ProgramState.cpp revision 00ffb8079b14cade816d8f668675e853e613dee0
1//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--= 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements ProgramState and ProgramStateManager. 11// 12//===----------------------------------------------------------------------===// 13 14#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" 15#include "clang/Analysis/CFG.h" 16#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 17#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" 18#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" 19#include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h" 20#include "llvm/Support/raw_ostream.h" 21 22using namespace clang; 23using namespace ento; 24 25namespace clang { namespace ento { 26/// Increments the number of times this state is referenced. 27 28void ProgramStateRetain(const ProgramState *state) { 29 ++const_cast<ProgramState*>(state)->refCount; 30} 31 32/// Decrement the number of times this state is referenced. 33void ProgramStateRelease(const ProgramState *state) { 34 assert(state->refCount > 0); 35 ProgramState *s = const_cast<ProgramState*>(state); 36 if (--s->refCount == 0) { 37 ProgramStateManager &Mgr = s->getStateManager(); 38 Mgr.StateSet.RemoveNode(s); 39 s->~ProgramState(); 40 Mgr.freeStates.push_back(s); 41 } 42} 43}} 44 45ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env, 46 StoreRef st, GenericDataMap gdm) 47 : stateMgr(mgr), 48 Env(env), 49 store(st.getStore()), 50 GDM(gdm), 51 refCount(0) { 52 stateMgr->getStoreManager().incrementReferenceCount(store); 53} 54 55ProgramState::ProgramState(const ProgramState &RHS) 56 : llvm::FoldingSetNode(), 57 stateMgr(RHS.stateMgr), 58 Env(RHS.Env), 59 store(RHS.store), 60 GDM(RHS.GDM), 61 refCount(0) { 62 stateMgr->getStoreManager().incrementReferenceCount(store); 63} 64 65ProgramState::~ProgramState() { 66 if (store) 67 stateMgr->getStoreManager().decrementReferenceCount(store); 68} 69 70ProgramStateManager::ProgramStateManager(ASTContext &Ctx, 71 StoreManagerCreator CreateSMgr, 72 ConstraintManagerCreator CreateCMgr, 73 llvm::BumpPtrAllocator &alloc, 74 SubEngine *SubEng) 75 : Eng(SubEng), EnvMgr(alloc), GDMFactory(alloc), 76 svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)), 77 CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) { 78 StoreMgr.reset((*CreateSMgr)(*this)); 79 ConstraintMgr.reset((*CreateCMgr)(*this, SubEng)); 80} 81 82 83ProgramStateManager::~ProgramStateManager() { 84 for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); 85 I!=E; ++I) 86 I->second.second(I->second.first); 87} 88 89ProgramStateRef 90ProgramStateManager::removeDeadBindings(ProgramStateRef state, 91 const StackFrameContext *LCtx, 92 SymbolReaper& SymReaper) { 93 94 // This code essentially performs a "mark-and-sweep" of the VariableBindings. 95 // The roots are any Block-level exprs and Decls that our liveness algorithm 96 // tells us are live. We then see what Decls they may reference, and keep 97 // those around. This code more than likely can be made faster, and the 98 // frequency of which this method is called should be experimented with 99 // for optimum performance. 100 ProgramState NewState = *state; 101 102 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state); 103 104 // Clean up the store. 105 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, 106 SymReaper); 107 NewState.setStore(newStore); 108 SymReaper.setReapedStore(newStore); 109 110 ProgramStateRef Result = getPersistentState(NewState); 111 return ConstraintMgr->removeDeadBindings(Result, SymReaper); 112} 113 114ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V, bool notifyChanges) const { 115 ProgramStateManager &Mgr = getStateManager(); 116 ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 117 LV, V)); 118 const MemRegion *MR = LV.getAsRegion(); 119 if (MR && Mgr.getOwningEngine() && notifyChanges) 120 return Mgr.getOwningEngine()->processRegionChange(newState, MR); 121 122 return newState; 123} 124 125ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const { 126 ProgramStateManager &Mgr = getStateManager(); 127 const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion(); 128 const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V); 129 ProgramStateRef new_state = makeWithStore(newStore); 130 return Mgr.getOwningEngine() ? 