1// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// This files contains runtime support implemented in JavaScript.
29
30// CAUTION: Some of the functions specified in this file are called
31// directly from compiled code. These are the functions with names in
32// ALL CAPS. The compiled code passes the first argument in 'this' and
33// it does not push the function onto the stack. This means that you
34// cannot use contexts in all these functions.
35
36
37/* -----------------------------------
38   - - -   C o m p a r i s o n   - - -
39   -----------------------------------
40*/
41
42// The following declarations are shared with other native JS files.
43// They are all declared at this one spot to avoid redeclaration errors.
44var $Object = global.Object;
45var $Array = global.Array;
46var $String = global.String;
47var $Number = global.Number;
48var $Function = global.Function;
49var $Boolean = global.Boolean;
50var $NaN = %GetRootNaN();
51var builtins = this;
52
53// ECMA-262 Section 11.9.3.
54function EQUALS(y) {
55  if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y);
56  var x = this;
57
58  while (true) {
59    if (IS_NUMBER(x)) {
60      while (true) {
61        if (IS_NUMBER(y)) return %NumberEquals(x, y);
62        if (IS_NULL_OR_UNDEFINED(y)) return 1;  // not equal
63        if (!IS_SPEC_OBJECT(y)) {
64          // String or boolean.
65          return %NumberEquals(x, %ToNumber(y));
66        }
67        y = %ToPrimitive(y, NO_HINT);
68      }
69    } else if (IS_STRING(x)) {
70      while (true) {
71        if (IS_STRING(y)) return %StringEquals(x, y);
72        if (IS_SYMBOL(y)) return 1;  // not equal
73        if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
74        if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
75        if (IS_NULL_OR_UNDEFINED(y)) return 1;  // not equal
76        y = %ToPrimitive(y, NO_HINT);
77      }
78    } else if (IS_SYMBOL(x)) {
79      while (true) {
80        if (IS_SYMBOL(y)) return %_ObjectEquals(x, y) ? 0 : 1;
81        if (!IS_SPEC_OBJECT(y)) return 1;  // not equal
82        y = %ToPrimitive(y, NO_HINT);
83      }
84    } else if (IS_BOOLEAN(x)) {
85      if (IS_BOOLEAN(y)) return %_ObjectEquals(x, y) ? 0 : 1;
86      if (IS_NULL_OR_UNDEFINED(y)) return 1;
87      if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
88      if (IS_STRING(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
89      if (IS_SYMBOL(y)) return 1;  // not equal
90      // y is object.
91      x = %ToNumber(x);
92      y = %ToPrimitive(y, NO_HINT);
93    } else if (IS_NULL_OR_UNDEFINED(x)) {
94      return IS_NULL_OR_UNDEFINED(y) ? 0 : 1;
95    } else {
96      // x is an object.
97      if (IS_SPEC_OBJECT(y)) {
98        return %_ObjectEquals(x, y) ? 0 : 1;
99      }
100      if (IS_NULL_OR_UNDEFINED(y)) return 1;  // not equal
101      if (IS_BOOLEAN(y)) y = %ToNumber(y);
102      x = %ToPrimitive(x, NO_HINT);
103    }
104  }
105}
106
107// ECMA-262, section 11.9.4, page 56.
108function STRICT_EQUALS(x) {
109  if (IS_STRING(this)) {
110    if (!IS_STRING(x)) return 1;  // not equal
111    return %StringEquals(this, x);
112  }
113
114  if (IS_NUMBER(this)) {
115    if (!IS_NUMBER(x)) return 1;  // not equal
116    return %NumberEquals(this, x);
117  }
118
119  // If anything else gets here, we just do simple identity check.
120  // Objects (including functions), null, undefined and booleans were
121  // checked in the CompareStub, so there should be nothing left.
122  return %_ObjectEquals(this, x) ? 0 : 1;
123}
124
125
126// ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
127// the result when either (or both) the operands are NaN.
128function COMPARE(x, ncr) {
129  var left;
130  var right;
131  // Fast cases for string, numbers and undefined compares.
