InlineFunction.cpp revision 0598866c052147c31b808391f58434ce3dbfb838
1//===- InlineFunction.cpp - Code to perform function inlining -------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements inlining of a function into a call site, resolving 11// parameters and the return value as appropriate. 12// 13//===----------------------------------------------------------------------===// 14 15#include "llvm/Transforms/Utils/Cloning.h" 16#include "llvm/Constants.h" 17#include "llvm/DerivedTypes.h" 18#include "llvm/Module.h" 19#include "llvm/Instructions.h" 20#include "llvm/Intrinsics.h" 21#include "llvm/Attributes.h" 22#include "llvm/Analysis/CallGraph.h" 23#include "llvm/Target/TargetData.h" 24#include "llvm/ADT/SmallVector.h" 25#include "llvm/ADT/StringExtras.h" 26#include "llvm/Support/CallSite.h" 27using namespace llvm; 28 29bool llvm::InlineFunction(CallInst *CI, CallGraph *CG, const TargetData *TD) { 30 return InlineFunction(CallSite(CI), CG, TD); 31} 32bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD) { 33 return InlineFunction(CallSite(II), CG, TD); 34} 35 36/// HandleInlinedInvoke - If we inlined an invoke site, we need to convert calls 37/// in the body of the inlined function into invokes and turn unwind 38/// instructions into branches to the invoke unwind dest. 39/// 40/// II is the invoke instruction begin inlined. FirstNewBlock is the first 41/// block of the inlined code (the last block is the end of the function), 42/// and InlineCodeInfo is information about the code that got inlined. 43static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock, 44 ClonedCodeInfo &InlinedCodeInfo) { 45 BasicBlock *InvokeDest = II->getUnwindDest(); 46 std::vector<Value*> InvokeDestPHIValues; 47 48 // If there are PHI nodes in the unwind destination block, we need to 49 // keep track of which values came into them from this invoke, then remove 50 // the entry for this block. 51 BasicBlock *InvokeBlock = II->getParent(); 52 for (BasicBlock::iterator I = InvokeDest->begin(); isa<PHINode>(I); ++I) { 53 PHINode *PN = cast<PHINode>(I); 54 // Save the value to use for this edge. 55 InvokeDestPHIValues.push_back(PN->getIncomingValueForBlock(InvokeBlock)); 56 } 57 58 Function *Caller = FirstNewBlock->getParent(); 59 60 // The inlined code is currently at the end of the function, scan from the 61 // start of the inlined code to its end, checking for stuff we need to 62 // rewrite. 63 if (InlinedCodeInfo.ContainsCalls || InlinedCodeInfo.ContainsUnwinds) { 64 for (Function::iterator BB = FirstNewBlock, E = Caller->end(); 65 BB != E; ++BB) { 66 if (InlinedCodeInfo.ContainsCalls) { 67 for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ){ 68 Instruction *I = BBI++; 69 70 // We only need to check for function calls: inlined invoke 71 // instructions require no special handling. 72 if (!isa<CallInst>(I)) continue; 73 CallInst *CI = cast<CallInst>(I); 74 75 // If this call cannot unwind, don't convert it to an invoke. 76 if (CI->doesNotThrow()) 77 continue; 78 79 // Convert this function call into an invoke instruction. 80 // First, split the basic block. 81 BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc"); 82 83 // Next, create the new invoke instruction, inserting it at the end 84 // of the old basic block. 85 SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end()); 86 InvokeInst *II = 87 InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest, 88 InvokeArgs.begin(), InvokeArgs.end(), 89 CI->getName(), BB->getTerminator()); 90 II->setCallingConv(CI->getCallingConv()); 91 II->setAttributes(CI->getAttributes()); 92 93 // Make sure that anything using the call now uses the invoke! 