Searched refs:mFrameAvailableCondition (Results 1 - 7 of 7) sorted by relevance

/frameworks/av/include/media/stagefright/
H A DAudioSource.h73 Condition mFrameAvailableCondition; member in struct:android::AudioSource
H A DSurfaceMediaSource.h224 // mFrameAvailableCondition condition used to indicate whether there
226 Condition mFrameAvailableCondition; member in class:android::SurfaceMediaSource
H A DCameraSource.h192 Condition mFrameAvailableCondition; member in class:android::CameraSource
/frameworks/av/media/libstagefright/
H A DSurfaceMediaSource.cpp219 mFrameAvailableCondition.signal();
296 mFrameAvailableCondition.wait(mMutex);
452 mFrameAvailableCondition.broadcast();
470 mFrameAvailableCondition.signal();
H A DAudioSource.cpp220 mFrameAvailableCondition.wait(mLock);
359 mFrameAvailableCondition.signal();
H A DCameraSource.cpp681 mFrameAvailableCondition.signal();
785 mFrameAvailableCondition.waitRelative(mLock,
859 mFrameAvailableCondition.signal();
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp2073 mFrameAvailableCondition.wait(mMutex);
2095 mFrameAvailableCondition.signal();
2108 Condition mFrameAvailableCondition; member in class:android::SurfaceTextureGLThreadToGLTest::FrameCondition

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