132  if (IS_STRING(this)) {
133    if (IS_STRING(x)) return %_StringCompare(this, x);
134    if (IS_UNDEFINED(x)) return ncr;
135    left = this;
136  } else if (IS_NUMBER(this)) {
137    if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr);
138    if (IS_UNDEFINED(x)) return ncr;
139    left = this;
140  } else if (IS_UNDEFINED(this)) {
141    if (!IS_UNDEFINED(x)) {
142      %ToPrimitive(x, NUMBER_HINT);
143    }
144    return ncr;
145  } else if (IS_UNDEFINED(x)) {
146    %ToPrimitive(this, NUMBER_HINT);
147    return ncr;
148  } else {
149    left = %ToPrimitive(this, NUMBER_HINT);
150  }
151
152  right = %ToPrimitive(x, NUMBER_HINT);
153  if (IS_STRING(left) && IS_STRING(right)) {
154    return %_StringCompare(left, right);
155  } else {
156    var left_number = %ToNumber(left);
157    var right_number = %ToNumber(right);
158    if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr;
159    return %NumberCompare(left_number, right_number, ncr);
160  }
161}
162
163
164
165/* -----------------------------------
166   - - -   A r i t h m e t i c   - - -
167   -----------------------------------
168*/
169
170// ECMA-262, section 11.6.1, page 50.
171function ADD(x) {
172  // Fast case: Check for number operands and do the addition.
173  if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x);
174  if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x);
175
176  // Default implementation.
177  var a = %ToPrimitive(this, NO_HINT);
178  var b = %ToPrimitive(x, NO_HINT);
179
180  if (IS_STRING(a)) {
181    return %_StringAdd(a, %ToString(b));
182  } else if (IS_STRING(b)) {
183    return %_StringAdd(%NonStringToString(a), b);
184  } else {
185    return %NumberAdd(%ToNumber(a), %ToNumber(b));
186  }
187}
188
189
190// Left operand (this) is already a string.
191function STRING_ADD_LEFT(y) {
192  if (!IS_STRING(y)) {
193    if (IS_STRING_WRAPPER(y) && %_IsStringWrapperSafeForDefaultValueOf(y)) {
194      y = %_ValueOf(y);
195    } else {
196      y = IS_NUMBER(y)
197          ? %_NumberToString(y)
198          : %ToString(%ToPrimitive(y, NO_HINT));
199    }
200  }
201  return %_StringAdd(this, y);
202}
203
204
205// Right operand (y) is already a string.
206function STRING_ADD_RIGHT(y) {
207  var x = this;
208  if (!IS_STRING(x)) {
209    if (IS_STRING_WRAPPER(x) && %_IsStringWrapperSafeForDefaultValueOf(x)) {
210      x = %_ValueOf(x);
211    } else {
212      x = IS_NUMBER(x)
213          ? %_NumberToString(x)
214          : %ToString(%ToPrimitive(x, NO_HINT));
215    }
216  }
217  return %_StringAdd(x, y);
218}
219
220
221// ECMA-262, section 11.6.2, page 50.
222function SUB(y) {
223  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
224  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
225  return %NumberSub(x, y);
226}
227
228
229// ECMA-262, section 11.5.1, page 48.
230function MUL(y) {
231  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
232  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
233  return %NumberMul(x, y);
234}
235
236
237// ECMA-262, section 11.5.2, page 49.
238function DIV(y) {
239  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
240  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
241  return %NumberDiv(x, y);
242}
243
244
245// ECMA-262, section 11.5.3, page 49.
246function MOD(y) {
247  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
248  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
249  return %NumberMod(x, y);
250}
251
252
253
254/* -------------------------------------------
255   - - -   B i t   o p e r a t i o n s   - - -
256   -------------------------------------------
257*/
258
259// ECMA-262, section 11.10, page 57.
260function BIT_OR(y) {
261  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
262  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
263  return %NumberOr(x, y);
264}
265
266
267// ECMA-262, section 11.10, page 57.
268function BIT_AND(y) {
269  var x;
270  if (IS_NUMBER(this)) {
271    x = this;
272    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
273  } else {
274    x = %NonNumberToNumber(this);
275    // Make sure to convert the right operand to a number before
276    // bailing out in the fast case, but after converting the
277    // left operand. This ensures that valueOf methods on the right
278    // operand are always executed.
279    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
280    // Optimize for the case where we end up AND'ing a value
281    // that doesn't convert to a number. This is common in
282    // certain benchmarks.
