Searched refs:fire (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/include/
H A DTimedEventQueue.h46 virtual void fire(TimedEventQueue *queue, int64_t now_us) = 0;
97 // it will fire as soon as possible.
102 // removed from the queue and won't fire.
125 virtual void fire(TimedEventQueue *queue, int64_t now_us) { function in struct:android::TimedEventQueue::StopEvent
/frameworks/av/media/libstagefright/
H A DTimedEventQueue.cpp292 event->fire(this, now_us);
H A DAwesomePlayer.cpp85 virtual void fire(TimedEventQueue *queue, int64_t /* now_us */) { function in struct:android::AwesomeEvent
/frameworks/av/libvideoeditor/lvpp/
H A DPreviewPlayer.cpp66 virtual void fire(TimedEventQueue *queue, int64_t /* now_us */) { function in struct:android::PreviewPlayerEvent

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