131 Mgr.getOwningEngine()->processRegionChange(new_state, R) : 132 new_state; 133} 134 135typedef ArrayRef<const MemRegion *> RegionList; 136typedef ArrayRef<SVal> ValueList; 137 138ProgramStateRef 139ProgramState::invalidateRegions(RegionList Regions, 140 const Expr *E, unsigned Count, 141 const LocationContext *LCtx, 142 bool CausedByPointerEscape, 143 InvalidatedSymbols *IS, 144 const CallEvent *Call, 145 RegionList ConstRegions) const { 146 SmallVector<SVal, 8> Values; 147 for (RegionList::const_iterator I = Regions.begin(), 148 End = Regions.end(); I != End; ++I) 149 Values.push_back(loc::MemRegionVal(*I)); 150 151 SmallVector<SVal, 8> ConstValues; 152 for (RegionList::const_iterator I = ConstRegions.begin(), 153 End = ConstRegions.end(); I != End; ++I) 154 ConstValues.push_back(loc::MemRegionVal(*I)); 155 156 if (!IS) { 157 InvalidatedSymbols invalidated; 158 return invalidateRegionsImpl(Values, E, Count, LCtx, 159 CausedByPointerEscape, 160 invalidated, Call, ConstValues); 161 } 162 return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape, 163 *IS, Call, ConstValues); 164} 165 166ProgramStateRef 167ProgramState::invalidateRegions(ValueList Values, 168 const Expr *E, unsigned Count, 169 const LocationContext *LCtx, 170 bool CausedByPointerEscape, 171 InvalidatedSymbols *IS, 172 const CallEvent *Call, 173 ValueList ConstValues) const { 174 if (!IS) { 175 InvalidatedSymbols invalidated; 176 return invalidateRegionsImpl(Values, E, Count, LCtx, 177 CausedByPointerEscape, 178 invalidated, Call, ConstValues); 179 } 180 return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape, 181 *IS, Call, ConstValues); 182} 183 184ProgramStateRef 185ProgramState::invalidateRegionsImpl(ValueList Values, 186 const Expr *E, unsigned Count, 187 const LocationContext *LCtx, 188 bool CausedByPointerEscape, 189 InvalidatedSymbols &IS, 190 const CallEvent *Call, 191 ValueList ConstValues) const { 192 ProgramStateManager &Mgr = getStateManager(); 193 SubEngine* Eng = Mgr.getOwningEngine(); 194 InvalidatedSymbols ConstIS; 195 196 if (Eng) { 197 StoreManager::InvalidatedRegions TopLevelInvalidated; 198 StoreManager::InvalidatedRegions TopLevelConstInvalidated; 199 StoreManager::InvalidatedRegions Invalidated; 200 const StoreRef &newStore 201 = Mgr.StoreMgr->invalidateRegions(getStore(), Values, ConstValues, 202 E, Count, LCtx, Call, 203 IS, ConstIS, 204 &TopLevelInvalidated, 205 &TopLevelConstInvalidated, 206 &Invalidated); 207 208 ProgramStateRef newState = makeWithStore(newStore); 209 210 if (CausedByPointerEscape) { 211 newState = Eng->notifyCheckersOfPointerEscape(newState, &IS, 212 TopLevelInvalidated, 213 Invalidated, Call); 214 if (!ConstValues.empty()) { 215 StoreManager::InvalidatedRegions Empty; 216 newState = Eng->notifyCheckersOfPointerEscape(newState, &ConstIS, 217 TopLevelConstInvalidated, 218 Empty, Call, 219 true); 220 } 221 } 222 223 return Eng->processRegionChanges(newState, &IS, 224 TopLevelInvalidated, Invalidated, 225 Call); 226 } 227 228 const StoreRef &newStore = 229 Mgr.StoreMgr->invalidateRegions(getStore(), Values, ConstValues, 230 E, Count, LCtx, Call, 231 IS, ConstIS, NULL, NULL, NULL); 232 return makeWithStore(newStore); 233} 234 235ProgramStateRef ProgramState::killBinding(Loc LV) const { 236 assert(!LV.getAs<loc::MemRegionVal>() && "Use invalidateRegion instead."); 237 238 Store OldStore = getStore(); 239 const StoreRef &newStore = 240 getStateManager().StoreMgr->killBinding(OldStore, LV); 241 242 if (newStore.getStore() == OldStore) 243 return this; 244 245 return makeWithStore(newStore); 246} 247 248ProgramStateRef 249ProgramState::enterStackFrame(const CallEvent &Call, 250 const StackFrameContext *CalleeCtx) const { 251 const StoreRef &NewStore = 252 getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx); 253 return makeWithStore(NewStore); 254} 255 256SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const { 257 // We only want to do fetches from regions that we can actually bind 258 // values. For example, SymbolicRegions of type 'id<...