audio_renderer_host.h revision c2e0dbddbe15c98d52c4786dac06cb8952a8ae6d
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4// 5// AudioRendererHost serves audio related requests from AudioRenderer which 6// lives inside the render process and provide access to audio hardware. 7// 8// This class is owned by BrowserRenderProcessHost, and instantiated on UI 9// thread, but all other operations and method calls happen on IO thread, so we 10// need to be extra careful about the lifetime of this object. AudioManager is a 11// singleton and created in IO thread, audio output streams are also created in 12// the IO thread, so we need to destroy them also in IO thread. After this class 13// is created, a task of OnInitialized() is posted on IO thread in which 14// singleton of AudioManager is created. 15// 16// Here's an example of a typical IPC dialog for audio: 17// 18// Renderer AudioRendererHost 19// | | 20// | CreateStream > | 21// | < NotifyStreamCreated | 22// | | 23// | PlayStream > | 24// | < NotifyStreamStateChanged | kAudioStreamPlaying 25// | | 26// | PauseStream > | 27// | < NotifyStreamStateChanged | kAudioStreamPaused 28// | | 29// | PlayStream > | 30// | < NotifyStreamStateChanged | kAudioStreamPlaying 31// | ... | 32// | CloseStream > | 33// v v 34 35// A SyncSocket pair is used to signal buffer readiness between processes. 36 37#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_ 38#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_ 39 40#include <map> 41 42#include "base/gtest_prod_util.h" 43#include "base/memory/ref_counted.h" 44#include "base/memory/scoped_ptr.h" 45#include "base/process.h" 46#include "base/sequenced_task_runner_helpers.h" 47#include "base/shared_memory.h" 48#include "content/common/content_export.h" 49#include "content/public/browser/browser_message_filter.h" 50#include "content/public/browser/browser_thread.h" 51#include "media/audio/audio_io.h" 52#include "media/audio/audio_output_controller.h" 53#include "media/audio/simple_sources.h" 54 55namespace media { 56class AudioManager; 57class AudioParameters; 58} 59 60namespace content { 61 62class AudioMirroringManager; 63class MediaInternals; 64class ResourceContext; 65 66class CONTENT_EXPORT AudioRendererHost : public BrowserMessageFilter { 67 public: 68 // Called from UI thread from the owner of this object. 69 AudioRendererHost(int render_process_id, 70 media::AudioManager* audio_manager, 71 AudioMirroringManager* mirroring_manager, 72 MediaInternals* media_internals); 73 74 // BrowserMessageFilter implementation. 75 virtual void OnChannelClosing() OVERRIDE; 76 virtual void OnDestruct() const OVERRIDE; 77 virtual bool OnMessageReceived(const IPC::Message& message, 78 bool* message_was_ok) OVERRIDE; 79 80 private: 81 friend class AudioRendererHostTest; 82 friend class BrowserThread; 83 friend class base::DeleteHelper<AudioRendererHost>; 84 friend class MockAudioRendererHost; 85 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, CreateMockStream); 86 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, MockStreamDataConversation); 87 88 class AudioEntry; 89 typedef std::map<int, AudioEntry*> AudioEntryMap; 90 91 virtual ~AudioRendererHost(); 92 93 // Methods called on IO thread ---------------------------------------------- 94 95 // Audio related IPC message handlers. 96 97 // Creates an audio output stream with the specified format whose data is 98 // produced by an entity in the render view referenced by |render_view_id|. 99 // Upon success/failure, the peer is notified via the NotifyStreamCreated 100 // message. 101 void OnCreateStream(int stream_id, 102 int render_view_id, 103 const media::AudioParameters& params); 104 105 // Play the audio stream referenced by |stream_id|. 106 void OnPlayStream(int stream_id); 107 108 // Pause the audio stream referenced by |stream_id|. 109 void OnPauseStream(int stream_id); 110 111 // Close the audio stream referenced by |stream_id|. 112 void OnCloseStream(int stream_id); 113 114 // Set the volume of the audio stream referenced by |stream_id|. 115 void OnSetVolume(int stream_id, double volume); 116 117 // Complete the process of creating an audio stream. This will set up the 118 // shared memory or shared socket in low latency mode and send the 119 // NotifyStreamCreated message to the peer. 120 void DoCompleteCreation(AudioEntry* entry); 121 122 // Propagate audible signal to MediaObserver. 123 void DoNotifyAudibleState(AudioEntry* entry, bool is_audible); 124 125 // Send an error message to the renderer. 126 void SendErrorMessage(int stream_id); 127 128 // Delete an audio entry, notifying observers first. This is called by 129 // AudioOutputController after it has closed. 130 void DeleteEntry(scoped_ptr<AudioEntry> entry); 131 132 // Send an error message to the renderer, then close the stream. 133 void ReportErrorAndClose(int stream_id); 134 135 // A helper method to look up a AudioEntry identified by |stream_id|. 136 // Returns NULL if not found. 137 AudioEntry* LookupById(int stream_id); 138 139 // ID of the RenderProcessHost that owns this instance. 140 const int render_process_id_; 141 142 media::AudioManager* const audio_manager_; 143 AudioMirroringManager* const mirroring_manager_; 144 MediaInternals* const media_internals_; 145 146 // A map of stream IDs to audio sources. 147 AudioEntryMap audio_entries_; 148 149 DISALLOW_COPY_AND_ASSIGN(AudioRendererHost); 150}; 151 152} // namespace content 153 154#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_ 155