Searched refs:fbBuffer (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DVirtualDisplaySurface.cpp188 sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ? local
192 mFbProducerSlot, fbBuffer.get(),
200 if (fbBuffer != NULL) {
201 result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);

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