Searched refs:float_ptr (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_vertex_frame.cpp | 57 jfloat* float_ptr = env->GetFloatArrayElements(floats, NULL); local 59 if (float_ptr) { 60 const bool success = frame->WriteData(reinterpret_cast<const uint8_t*>(float_ptr), 62 env->ReleaseFloatArrayElements(floats, float_ptr, JNI_ABORT);
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H A D | jni_native_frame.cpp | 137 jfloat* float_ptr = env->GetFloatArrayElements(floats, NULL); local 139 if (float_ptr) { 140 const bool success = frame->WriteData(reinterpret_cast<const uint8_t*>(float_ptr), 143 env->ReleaseFloatArrayElements(floats, float_ptr, JNI_ABORT);
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H A D | jni_shader_program.cpp | 274 jfloat* float_ptr = env->GetFloatArrayElements(values, NULL); local 282 if (float_ptr && ShaderProgram::IsVarValid(program_var)) { 284 reinterpret_cast<float*>(float_ptr), 287 env->ReleaseFloatArrayElements(values, float_ptr, JNI_ABORT);
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H A D | jni_gl_frame.cpp | 175 jfloat* float_ptr = env->GetFloatArrayElements(floats, NULL); local 177 if (float_ptr) { 180 ConvertFloatsToRGBA(float_ptr, length, rgba_buffer); 181 env->ReleaseFloatArrayElements(floats, float_ptr, JNI_ABORT);
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