ProgramState.cpp revision b9b0f6fb6e113b5e6be3ed9754c4bf01186a17bf
1//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--= 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements ProgramState and ProgramStateManager. 11// 12//===----------------------------------------------------------------------===// 13 14#include "clang/Analysis/CFG.h" 15#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" 16#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" 17#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" 18#include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h" 19#include "llvm/Support/raw_ostream.h" 20 21using namespace clang; 22using namespace ento; 23 24// Give the vtable for ConstraintManager somewhere to live. 25// FIXME: Move this elsewhere. 26ConstraintManager::~ConstraintManager() {} 27 28ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env, 29 StoreRef st, GenericDataMap gdm) 30 : stateMgr(mgr), 31 Env(env), 32 store(st.getStore()), 33 GDM(gdm), 34 refCount(0) { 35 stateMgr->getStoreManager().incrementReferenceCount(store); 36} 37 38ProgramState::ProgramState(const ProgramState &RHS) 39 : llvm::FoldingSetNode(), 40 stateMgr(RHS.stateMgr), 41 Env(RHS.Env), 42 store(RHS.store), 43 GDM(RHS.GDM), 44 refCount(0) { 45 stateMgr->getStoreManager().incrementReferenceCount(store); 46} 47 48ProgramState::~ProgramState() { 49 if (store) 50 stateMgr->getStoreManager().decrementReferenceCount(store); 51} 52 53ProgramStateManager::~ProgramStateManager() { 54 for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); 55 I!=E; ++I) 56 I->second.second(I->second.first); 57} 58 59ProgramStateRef 60ProgramStateManager::removeDeadBindings(ProgramStateRef state, 61 const StackFrameContext *LCtx, 62 SymbolReaper& SymReaper) { 63 64 // This code essentially performs a "mark-and-sweep" of the VariableBindings. 65 // The roots are any Block-level exprs and Decls that our liveness algorithm 66 // tells us are live. We then see what Decls they may reference, and keep 67 // those around. This code more than likely can be made faster, and the 68 // frequency of which this method is called should be experimented with 69 // for optimum performance. 70 ProgramState NewState = *state; 71 72 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state); 73 74 // Clean up the store. 75 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, 76 SymReaper); 77 NewState.setStore(newStore); 78 SymReaper.setReapedStore(newStore); 79 80 return getPersistentState(NewState); 81} 82 83ProgramStateRef ProgramStateManager::MarshalState(ProgramStateRef state, 84 const StackFrameContext *InitLoc) { 85 // make up an empty state for now. 86 ProgramState State(this, 87 EnvMgr.getInitialEnvironment(), 88 StoreMgr->getInitialStore(InitLoc), 89 GDMFactory.getEmptyMap()); 90 91 return getPersistentState(State); 92} 93 94ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL, 95 const LocationContext *LC, 96 SVal V) const { 97 const StoreRef &newStore = 98 getStateManager().StoreMgr->BindCompoundLiteral(getStore(), CL, LC, V); 99 return makeWithStore(newStore); 100} 101 102ProgramStateRef ProgramState::bindDecl(const VarRegion* VR, SVal IVal) const { 103 const StoreRef &newStore = 104 getStateManager().StoreMgr->BindDecl(getStore(), VR, IVal); 105 return makeWithStore(newStore); 106} 107 108ProgramStateRef ProgramState::bindDeclWithNoInit(const VarRegion* VR) const { 109 const StoreRef &newStore = 110 getStateManager().StoreMgr->BindDeclWithNoInit(getStore(), VR); 111 return makeWithStore(newStore); 112} 113 114ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V) const { 115 ProgramStateManager &Mgr = getStateManager(); 116 ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 117 LV, V)); 118 const MemRegion *MR = LV.getAsRegion(); 119 if (MR && Mgr.getOwningEngine()) 120 return Mgr.getOwningEngine()->processRegionChange(newState, MR); 121 122 return newState; 123} 124 125ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const { 126 ProgramStateManager &Mgr = getStateManager(); 127 const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion(); 128 const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V); 129 ProgramStateRef new_state = makeWithStore(newStore); 130 return Mgr.getOwningEngine() ? 