94 CI->replaceAllUsesWith(II); 95 96 // Delete the unconditional branch inserted by splitBasicBlock 97 BB->getInstList().pop_back(); 98 Split->getInstList().pop_front(); // Delete the original call 99 100 // Update any PHI nodes in the exceptional block to indicate that 101 // there is now a new entry in them. 102 unsigned i = 0; 103 for (BasicBlock::iterator I = InvokeDest->begin(); 104 isa<PHINode>(I); ++I, ++i) { 105 PHINode *PN = cast<PHINode>(I); 106 PN->addIncoming(InvokeDestPHIValues[i], BB); 107 } 108 109 // This basic block is now complete, start scanning the next one. 110 break; 111 } 112 } 113 114 if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) { 115 // An UnwindInst requires special handling when it gets inlined into an 116 // invoke site. Once this happens, we know that the unwind would cause 117 // a control transfer to the invoke exception destination, so we can 118 // transform it into a direct branch to the exception destination. 119 BranchInst::Create(InvokeDest, UI); 120 121 // Delete the unwind instruction! 122 UI->eraseFromParent(); 123 124 // Update any PHI nodes in the exceptional block to indicate that 125 // there is now a new entry in them. 126 unsigned i = 0; 127 for (BasicBlock::iterator I = InvokeDest->begin(); 128 isa<PHINode>(I); ++I, ++i) { 129 PHINode *PN = cast<PHINode>(I); 130 PN->addIncoming(InvokeDestPHIValues[i], BB); 131 } 132 } 133 } 134 } 135 136 // Now that everything is happy, we have one final detail. The PHI nodes in 137 // the exception destination block still have entries due to the original 138 // invoke instruction. Eliminate these entries (which might even delete the 139 // PHI node) now. 140 InvokeDest->removePredecessor(II->getParent()); 141} 142 143/// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee 144/// into the caller, update the specified callgraph to reflect the changes we 145/// made. Note that it's possible that not all code was copied over, so only 146/// some edges of the callgraph may remain. 147static void UpdateCallGraphAfterInlining(CallSite CS, 148 Function::iterator FirstNewBlock, 149 DenseMap<const Value*, Value*> &ValueMap, 150 CallGraph &CG) { 151 const Function *Caller = CS.getInstruction()->getParent()->getParent(); 152 const Function *Callee = CS.getCalledFunction(); 153 154 // Update the call graph by deleting the edge from Callee to Caller 155 CallGraphNode *CalleeNode = CG[Callee]; 156 CallGraphNode *CallerNode = CG[Caller]; 157 CallerNode->removeCallEdgeFor(CS); 158 159 // Since we inlined some uninlined call sites in the callee into the caller, 160 // add edges from the caller to all of the callees of the callee. 161 for (CallGraphNode::iterator I = CalleeNode->begin(), 162 E = CalleeNode->end(); I != E; ++I) { 163 const Instruction *OrigCall = I->first.getInstruction(); 164 165 DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall); 166 // Only copy the edge if the call was inlined! 167 if (VMI != ValueMap.end() && VMI->second) { 168 // If the call was inlined, but then constant folded, there is no edge to 169 // add. Check for this case. 170 if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second)) 171 CallerNode->addCalledFunction(CallSite::get(NewCall), I->second); 172 } 173 } 174} 175 176 177// InlineFunction - This function inlines the called function into the basic 178// block of the caller. This returns false if it is not possible to inline this 179// call. The program is still in a well defined state if this occurs though. 180// 181// Note that this only does one level of inlining. For example, if the 182// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 183// exists in the instruction stream. Similiarly this will inline a recursive 184// function by one level. 185// 186bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) { 187 Instruction *TheCall = CS.getInstruction(); 188 assert(TheCall->getParent() && TheCall->getParent()->getParent() && 189 "Instruction not in function!"); 190 191 const Function *CalledFunc = CS.getCalledFunction(); 192 if (CalledFunc == 0 || // Can't inline external function or indirect 193 CalledFunc->isDeclaration() || // call, or call to a vararg function! 