Searched refs:interpolate (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioResamplerSinc.h58 inline void interpolate(
H A DAudioResamplerSinc.cpp324 // we use 15 bits to interpolate between these samples
669 interpolate<CHANNELS>(l, r, coefsP++, offset, lerpP, sP);
671 interpolate<CHANNELS>(l, r, coefsN++, offset, lerpN, sN);
696 "vsub.s32 q9, q9, q8 \n" // interpolate (step1) 1st set of coefs
697 "vsub.s32 q11, q11, q10 \n" // interpolate (step1) 2nd set of coets
700 "vqrdmulh.s32 q9, q9, d2[0] \n" // interpolate (step2) 1st set of coefs
701 "vqrdmulh.s32 q11, q11, d2[1] \n" // interpolate (step3) 2nd set of coefs
704 "vadd.s32 q8, q8, q9 \n" // interpolate (step3) 1st set
705 "vadd.s32 q10, q10, q11 \n" // interpolate (step4) 2nd set
764 "vsub.s32 q9, q9, q8 \n" // interpolate (step
822 void AudioResamplerSinc::interpolate( function in class:android::AudioResamplerSinc
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/frameworks/base/core/java/android/util/
H A DSpline.java109 public float interpolate(float x) { method in class:Spline
/frameworks/base/services/java/com/android/server/power/
H A DDisplayPowerController.java445 Slog.d(TAG, String.format(" %7.1f: %7.1f", v, spline.interpolate(v)));
1090 float value = mScreenAutoBrightnessSpline.interpolate(mAmbientLux);

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