131 Mgr.getOwningEngine()->processRegionChange(new_state, R) : 132 new_state; 133} 134 135ProgramStateRef 136ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions, 137 const Expr *E, unsigned Count, 138 StoreManager::InvalidatedSymbols *IS, 139 const CallOrObjCMessage *Call) const { 140 if (!IS) { 141 StoreManager::InvalidatedSymbols invalidated; 142 return invalidateRegionsImpl(Regions, E, Count, 143 invalidated, Call); 144 } 145 return invalidateRegionsImpl(Regions, E, Count, *IS, Call); 146} 147 148ProgramStateRef 149ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions, 150 const Expr *E, unsigned Count, 151 StoreManager::InvalidatedSymbols &IS, 152 const CallOrObjCMessage *Call) const { 153 ProgramStateManager &Mgr = getStateManager(); 154 SubEngine* Eng = Mgr.getOwningEngine(); 155 156 if (Eng && Eng->wantsRegionChangeUpdate(this)) { 157 StoreManager::InvalidatedRegions Invalidated; 158 const StoreRef &newStore 159 = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, IS, 160 Call, &Invalidated); 161 ProgramStateRef newState = makeWithStore(newStore); 162 return Eng->processRegionChanges(newState, &IS, Regions, Invalidated); 163 } 164 165 const StoreRef &newStore = 166 Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, IS, 167 Call, NULL); 168 return makeWithStore(newStore); 169} 170 171ProgramStateRef ProgramState::unbindLoc(Loc LV) const { 172 assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead."); 173 174 Store OldStore = getStore(); 175 const StoreRef &newStore = getStateManager().StoreMgr->Remove(OldStore, LV); 176 177 if (newStore.getStore() == OldStore) 178 return this; 179 180 return makeWithStore(newStore); 181} 182 183ProgramStateRef 184ProgramState::enterStackFrame(const LocationContext *callerCtx, 185 const StackFrameContext *calleeCtx) const { 186 const StoreRef &new_store = 187 getStateManager().StoreMgr->enterStackFrame(this, callerCtx, calleeCtx); 188 return makeWithStore(new_store); 189} 190 191SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const { 192 // We only want to do fetches from regions that we can actually bind 193 // values. For example, SymbolicRegions of type 'id<...>' cannot 194 // have direct bindings (but their can be bindings on their subregions). 195 if (!R->isBoundable()) 196 return UnknownVal(); 197 198 if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) { 199 QualType T = TR->getValueType(); 200 if (Loc::isLocType(T) || T->isIntegerType()) 201 return getSVal(R); 202 } 203 204 return UnknownVal(); 205} 206 207SVal ProgramState::getSVal(Loc location, QualType T) const { 208 SVal V = getRawSVal(cast<Loc>(location), T); 209 210 // If 'V' is a symbolic value that is *perfectly* constrained to 211 // be a constant value, use that value instead to lessen the burden 212 // on later analysis stages (so we have less symbolic values to reason 213 // about). 214 if (!T.isNull()) { 215 if (SymbolRef sym = V.getAsSymbol()) { 216 if (const llvm::APSInt *Int = getSymVal(sym)) { 217 // FIXME: Because we don't correctly model (yet) sign-extension 218 // and truncation of symbolic values, we need to convert 219 // the integer value to the correct signedness and bitwidth. 220 // 221 // This shows up in the following: 222 // 223 // char foo(); 224 // unsigned x = foo(); 225 // if (x == 54) 226 // ... 227 // 228 // The symbolic value stored to 'x' is actually the conjured 229 // symbol for the call to foo(); the type of that symbol is 'char', 230 // not unsigned. 231 const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int); 232 233 if (isa<Loc>(V)) 234 return loc::ConcreteInt(NewV); 235 else 236 return nonloc::ConcreteInt(NewV); 237 } 238 } 239 } 240 241 return V; 242} 243 244ProgramStateRef ProgramState::BindExpr(const Stmt *S, 245 const LocationContext *LCtx, 246 SVal V, bool Invalidate) const{ 247 Environment NewEnv = 248 getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V, 249 Invalidate); 250 if (NewEnv == Env) 251 return this; 252 253 ProgramState NewSt = *this; 254 NewSt.Env = NewEnv; 255 return getStateManager().getPersistentState(NewSt); 256} 257 258ProgramStateRef 259ProgramState::bindExprAndLocation(const Stmt *S, const LocationContext *LCtx, 260 SVal location, 261 SVal V) const { 262 Environment NewEnv = 263 getStateManager().EnvMgr.bindExprAndLocation(Env, 264 EnvironmentEntry(S, LCtx), 265 location, V); 266 267 if (NewEnv == Env) 268 return this; 269 270 ProgramState NewSt = *this; 271 NewSt.Env = NewEnv; 272 return getStateManager().getPersistentState(NewSt); 273} 274 275ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx, 276 DefinedOrUnknownSVal UpperBound, 277 bool Assumption, 278 QualType indexTy) const { 279 if (Idx.isUnknown() || UpperBound.isUnknown()) 280 return this; 281 282 // Build an expression for 0 <= Idx < UpperBound. 