283    if (NUMBER_IS_NAN(x)) return 0;
284  }
285  return %NumberAnd(x, y);
286}
287
288
289// ECMA-262, section 11.10, page 57.
290function BIT_XOR(y) {
291  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
292  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
293  return %NumberXor(x, y);
294}
295
296
297// ECMA-262, section 11.7.1, page 51.
298function SHL(y) {
299  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
300  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
301  return %NumberShl(x, y);
302}
303
304
305// ECMA-262, section 11.7.2, page 51.
306function SAR(y) {
307  var x;
308  if (IS_NUMBER(this)) {
309    x = this;
310    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
311  } else {
312    x = %NonNumberToNumber(this);
313    // Make sure to convert the right operand to a number before
314    // bailing out in the fast case, but after converting the
315    // left operand. This ensures that valueOf methods on the right
316    // operand are always executed.
317    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
318    // Optimize for the case where we end up shifting a value
319    // that doesn't convert to a number. This is common in
320    // certain benchmarks.
321    if (NUMBER_IS_NAN(x)) return 0;
322  }
323  return %NumberSar(x, y);
324}
325
326
327// ECMA-262, section 11.7.3, page 52.
328function SHR(y) {
329  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
330  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
331  return %NumberShr(x, y);
332}
333
334
335
336/* -----------------------------
337   - - -   H e l p e r s   - - -
338   -----------------------------
339*/
340
341// ECMA-262, section 11.4.1, page 46.
342function DELETE(key, strict) {
343  return %DeleteProperty(%ToObject(this), %ToName(key), strict);
344}
345
346
347// ECMA-262, section 11.8.7, page 54.
348function IN(x) {
349  if (!IS_SPEC_OBJECT(x)) {
350    throw %MakeTypeError('invalid_in_operator_use', [this, x]);
351  }
352  return %_IsNonNegativeSmi(this) ?
353    %HasElement(x, this) : %HasProperty(x, %ToName(this));
354}
355
356
357// ECMA-262, section 11.8.6, page 54. To make the implementation more
358// efficient, the return value should be zero if the 'this' is an
359// instance of F, and non-zero if not. This makes it possible to avoid
360// an expensive ToBoolean conversion in the generated code.
361function INSTANCE_OF(F) {
362  var V = this;
363  if (!IS_SPEC_FUNCTION(F)) {
364    throw %MakeTypeError('instanceof_function_expected', [F]);
365  }
366
367  // If V is not an object, return false.
368  if (!IS_SPEC_OBJECT(V)) {
369    return 1;
370  }
371
372  // Check if function is bound, if so, get [[BoundFunction]] from it
373  // and use that instead of F.
374  var bindings = %BoundFunctionGetBindings(F);
375  if (bindings) {
376    F = bindings[kBoundFunctionIndex];  // Always a non-bound function.
377  }
378  // Get the prototype of F; if it is not an object, throw an error.
379  var O = F.prototype;
380  if (!IS_SPEC_OBJECT(O)) {
381    throw %MakeTypeError('instanceof_nonobject_proto', [O]);
382  }
383
384  // Return whether or not O is in the prototype chain of V.
385  return %IsInPrototypeChain(O, V) ? 0 : 1;
386}
387
388
389// Filter a given key against an object by checking if the object
390// has a property with the given key; return the key as a string if
391// it has. Otherwise returns 0 (smi). Used in for-in statements.
392function FILTER_KEY(key) {
393  var string = %ToName(key);
394  if (%HasProperty(this, string)) return string;
395  return 0;
396}
397
398
399function CALL_NON_FUNCTION() {
400  var delegate = %GetFunctionDelegate(this);
401  if (!IS_FUNCTION(delegate)) {
402    throw %MakeTypeError('called_non_callable', [typeof this]);
403  }
404  return %Apply(delegate, this, arguments, 0, %_ArgumentsLength());
405}
406
407
408function CALL_NON_FUNCTION_AS_CONSTRUCTOR() {
409  var delegate = %GetConstructorDelegate(this);
410  if (!IS_FUNCTION(delegate)) {
411    throw %MakeTypeError('called_non_callable', [typeof this]);
412  }
413  return %Apply(delegate, this, arguments, 0, %_ArgumentsLength());
414}
415
416
417function CALL_FUNCTION_PROXY() {
418  var arity = %_ArgumentsLength() - 1;
419  var proxy = %_Arguments(arity);  // The proxy comes in as an additional arg.
