Searched refs:SL_SEEKMODE_ACCURATE (Results 1 - 4 of 4) sorted by relevance

/frameworks/wilhelm/tests/listening/
H A DseekTorture.c104 SL_SEEKMODE_ACCURATE);
126 result = (*playerSeek)->SetPosition(playerSeek, newPos, SL_SEEKMODE_ACCURATE);
/frameworks/wilhelm/src/itf/
H A DISeek.c28 case SL_SEEKMODE_ACCURATE:
/frameworks/ex/variablespeed/jni/
H A Dvariablespeed.cc671 OpenSL(decoderSeek, SetPosition, startPositionMillis_, SL_SEEKMODE_ACCURATE);
/frameworks/wilhelm/include/SLES/
H A DOpenSLES.h1100 #define SL_SEEKMODE_ACCURATE ((SLuint32) 0x0002) macro

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