283 // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed. 284 // FIXME: This should probably be part of SValBuilder. 285 ProgramStateManager &SM = getStateManager(); 286 SValBuilder &svalBuilder = SM.getSValBuilder(); 287 ASTContext &Ctx = svalBuilder.getContext(); 288 289 // Get the offset: the minimum value of the array index type. 290 BasicValueFactory &BVF = svalBuilder.getBasicValueFactory(); 291 // FIXME: This should be using ValueManager::ArrayindexTy...somehow. 292 if (indexTy.isNull()) 293 indexTy = Ctx.IntTy; 294 nonloc::ConcreteInt Min(BVF.getMinValue(indexTy)); 295 296 // Adjust the index. 297 SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add, 298 cast<NonLoc>(Idx), Min, indexTy); 299 if (newIdx.isUnknownOrUndef()) 300 return this; 301 302 // Adjust the upper bound. 303 SVal newBound = 304 svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound), 305 Min, indexTy); 306 307 if (newBound.isUnknownOrUndef()) 308 return this; 309 310 // Build the actual comparison. 311 SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, 312 cast<NonLoc>(newIdx), cast<NonLoc>(newBound), 313 Ctx.IntTy); 314 if (inBound.isUnknownOrUndef()) 315 return this; 316 317 // Finally, let the constraint manager take care of it. 318 ConstraintManager &CM = SM.getConstraintManager(); 319 return CM.assume(this, cast<DefinedSVal>(inBound), Assumption); 320} 321 322ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) { 323 ProgramState State(this, 324 EnvMgr.getInitialEnvironment(), 325 StoreMgr->getInitialStore(InitLoc), 326 GDMFactory.getEmptyMap()); 327 328 return getPersistentState(State); 329} 330 331void ProgramStateManager::recycleUnusedStates() { 332 for (std::vector<ProgramState*>::iterator i = recentlyAllocatedStates.begin(), 333 e = recentlyAllocatedStates.end(); i != e; ++i) { 334 ProgramState *state = *i; 335 if (state->referencedByExplodedNode()) 336 continue; 337 StateSet.RemoveNode(state); 338 freeStates.push_back(state); 339 state->~ProgramState(); 340 } 341 recentlyAllocatedStates.clear(); 342} 343 344ProgramStateRef ProgramStateManager::getPersistentStateWithGDM( 345 ProgramStateRef FromState, 346 ProgramStateRef GDMState) { 347 ProgramState NewState = *FromState; 348 NewState.GDM = GDMState->GDM; 349 return getPersistentState(NewState); 350} 351 352ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) { 353 354 llvm::FoldingSetNodeID ID; 355 State.Profile(ID); 356 void *InsertPos; 357 358 if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) 359 return I; 360 361 ProgramState *newState = 0; 362 if (!freeStates.empty()) { 363 newState = freeStates.back(); 364 freeStates.pop_back(); 365 } 366 else { 367 newState = (ProgramState*) Alloc.Allocate<ProgramState>(); 368 } 369 new (newState) ProgramState(State); 370 StateSet.InsertNode(newState, InsertPos); 371 recentlyAllocatedStates.push_back(newState); 372 return newState; 373} 374 375ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const { 376 ProgramState NewSt = *this; 377 NewSt.setStore(store); 378 return getStateManager().getPersistentState(NewSt); 379} 380 381void ProgramState::setStore(const StoreRef &newStore) { 382 Store newStoreStore = newStore.getStore(); 383 if (newStoreStore) 384 stateMgr->getStoreManager().incrementReferenceCount(newStoreStore); 385 if (store) 386 stateMgr->getStoreManager().decrementReferenceCount(store); 387 store = newStoreStore; 388} 389 390//===----------------------------------------------------------------------===// 391// State pretty-printing. 392//===----------------------------------------------------------------------===// 393 394void ProgramState::print(raw_ostream &Out, 395 const char *NL, const char *Sep) const { 396 // Print the store. 397 ProgramStateManager &Mgr = getStateManager(); 398 Mgr.getStoreManager().print(getStore(), Out, NL, Sep); 399 400 // Print out the environment. 