>' cannot 259 // have direct bindings (but their can be bindings on their subregions). 260 if (!R->isBoundable()) 261 return UnknownVal(); 262 263 if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) { 264 QualType T = TR->getValueType(); 265 if (Loc::isLocType(T) || T->isIntegralOrEnumerationType()) 266 return getSVal(R); 267 } 268 269 return UnknownVal(); 270} 271 272SVal ProgramState::getSVal(Loc location, QualType T) const { 273 SVal V = getRawSVal(cast<Loc>(location), T); 274 275 // If 'V' is a symbolic value that is *perfectly* constrained to 276 // be a constant value, use that value instead to lessen the burden 277 // on later analysis stages (so we have less symbolic values to reason 278 // about). 279 if (!T.isNull()) { 280 if (SymbolRef sym = V.getAsSymbol()) { 281 if (const llvm::APSInt *Int = getStateManager() 282 .getConstraintManager() 283 .getSymVal(this, sym)) { 284 // FIXME: Because we don't correctly model (yet) sign-extension 285 // and truncation of symbolic values, we need to convert 286 // the integer value to the correct signedness and bitwidth. 287 // 288 // This shows up in the following: 289 // 290 // char foo(); 291 // unsigned x = foo(); 292 // if (x == 54) 293 // ... 294 // 295 // The symbolic value stored to 'x' is actually the conjured 296 // symbol for the call to foo(); the type of that symbol is 'char', 297 // not unsigned. 298 const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int); 299 300 if (V.getAs<Loc>()) 301 return loc::ConcreteInt(NewV); 302 else 303 return nonloc::ConcreteInt(NewV); 304 } 305 } 306 } 307 308 return V; 309} 310 311ProgramStateRef ProgramState::BindExpr(const Stmt *S, 312 const LocationContext *LCtx, 313 SVal V, bool Invalidate) const{ 314 Environment NewEnv = 315 getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V, 316 Invalidate); 317 if (NewEnv == Env) 318 return this; 319 320 ProgramState NewSt = *this; 321 NewSt.Env = NewEnv; 322 return getStateManager().getPersistentState(NewSt); 323} 324 325ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx, 326 DefinedOrUnknownSVal UpperBound, 327 bool Assumption, 328 QualType indexTy) const { 329 if (Idx.isUnknown() || UpperBound.isUnknown()) 330 return this; 331 332 // Build an expression for 0 <= Idx < UpperBound. 333 // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed. 334 // FIXME: This should probably be part of SValBuilder. 335 ProgramStateManager &SM = getStateManager(); 336 SValBuilder &svalBuilder = SM.getSValBuilder(); 337 ASTContext &Ctx = svalBuilder.getContext(); 338 339 // Get the offset: the minimum value of the array index type. 340 BasicValueFactory &BVF = svalBuilder.getBasicValueFactory(); 341 // FIXME: This should be using ValueManager::ArrayindexTy...somehow. 342 if (indexTy.isNull()) 343 indexTy = Ctx.IntTy; 344 nonloc::ConcreteInt Min(BVF.getMinValue(indexTy)); 345 346 // Adjust the index. 347 SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add, 348 Idx.castAs<NonLoc>(), Min, indexTy); 349 if (newIdx.isUnknownOrUndef()) 350 return this; 351 352 // Adjust the upper bound. 353 SVal newBound = 354 svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(), 355 Min, indexTy); 356 357 if (newBound.isUnknownOrUndef()) 358 return this; 359 360 // Build the actual comparison. 361 SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(), 362 newBound.castAs<NonLoc>(), Ctx.IntTy); 363 if (inBound.isUnknownOrUndef()) 364 return this; 365 366 // Finally, let the constraint manager take care of it. 367 ConstraintManager &CM = SM.getConstraintManager(); 368 return CM.assume(this, inBound.castAs<DefinedSVal>(), Assumption); 369} 370 371ConditionTruthVal ProgramState::isNull(SVal V) const { 372 if (V.isZeroConstant()) 373 return true; 374 375 if (V.isConstant()) 376 return false; 377 378 SymbolRef Sym = V.getAsSymbol(/* IncludeBaseRegion */ true); 379 if (!Sym) 380 return ConditionTruthVal(); 381 382 return getStateManager().ConstraintMgr->isNull(this, Sym); 383} 384 385ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) { 386 ProgramState State(this, 387 EnvMgr.getInitialEnvironment(), 