Searched refs:sourceArea (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | TextureStorage11.cpp | 174 gl::Rectangle sourceArea; local 175 sourceArea.x = 0; 176 sourceArea.y = 0; 177 sourceArea.width = source->getWidth(); 178 sourceArea.height = source->getHeight(); 186 mRenderer->copyTexture(sourceSRV, sourceArea, source->getWidth(), source->getHeight(),
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H A D | Renderer11.cpp | 2556 bool Renderer11::copyTexture(ID3D11ShaderResourceView *source, const gl::Rectangle &sourceArea, unsigned int sourceWidth, unsigned int sourceHeight, argument 2630 if (sourceArea.x < 0 || sourceArea.x + sourceArea.width > static_cast<int>(sourceWidth) || 2631 sourceArea.y < 0 || sourceArea.y + sourceArea.height > static_cast<int>(sourceHeight) || 2655 float u1 = sourceArea.x / float(sourceWidth); 2656 float v1 = sourceArea.y / float(sourceHeight); 2657 float u2 = (sourceArea [all...] |
H A D | Renderer11.h | 144 bool copyTexture(ID3D11ShaderResourceView *source, const gl::Rectangle &sourceArea, unsigned int sourceWidth, unsigned int sourceHeight,
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