401 Env.print(Out, NL, Sep); 402 403 // Print out the constraints. 404 Mgr.getConstraintManager().print(this, Out, NL, Sep); 405 406 // Print checker-specific data. 407 Mgr.getOwningEngine()->printState(Out, this, NL, Sep); 408} 409 410void ProgramState::printDOT(raw_ostream &Out) const { 411 print(Out, "\\l", "\\|"); 412} 413 414void ProgramState::dump() const { 415 print(llvm::errs()); 416} 417 418void ProgramState::printTaint(raw_ostream &Out, 419 const char *NL, const char *Sep) const { 420 TaintMapImpl TM = get<TaintMap>(); 421 422 if (!TM.isEmpty()) 423 Out <<"Tainted Symbols:" << NL; 424 425 for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) { 426 Out << I->first << " : " << I->second << NL; 427 } 428} 429 430void ProgramState::dumpTaint() const { 431 printTaint(llvm::errs()); 432} 433 434//===----------------------------------------------------------------------===// 435// Generic Data Map. 436//===----------------------------------------------------------------------===// 437 438void *const* ProgramState::FindGDM(void *K) const { 439 return GDM.lookup(K); 440} 441 442void* 443ProgramStateManager::FindGDMContext(void *K, 444 void *(*CreateContext)(llvm::BumpPtrAllocator&), 445 void (*DeleteContext)(void*)) { 446 447 std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; 448 if (!p.first) { 449 p.first = CreateContext(Alloc); 450 p.second = DeleteContext; 451 } 452 453 return p.first; 454} 455 456ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){ 457 ProgramState::GenericDataMap M1 = St->getGDM(); 458 ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data); 459 460 if (M1 == M2) 461 return St; 462 463 ProgramState NewSt = *St; 464 NewSt.GDM = M2; 465 return getPersistentState(NewSt); 466} 467 468ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) { 469 ProgramState::GenericDataMap OldM = state->getGDM(); 470 ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key); 471 472 if (NewM == OldM) 473 return state; 474 475 ProgramState NewState = *state; 476 NewState.GDM = NewM; 477 return getPersistentState(NewState); 478} 479 480void ScanReachableSymbols::anchor() { } 481 482bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { 483 for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) 484 if (!scan(*I)) 485 return false; 486 487 return true; 488} 489 490bool ScanReachableSymbols::scan(const SymExpr *sym) { 491 unsigned &isVisited = visited[sym]; 492 if (isVisited) 493 return true; 494 isVisited = 1; 495 496 if (!visitor.VisitSymbol(sym)) 497 return false; 498 499 // TODO: should be rewritten using SymExpr::symbol_iterator. 500 switch (sym->getKind()) { 501 case SymExpr::RegionValueKind: 502 case SymExpr::ConjuredKind: 503 case SymExpr::DerivedKind: 504 case SymExpr::ExtentKind: 505 case SymExpr::MetadataKind: 506 break; 507 case SymExpr::CastSymbolKind: 508 return scan(cast<SymbolCast>(sym)->getOperand()); 509 case SymExpr::SymIntKind: 510 return scan(cast<SymIntExpr>(sym)->getLHS()); 511 case SymExpr::IntSymKind: 512 return scan(cast<IntSymExpr>(sym)->getRHS()); 513 case SymExpr::SymSymKind: { 514 const SymSymExpr *x = cast<SymSymExpr>(sym); 515 return scan(x->getLHS()) && scan(x->getRHS()); 516 } 517 } 518 return true; 519} 520 521bool ScanReachableSymbols::scan(SVal val) { 522 if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val)) 523 return scan(X->getRegion()); 524 525 if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val)) 526 return scan(X->getLoc()); 527 528 if (SymbolRef Sym = val.getAsSymbol()) 529 return scan(Sym); 530 531 if (const SymExpr *Sym = val.getAsSymbolicExpression()) 532 return scan(Sym); 533 534 if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val)) 535 return scan(*X); 536 537 return true; 538} 539 540bool ScanReachableSymbols::scan(const MemRegion *R) { 541 if (isa<MemSpaceRegion>(R)) 542 return true; 543 544 unsigned &isVisited = visited[R]; 545 if (isVisited) 546 return true; 547 isVisited = 1; 548 549 // If this is a symbolic region, visit the symbol for the region. 550 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) 551 if (!visitor.VisitSymbol(SR->getSymbol())) 552 return false; 553 554 // If this is a subregion, also visit the parent regions. 