Searched refs:lastTextureId (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp442 bool& resetPixelStore, GLuint& lastTextureId) {
446 if (cacheTexture->getTextureId() != lastTextureId) {
447 lastTextureId = cacheTexture->getTextureId();
449 caches.bindTexture(lastTextureId);
465 GLuint lastTextureId = 0; local
471 checkTextureUpdateForCache(caches, mACacheTextures, resetPixelStore, lastTextureId);
472 checkTextureUpdateForCache(caches, mRGBACacheTextures, resetPixelStore, lastTextureId);
441 checkTextureUpdateForCache(Caches& caches, Vector<CacheTexture*>& cacheTextures, bool& resetPixelStore, GLuint& lastTextureId) argument

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