388 StoreMgr->getInitialStore(InitLoc), 389 GDMFactory.getEmptyMap()); 390 391 return getPersistentState(State); 392} 393 394ProgramStateRef ProgramStateManager::getPersistentStateWithGDM( 395 ProgramStateRef FromState, 396 ProgramStateRef GDMState) { 397 ProgramState NewState(*FromState); 398 NewState.GDM = GDMState->GDM; 399 return getPersistentState(NewState); 400} 401 402ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) { 403 404 llvm::FoldingSetNodeID ID; 405 State.Profile(ID); 406 void *InsertPos; 407 408 if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) 409 return I; 410 411 ProgramState *newState = 0; 412 if (!freeStates.empty()) { 413 newState = freeStates.back(); 414 freeStates.pop_back(); 415 } 416 else { 417 newState = (ProgramState*) Alloc.Allocate<ProgramState>(); 418 } 419 new (newState) ProgramState(State); 420 StateSet.InsertNode(newState, InsertPos); 421 return newState; 422} 423 424ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const { 425 ProgramState NewSt(*this); 426 NewSt.setStore(store); 427 return getStateManager().getPersistentState(NewSt); 428} 429 430void ProgramState::setStore(const StoreRef &newStore) { 431 Store newStoreStore = newStore.getStore(); 432 if (newStoreStore) 433 stateMgr->getStoreManager().incrementReferenceCount(newStoreStore); 434 if (store) 435 stateMgr->getStoreManager().decrementReferenceCount(store); 436 store = newStoreStore; 437} 438 439//===----------------------------------------------------------------------===// 440// State pretty-printing. 441//===----------------------------------------------------------------------===// 442 443void ProgramState::print(raw_ostream &Out, 444 const char *NL, const char *Sep) const { 445 // Print the store. 446 ProgramStateManager &Mgr = getStateManager(); 447 Mgr.getStoreManager().print(getStore(), Out, NL, Sep); 448 449 // Print out the environment. 450 Env.print(Out, NL, Sep); 451 452 // Print out the constraints. 453 Mgr.getConstraintManager().print(this, Out, NL, Sep); 454 455 // Print checker-specific data. 456 Mgr.getOwningEngine()->printState(Out, this, NL, Sep); 457} 458 459void ProgramState::printDOT(raw_ostream &Out) const { 460 print(Out, "\\l", "\\|"); 461} 462 463void ProgramState::dump() const { 464 print(llvm::errs()); 465} 466 467void ProgramState::printTaint(raw_ostream &Out, 468 const char *NL, const char *Sep) const { 469 TaintMapImpl TM = get<TaintMap>(); 470 471 if (!TM.isEmpty()) 472 Out <<"Tainted Symbols:" << NL; 473 474 for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) { 475 Out << I->first << " : " << I->second << NL; 476 } 477} 478 479void ProgramState::dumpTaint() const { 480 printTaint(llvm::errs()); 481} 482 483//===----------------------------------------------------------------------===// 484// Generic Data Map. 485//===----------------------------------------------------------------------===// 486 487void *const* ProgramState::FindGDM(void *K) const { 488 return GDM.lookup(K); 489} 490 491void* 492ProgramStateManager::FindGDMContext(void *K, 493 void *(*CreateContext)(llvm::BumpPtrAllocator&), 494 void (*DeleteContext)(void*)) { 495 496 std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; 497 if (!p.first) { 498 p.first = CreateContext(Alloc); 499 p.second = DeleteContext; 500 } 501 502 return p.first; 503} 504 505ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){ 506 ProgramState::GenericDataMap M1 = St->getGDM(); 507 ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data); 508 509 if (M1 == M2) 510 return St; 511 512 ProgramState NewSt = *St; 513 NewSt.GDM = M2; 514 return getPersistentState(NewSt); 515} 516 517ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) { 518 ProgramState::GenericDataMap OldM = state->getGDM(); 519 ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key); 520 521 if (NewM == OldM) 522 return state; 523 524 ProgramState NewState = *state; 525 NewState.GDM = NewM; 526 return getPersistentState(NewState); 527} 528 529bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { 530 for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) 531 if (!scan(*I)) 532 return false; 533 534 return true; 535} 536 537bool ScanReachableSymbols::scan(const SymExpr *sym) { 538 unsigned &isVisited = visited[sym]; 539 if (isVisited) 540 return true; 541 isVisited = 1; 542 543 if (!visitor.VisitSymbol(sym)) 544 return false; 545 546 // TODO: should be rewritten using SymExpr::symbol_iterator. 