194 CalledFunc->getFunctionType()->isVarArg()) return false; 195 196 197 // If the call to the callee is a non-tail call, we must clear the 'tail' 198 // flags on any calls that we inline. 199 bool MustClearTailCallFlags = 200 isa<CallInst>(TheCall) && !cast<CallInst>(TheCall)->isTailCall(); 201 202 // If the call to the callee cannot throw, set the 'nounwind' flag on any 203 // calls that we inline. 204 bool MarkNoUnwind = CS.doesNotThrow(); 205 206 BasicBlock *OrigBB = TheCall->getParent(); 207 Function *Caller = OrigBB->getParent(); 208 209 // GC poses two hazards to inlining, which only occur when the callee has GC: 210 // 1. If the caller has no GC, then the callee's GC must be propagated to the 211 // caller. 212 // 2. If the caller has a differing GC, it is invalid to inline. 213 if (CalledFunc->hasGC()) { 214 if (!Caller->hasGC()) 215 Caller->setGC(CalledFunc->getGC()); 216 else if (CalledFunc->getGC() != Caller->getGC()) 217 return false; 218 } 219 220 // Get an iterator to the last basic block in the function, which will have 221 // the new function inlined after it. 222 // 223 Function::iterator LastBlock = &Caller->back(); 224 225 // Make sure to capture all of the return instructions from the cloned 226 // function. 227 std::vector<ReturnInst*> Returns; 228 ClonedCodeInfo InlinedFunctionInfo; 229 Function::iterator FirstNewBlock; 230 231 { // Scope to destroy ValueMap after cloning. 232 DenseMap<const Value*, Value*> ValueMap; 233 234 assert(CalledFunc->arg_size() == CS.arg_size() && 235 "No varargs calls can be inlined!"); 236 237 // Calculate the vector of arguments to pass into the function cloner, which 238 // matches up the formal to the actual argument values. 239 CallSite::arg_iterator AI = CS.arg_begin(); 240 unsigned ArgNo = 0; 241 for (Function::const_arg_iterator I = CalledFunc->arg_begin(), 242 E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) { 243 Value *ActualArg = *AI; 244 245 // When byval arguments actually inlined, we need to make the copy implied 246 // by them explicit. However, we don't do this if the callee is readonly 247 // or readnone, because the copy would be unneeded: the callee doesn't 248 // modify the struct. 249 if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) && 250 !CalledFunc->onlyReadsMemory()) { 251 const Type *AggTy = cast<PointerType>(I->getType())->getElementType(); 252 const Type *VoidPtrTy = PointerType::getUnqual(Type::Int8Ty); 253 254 // Create the alloca. If we have TargetData, use nice alignment. 255 unsigned Align = 1; 256 if (TD) Align = TD->getPrefTypeAlignment(AggTy); 257 Value *NewAlloca = new AllocaInst(AggTy, 0, Align, I->getName(), 258 Caller->begin()->begin()); 259 // Emit a memcpy. 260 Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(), 261 Intrinsic::memcpy_i64); 262 Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall); 263 Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall); 264 265 Value *Size; 266 if (TD == 0) 267 Size = ConstantExpr::getSizeOf(AggTy); 268 else 269 Size = ConstantInt::get(Type::Int64Ty, TD->getTypeStoreSize(AggTy)); 270 271 // Always generate a memcpy of alignment 1 here because we don't know 272 // the alignment of the src pointer. Other optimizations can infer 273 // better alignment. 274 Value *CallArgs[] = { 275 DestCast, SrcCast, Size, ConstantInt::get(Type::Int32Ty, 1) 276 }; 277 CallInst *TheMemCpy = 278 CallInst::Create(MemCpyFn, CallArgs, CallArgs+4, "", TheCall); 279 280 // If we have a call graph, update it. 281 if (CG) { 282 CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn); 283 CallGraphNode *CallerNode = (*CG)[Caller]; 284 CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN); 285 } 286 287 // Uses of the argument in the function should use our new alloca 288 // instead. 