Searched refs:verticalIntersect (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/pathops/
H A DSkDQuadLineIntersection.cpp192 int verticalIntersect(double axisIntercept, double roots[2]) { function in class:LineQuadraticIntersections
202 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) { function in class:LineQuadraticIntersections
208 int roots = verticalIntersect(axisIntercept, rootVals);
364 static double verticalIntersect(const SkDQuad& quad, const SkDPoint& pt) { function
368 int roots = q.verticalIntersect(pt.fX, rootVals);
381 return verticalIntersect(q1, p);
397 return q.verticalIntersect(x, top, bottom, flipped);
H A DSkDCubicLineIntersection.cpp177 int verticalIntersect(double axisIntercept, double roots[3]) { function in class:LineCubicIntersections
184 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) { function in class:LineCubicIntersections
190 int roots = verticalIntersect(axisIntercept, rootVals);
342 return c.verticalIntersect(x, top, bottom, flipped);
/external/skia/src/pathops/
H A DSkDQuadLineIntersection.cpp192 int verticalIntersect(double axisIntercept, double roots[2]) { function in class:LineQuadraticIntersections
202 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) { function in class:LineQuadraticIntersections
208 int roots = verticalIntersect(axisIntercept, rootVals);
364 static double verticalIntersect(const SkDQuad& quad, const SkDPoint& pt) { function
368 int roots = q.verticalIntersect(pt.fX, rootVals);
381 return verticalIntersect(q1, p);
397 return q.verticalIntersect(x, top, bottom, flipped);
H A DSkDCubicLineIntersection.cpp177 int verticalIntersect(double axisIntercept, double roots[3]) { function in class:LineCubicIntersections
184 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) { function in class:LineCubicIntersections
190 int roots = verticalIntersect(axisIntercept, rootVals);
342 return c.verticalIntersect(x, top, bottom, flipped);

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