547 switch (sym->getKind()) { 548 case SymExpr::RegionValueKind: 549 case SymExpr::ConjuredKind: 550 case SymExpr::DerivedKind: 551 case SymExpr::ExtentKind: 552 case SymExpr::MetadataKind: 553 break; 554 case SymExpr::CastSymbolKind: 555 return scan(cast<SymbolCast>(sym)->getOperand()); 556 case SymExpr::SymIntKind: 557 return scan(cast<SymIntExpr>(sym)->getLHS()); 558 case SymExpr::IntSymKind: 559 return scan(cast<IntSymExpr>(sym)->getRHS()); 560 case SymExpr::SymSymKind: { 561 const SymSymExpr *x = cast<SymSymExpr>(sym); 562 return scan(x->getLHS()) && scan(x->getRHS()); 563 } 564 } 565 return true; 566} 567 568bool ScanReachableSymbols::scan(SVal val) { 569 if (Optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>()) 570 return scan(X->getRegion()); 571 572 if (Optional<nonloc::LazyCompoundVal> X = 573 val.getAs<nonloc::LazyCompoundVal>()) { 574 StoreManager &StoreMgr = state->getStateManager().getStoreManager(); 575 // FIXME: We don't really want to use getBaseRegion() here because pointer 576 // arithmetic doesn't apply, but scanReachableSymbols only accepts base 577 // regions right now. 578 if (!StoreMgr.scanReachableSymbols(X->getStore(), 579 X->getRegion()->getBaseRegion(), 580 *this)) 581 return false; 582 } 583 584 if (Optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>()) 585 return scan(X->getLoc()); 586 587 if (SymbolRef Sym = val.getAsSymbol()) 588 return scan(Sym); 589 590 if (const SymExpr *Sym = val.getAsSymbolicExpression()) 591 return scan(Sym); 592 593 if (Optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>()) 594 return scan(*X); 595 596 return true; 597} 598 599bool ScanReachableSymbols::scan(const MemRegion *R) { 600 if (isa<MemSpaceRegion>(R)) 601 return true; 602 603 unsigned &isVisited = visited[R]; 604 if (isVisited) 605 return true; 606 isVisited = 1; 607 608 609 if (!visitor.VisitMemRegion(R)) 610 return false; 611 612 // If this is a symbolic region, visit the symbol for the region. 613 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) 614 if (!visitor.VisitSymbol(SR->getSymbol())) 615 return false; 616 617 // If this is a subregion, also visit the parent regions. 618 if (const SubRegion *SR = dyn_cast<SubRegion>(R)) { 619 const MemRegion *Super = SR->getSuperRegion(); 620 if (!scan(Super)) 621 return false; 622 623 // When we reach the topmost region, scan all symbols in it. 624 if (isa<MemSpaceRegion>(Super)) { 625 StoreManager &StoreMgr = state->getStateManager().getStoreManager(); 626 if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this)) 627 return false; 628 } 629 } 630 631 // Regions captured by a block are also implicitly reachable. 632 if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) { 633 BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(), 634 E = BDR->referenced_vars_end(); 635 for ( ; I != E; ++I) { 636 if (!scan(I.getCapturedRegion())) 637 return false; 638 } 639 } 640 641 return true; 642} 643 644bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { 645 ScanReachableSymbols S(this, visitor); 646 return S.scan(val); 647} 648 649bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E, 650 SymbolVisitor &visitor) const { 651 ScanReachableSymbols S(this, visitor); 652 for ( ; I != E; ++I) { 653 if (!S.scan(*I)) 654 return false; 655 } 656 return true; 657} 658 659bool ProgramState::scanReachableSymbols(const MemRegion * const *I, 660 const MemRegion * const *E, 661 SymbolVisitor &visitor) const { 662 ScanReachableSymbols S(this, visitor); 663 for ( ; I != E; ++I) { 664 if (!S.scan(*I)) 665 return false; 666 } 667 return true; 668} 669 670ProgramStateRef ProgramState::addTaint(const Stmt *S, 671 const LocationContext *LCtx, 672 TaintTagType Kind) const { 673 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 674 S = E->IgnoreParens(); 675 676 SymbolRef Sym = getSVal(S, LCtx).getAsSymbol(); 677 if (Sym) 678 return addTaint(Sym, Kind); 679 680 const MemRegion *R = getSVal(S, LCtx).getAsRegion(); 681 addTaint(R, Kind); 682 683 // Cannot add taint, so just return the state. 