidth(), source->getHeight(),
H A DRenderer11.cpp2556 bool Renderer11::copyTexture(ID3D11ShaderResourceView *source, const gl::Rectangle &sourceArea, unsigned int sourceWidth, unsigned int sourceHeight, argument
2630 if (sourceArea.x < 0 || sourceArea.x + sourceArea.width > static_cast<int>(sourceWidth) ||
2631 sourceArea.y < 0 || sourceArea.y + sourceArea.height > static_cast<int>(sourceHeight) ||
2655 float u1 = sourceArea.x / float(sourceWidth);
2656 float v1 = sourceArea.y / float(sourceHeight);
2657 float u2 = (sourceArea
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H A DRenderer11.h144 bool copyTexture(ID3D11ShaderResourceView *source, const gl::Rectangle &sourceArea, unsigned int sourceWidth, unsigned int sourceHeight,

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