420  var trap = %GetCallTrap(proxy);
421  return %Apply(trap, this, arguments, 0, arity);
422}
423
424
425function CALL_FUNCTION_PROXY_AS_CONSTRUCTOR() {
426  var proxy = this;
427  var trap = %GetConstructTrap(proxy);
428  return %Apply(trap, this, arguments, 0, %_ArgumentsLength());
429}
430
431
432function APPLY_PREPARE(args) {
433  var length;
434  // First check whether length is a positive Smi and args is an
435  // array. This is the fast case. If this fails, we do the slow case
436  // that takes care of more eventualities.
437  if (IS_ARRAY(args)) {
438    length = args.length;
439    if (%_IsSmi(length) && length >= 0 && length < 0x800000 &&
440        IS_SPEC_FUNCTION(this)) {
441      return length;
442    }
443  }
444
445  length = (args == null) ? 0 : %ToUint32(args.length);
446
447  // We can handle any number of apply arguments if the stack is
448  // big enough, but sanity check the value to avoid overflow when
449  // multiplying with pointer size.
450  if (length > 0x800000) {
451    throw %MakeRangeError('stack_overflow', []);
452  }
453
454  if (!IS_SPEC_FUNCTION(this)) {
455    throw %MakeTypeError('apply_non_function',
456                         [ %ToString(this), typeof this ]);
457  }
458
459  // Make sure the arguments list has the right type.
460  if (args != null && !IS_SPEC_OBJECT(args)) {
461    throw %MakeTypeError('apply_wrong_args', []);
462  }
463
464  // Return the length which is the number of arguments to copy to the
465  // stack. It is guaranteed to be a small integer at this point.
466  return length;
467}
468
469
470function APPLY_OVERFLOW(length) {
471  throw %MakeRangeError('stack_overflow', []);
472}
473
474
475// Convert the receiver to an object - forward to ToObject.
476function TO_OBJECT() {
477  return %ToObject(this);
478}
479
480
481// Convert the receiver to a number - forward to ToNumber.
482function TO_NUMBER() {
483  return %ToNumber(this);
484}
485
486
487// Convert the receiver to a string - forward to ToString.
488function TO_STRING() {
489  return %ToString(this);
490}
491
492
493/* -------------------------------------
494   - - -   C o n v e r s i o n s   - - -
495   -------------------------------------
496*/
497
498// ECMA-262, section 9.1, page 30. Use null/undefined for no hint,
499// (1) for number hint, and (2) for string hint.
500function ToPrimitive(x, hint) {
501  // Fast case check.
502  if (IS_STRING(x)) return x;
503  // Normal behavior.
504  if (!IS_SPEC_OBJECT(x)) return x;
505  if (IS_SYMBOL_WRAPPER(x)) return %_ValueOf(x);
506  if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT;
507  return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x);
508}
509
510
511// ECMA-262, section 9.2, page 30
512function ToBoolean(x) {
513  if (IS_BOOLEAN(x)) return x;
514  if (IS_STRING(x)) return x.length != 0;
515  if (x == null) return false;
516  if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x));
517  return true;
518}
519
520
521// ECMA-262, section 9.3, page 31.
522function ToNumber(x) {
523  if (IS_NUMBER(x)) return x;
524  if (IS_STRING(x)) {
525    return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
526                                    : %StringToNumber(x);
527  }
528  if (IS_BOOLEAN(x)) return x ? 1 : 0;
529  if (IS_UNDEFINED(x)) return NAN;
530  if (IS_SYMBOL(x)) return NAN;
531  return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
532}
533
534function NonNumberToNumber(x) {
535  if (IS_STRING(x)) {
536    return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
537                                    : %StringToNumber(x);
538  }
539  if (IS_BOOLEAN(x)) return x ? 1 : 0;
540  if (IS_UNDEFINED(x)) return NAN;
541  if (IS_SYMBOL(x)) return NAN;
542  return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
543}
544
545
546// ECMA-262, section 9.8, page 35.
