Searched refs:bcx (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DPathTessellator.cpp1012 float bcx = (bx + cx) * 0.5f; local
1017 float mx = (acx + bcx) * 0.5f;
1022 recursiveQuadraticBezierVertices(mx, my, bx, by, bcx, bcy,

Completed in 32 milliseconds