555 if (const SubRegion *SR = dyn_cast<SubRegion>(R)) 556 if (!scan(SR->getSuperRegion())) 557 return false; 558 559 // Now look at the binding to this region (if any). 560 if (!scan(state->getSValAsScalarOrLoc(R))) 561 return false; 562 563 // Now look at the subregions. 564 if (!SRM.get()) 565 SRM.reset(state->getStateManager().getStoreManager(). 566 getSubRegionMap(state->getStore())); 567 568 return SRM->iterSubRegions(R, *this); 569} 570 571bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { 572 ScanReachableSymbols S(this, visitor); 573 return S.scan(val); 574} 575 576bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E, 577 SymbolVisitor &visitor) const { 578 ScanReachableSymbols S(this, visitor); 579 for ( ; I != E; ++I) { 580 if (!S.scan(*I)) 581 return false; 582 } 583 return true; 584} 585 586bool ProgramState::scanReachableSymbols(const MemRegion * const *I, 587 const MemRegion * const *E, 588 SymbolVisitor &visitor) const { 589 ScanReachableSymbols S(this, visitor); 590 for ( ; I != E; ++I) { 591 if (!S.scan(*I)) 592 return false; 593 } 594 return true; 595} 596 597ProgramStateRef ProgramState::addTaint(const Stmt *S, 598 const LocationContext *LCtx, 599 TaintTagType Kind) const { 600 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 601 S = E->IgnoreParens(); 602 603 SymbolRef Sym = getSVal(S, LCtx).getAsSymbol(); 604 if (Sym) 605 return addTaint(Sym, Kind); 606 607 const MemRegion *R = getSVal(S, LCtx).getAsRegion(); 608 addTaint(R, Kind); 609 610 // Cannot add taint, so just return the state. 611 return this; 612} 613 614ProgramStateRef ProgramState::addTaint(const MemRegion *R, 615 TaintTagType Kind) const { 616 if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R)) 617 return addTaint(SR->getSymbol(), Kind); 618 return this; 619} 620 621ProgramStateRef ProgramState::addTaint(SymbolRef Sym, 622 TaintTagType Kind) const { 623 // If this is a symbol cast, remove the cast before adding the taint. Taint 624 // is cast agnostic. 625 while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym)) 626 Sym = SC->getOperand(); 627 628 ProgramStateRef NewState = set<TaintMap>(Sym, Kind); 629 assert(NewState); 630 return NewState; 631} 632 633bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx, 634 TaintTagType Kind) const { 635 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 636 S = E->IgnoreParens(); 637 638 SVal val = getSVal(S, LCtx); 639 return isTainted(val, Kind); 640} 641 642bool ProgramState::isTainted(SVal V, TaintTagType Kind) const { 643 if (const SymExpr *Sym = V.getAsSymExpr()) 644 return isTainted(Sym, Kind); 645 if (const MemRegion *Reg = V.getAsRegion()) 646 return isTainted(Reg, Kind); 647 return false; 648} 649 650bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const { 651 if (!Reg) 652 return false; 653 654 // Element region (array element) is tainted if either the base or the offset 655 // are tainted. 656 if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg)) 657 return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K); 658 659 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) 660 return isTainted(SR->getSymbol(), K); 661 662 if (const SubRegion *ER = dyn_cast<SubRegion>(Reg)) 663 return isTainted(ER->getSuperRegion(), K); 664 665 return false; 666} 667 668bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const { 669 if (!Sym) 670 return false; 671 672 // Traverse all the symbols this symbol depends on to see if any are tainted. 673 bool Tainted = false; 674 for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end(); 675 SI != SE; ++SI) { 676 assert(isa<SymbolData>(*SI)); 677 const TaintTagType *Tag = get<TaintMap>(*SI); 678 Tainted = (Tag && *Tag == Kind); 679 680 // If this is a SymbolDerived with a tainted parent, it's also tainted. 681 if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI)) 682 Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind); 683 684 // If memory region is tainted, data is also tainted. 685 if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI)) 686 Tainted = Tainted || isTainted(SRV->getRegion(), Kind); 687 688 // If If this is a SymbolCast from a tainted value, it's also tainted. 689 if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI)) 690 Tainted = Tainted || isTainted(SC->getOperand(), Kind); 691 692 if (Tainted) 693 return true; 694 } 695 696 return Tainted; 697} 698