547function ToString(x) {
548  if (IS_STRING(x)) return x;
549  if (IS_NUMBER(x)) return %_NumberToString(x);
550  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
551  if (IS_UNDEFINED(x)) return 'undefined';
552  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
553}
554
555function NonStringToString(x) {
556  if (IS_NUMBER(x)) return %_NumberToString(x);
557  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
558  if (IS_UNDEFINED(x)) return 'undefined';
559  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
560}
561
562
563// ES6 symbols
564function ToName(x) {
565  return IS_SYMBOL(x) ? x : %ToString(x);
566}
567
568
569// ECMA-262, section 9.9, page 36.
570function ToObject(x) {
571  if (IS_STRING(x)) return new $String(x);
572  if (IS_SYMBOL(x)) return new $Symbol(x);
573  if (IS_NUMBER(x)) return new $Number(x);
574  if (IS_BOOLEAN(x)) return new $Boolean(x);
575  if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
576    throw %MakeTypeError('undefined_or_null_to_object', []);
577  }
578  return x;
579}
580
581
582// ECMA-262, section 9.4, page 34.
583function ToInteger(x) {
584  if (%_IsSmi(x)) return x;
585  return %NumberToInteger(ToNumber(x));
586}
587
588
589// ECMA-262, section 9.6, page 34.
590function ToUint32(x) {
591  if (%_IsSmi(x) && x >= 0) return x;
592  return %NumberToJSUint32(ToNumber(x));
593}
594
595
596// ECMA-262, section 9.5, page 34
597function ToInt32(x) {
598  if (%_IsSmi(x)) return x;
599  return %NumberToJSInt32(ToNumber(x));
600}
601
602
603// ES5, section 9.12
604function SameValue(x, y) {
605  if (typeof x != typeof y) return false;
606  if (IS_NUMBER(x)) {
607    if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true;
608    // x is +0 and y is -0 or vice versa.
609    if (x === 0 && y === 0 && %_IsMinusZero(x) != %_IsMinusZero(y)) {
610      return false;
611    }
612  }
613  return x === y;
614}
615
616
617/* ---------------------------------
618   - - -   U t i l i t i e s   - - -
619   ---------------------------------
620*/
621
622// Returns if the given x is a primitive value - not an object or a
623// function.
624function IsPrimitive(x) {
625  // Even though the type of null is "object", null is still
626  // considered a primitive value. IS_SPEC_OBJECT handles this correctly
627  // (i.e., it will return false if x is null).
628  return !IS_SPEC_OBJECT(x);
629}
630
631
632// ECMA-262, section 8.6.2.6, page 28.
633function DefaultNumber(x) {
634  var valueOf = x.valueOf;
635  if (IS_SPEC_FUNCTION(valueOf)) {
636    var v = %_CallFunction(x, valueOf);
637    if (%IsPrimitive(v)) return v;
638  }
639
640  var toString = x.toString;
641  if (IS_SPEC_FUNCTION(toString)) {
642    var s = %_CallFunction(x, toString);
643    if (%IsPrimitive(s)) return s;
644  }
645
646  throw %MakeTypeError('cannot_convert_to_primitive', []);
647}
648
649// ECMA-262, section 8.6.2.6, page 28.
650function DefaultString(x) {
651  var toString = x.toString;
652  if (IS_SPEC_FUNCTION(toString)) {
653    var s = %_CallFunction(x, toString);
654    if (%IsPrimitive(s)) return s;
655  }
656
657  var valueOf = x.valueOf;
658  if (IS_SPEC_FUNCTION(valueOf)) {
659    var v = %_CallFunction(x, valueOf);
660    if (%IsPrimitive(v)) return v;
661  }
662
663  throw %MakeTypeError('cannot_convert_to_primitive', []);
664}
665
666function ToPositiveInteger(x, rangeErrorName) {
667  var i = TO_INTEGER(x);
668  if (i < 0) throw MakeRangeError(rangeErrorName);
669  return i;
670}
671
672
673// NOTE: Setting the prototype for Array must take place as early as
674// possible due to code generation for array literals.  When
675// generating code for a array literal a boilerplate array is created
676// that is cloned when running the code.  It is essential that the
677// boilerplate gets the right prototype.
678%FunctionSetPrototype($Array, new $Array(0));
679