Searched refs:FramebufferNativeWindow (Results 1 - 25 of 29) sorted by relevance

12

/frameworks/native/include/ui/
H A DFramebufferNativeWindow.h45 class FramebufferNativeWindow class in namespace:android
48 FramebufferNativeWindow,
49 LightRefBase<FramebufferNativeWindow> >
52 FramebufferNativeWindow();
66 friend class LightRefBase<FramebufferNativeWindow>;
67 ~FramebufferNativeWindow(); // this class cannot be overloaded
/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp18 #define LOG_TAG "FramebufferNativeWindow"
32 #include <ui/FramebufferNativeWindow.h>
75 FramebufferNativeWindow::FramebufferNativeWindow() function in class:android::FramebufferNativeWindow
163 FramebufferNativeWindow::~FramebufferNativeWindow()
179 status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
187 status_t FramebufferNativeWindow::compositionComplete()
195 int FramebufferNativeWindow::setSwapInterval(
202 void FramebufferNativeWindow
[all...]
H A DAndroid.mk20 FramebufferNativeWindow.cpp \
/frameworks/native/libs/gui/tests/
H A DBufferQueue_test.cpp26 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/gl_perf/
H A Dgl2_perf.cpp29 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/linetex/
H A Dlinetex.cpp29 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/swapinterval/
H A Dswapinterval.cpp26 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/angeles/
H A Dapp-linux.cpp55 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp28 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/hwc/
H A DhwcTestLib.h30 #include <ui/FramebufferNativeWindow.h>
H A DhwcColorEquiv.cpp88 #include <ui/FramebufferNativeWindow.h>
H A DhwcRects.cpp107 #include <ui/FramebufferNativeWindow.h>
H A DhwcStress.cpp104 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/textures/
H A Dtextures.cpp25 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/filter/
H A Dfilter.cpp8 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/finish/
H A Dfinish.cpp29 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp11 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp29 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp8 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp30 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp29 #include <ui/FramebufferNativeWindow.h>
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp30 #include <ui/FramebufferNativeWindow.h>
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp39 #include <ui/FramebufferNativeWindow.h>
/frameworks/rs/driver/
H A DrsdGL.cpp17 #include <ui/FramebufferNativeWindow.h>
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp38 #include <ui/FramebufferNativeWindow.h>

Completed in 8246 milliseconds

12