684 return this; 685} 686 687ProgramStateRef ProgramState::addTaint(const MemRegion *R, 688 TaintTagType Kind) const { 689 if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R)) 690 return addTaint(SR->getSymbol(), Kind); 691 return this; 692} 693 694ProgramStateRef ProgramState::addTaint(SymbolRef Sym, 695 TaintTagType Kind) const { 696 // If this is a symbol cast, remove the cast before adding the taint. Taint 697 // is cast agnostic. 698 while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym)) 699 Sym = SC->getOperand(); 700 701 ProgramStateRef NewState = set<TaintMap>(Sym, Kind); 702 assert(NewState); 703 return NewState; 704} 705 706bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx, 707 TaintTagType Kind) const { 708 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 709 S = E->IgnoreParens(); 710 711 SVal val = getSVal(S, LCtx); 712 return isTainted(val, Kind); 713} 714 715bool ProgramState::isTainted(SVal V, TaintTagType Kind) const { 716 if (const SymExpr *Sym = V.getAsSymExpr()) 717 return isTainted(Sym, Kind); 718 if (const MemRegion *Reg = V.getAsRegion()) 719 return isTainted(Reg, Kind); 720 return false; 721} 722 723bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const { 724 if (!Reg) 725 return false; 726 727 // Element region (array element) is tainted if either the base or the offset 728 // are tainted. 729 if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg)) 730 return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K); 731 732 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) 733 return isTainted(SR->getSymbol(), K); 734 735 if (const SubRegion *ER = dyn_cast<SubRegion>(Reg)) 736 return isTainted(ER->getSuperRegion(), K); 737 738 return false; 739} 740 741bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const { 742 if (!Sym) 743 return false; 744 745 // Traverse all the symbols this symbol depends on to see if any are tainted. 746 bool Tainted = false; 747 for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end(); 748 SI != SE; ++SI) { 749 if (!isa<SymbolData>(*SI)) 750 continue; 751 752 const TaintTagType *Tag = get<TaintMap>(*SI); 753 Tainted = (Tag && *Tag == Kind); 754 755 // If this is a SymbolDerived with a tainted parent, it's also tainted. 756 if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI)) 757 Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind); 758 759 // If memory region is tainted, data is also tainted. 760 if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI)) 761 Tainted = Tainted || isTainted(SRV->getRegion(), Kind); 762 763 // If If this is a SymbolCast from a tainted value, it's also tainted. 764 if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI)) 765 Tainted = Tainted || isTainted(SC->getOperand(), Kind); 766 767 if (Tainted) 768 return true; 769 } 770 771 return Tainted; 772} 773 774/// The GDM component containing the dynamic type info. This is a map from a 775/// symbol to its most likely type. 776REGISTER_TRAIT_WITH_PROGRAMSTATE(DynamicTypeMap, 777 CLANG_ENTO_PROGRAMSTATE_MAP(const MemRegion *, 778 DynamicTypeInfo)) 779 780DynamicTypeInfo ProgramState::getDynamicTypeInfo(const MemRegion *Reg) const { 781 Reg = Reg->StripCasts(); 782 783 // Look up the dynamic type in the GDM. 784 const DynamicTypeInfo *GDMType = get<DynamicTypeMap>(Reg); 785 if (GDMType) 786 return *GDMType; 787 788 // Otherwise, fall back to what we know about the region. 789 if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg)) 790 return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false); 791 792 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) { 793 SymbolRef Sym = SR->getSymbol(); 794 return DynamicTypeInfo(Sym->getType()); 795 } 796 797 return DynamicTypeInfo(); 798} 799 800ProgramStateRef ProgramState::setDynamicTypeInfo(const MemRegion *Reg, 801 DynamicTypeInfo NewTy) const { 802 Reg = Reg->StripCasts(); 803 ProgramStateRef NewState = set<DynamicTypeMap>(Reg, NewTy); 804 assert(NewState); 805 return NewState; 806} 807