289 ActualArg = NewAlloca; 290 } 291 292 ValueMap[I] = ActualArg; 293 } 294 295 // We want the inliner to prune the code as it copies. We would LOVE to 296 // have no dead or constant instructions leftover after inlining occurs 297 // (which can happen, e.g., because an argument was constant), but we'll be 298 // happy with whatever the cloner can do. 299 CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i", 300 &InlinedFunctionInfo, TD); 301 302 // Remember the first block that is newly cloned over. 303 FirstNewBlock = LastBlock; ++FirstNewBlock; 304 305 // Update the callgraph if requested. 306 if (CG) 307 UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, *CG); 308 } 309 310 // If there are any alloca instructions in the block that used to be the entry 311 // block for the callee, move them to the entry block of the caller. First 312 // calculate which instruction they should be inserted before. We insert the 313 // instructions at the end of the current alloca list. 314 // 315 { 316 BasicBlock::iterator InsertPoint = Caller->begin()->begin(); 317 for (BasicBlock::iterator I = FirstNewBlock->begin(), 318 E = FirstNewBlock->end(); I != E; ) 319 if (AllocaInst *AI = dyn_cast<AllocaInst>(I++)) { 320 // If the alloca is now dead, remove it. This often occurs due to code 321 // specialization. 322 if (AI->use_empty()) { 323 AI->eraseFromParent(); 324 continue; 325 } 326 327 if (isa<Constant>(AI->getArraySize())) { 328 // Scan for the block of allocas that we can move over, and move them 329 // all at once. 330 while (isa<AllocaInst>(I) && 331 isa<Constant>(cast<AllocaInst>(I)->getArraySize())) 332 ++I; 333 334 // Transfer all of the allocas over in a block. Using splice means 335 // that the instructions aren't removed from the symbol table, then 336 // reinserted. 337 Caller->getEntryBlock().getInstList().splice( 338 InsertPoint, 339 FirstNewBlock->getInstList(), 340 AI, I); 341 } 342 } 343 } 344 345 // If the inlined code contained dynamic alloca instructions, wrap the inlined 346 // code with llvm.stacksave/llvm.stackrestore intrinsics. 347 if (InlinedFunctionInfo.ContainsDynamicAllocas) { 348 Module *M = Caller->getParent(); 349 // Get the two intrinsics we care about. 350 Constant *StackSave, *StackRestore; 351 StackSave = Intrinsic::getDeclaration(M, Intrinsic::stacksave); 352 StackRestore = Intrinsic::getDeclaration(M, Intrinsic::stackrestore); 353 354 // If we are preserving the callgraph, add edges to the stacksave/restore 355 // functions for the calls we insert. 356 CallGraphNode *StackSaveCGN = 0, *StackRestoreCGN = 0, *CallerNode = 0; 357 if (CG) { 358 // We know that StackSave/StackRestore are Function*'s, because they are 359 // intrinsics which must have the right types. 360 StackSaveCGN = CG->getOrInsertFunction(cast<Function>(StackSave)); 361 StackRestoreCGN = CG->getOrInsertFunction(cast<Function>(StackRestore)); 362 CallerNode = (*CG)[Caller]; 363 } 364 365 // Insert the llvm.stacksave. 366 CallInst *SavedPtr = CallInst::Create(StackSave, "savedstack", 367 FirstNewBlock->begin()); 368 if (CG) CallerNode->addCalledFunction(SavedPtr, StackSaveCGN); 369 370 // Insert a call to llvm.stackrestore before any return instructions in the 371 // inlined function. 372 for (unsigned i = 0, e = Returns.size(); i != e; ++i) { 373 CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", Returns[i]); 374 if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN); 375 } 376 377 // Count the number of StackRestore calls we insert. 378 unsigned NumStackRestores = Returns.size(); 379 380 // If we are inlining an invoke instruction, insert restores before each 381 // unwind. These unwinds will be rewritten into branches later. 382 if (InlinedFunctionInfo.ContainsUnwinds && isa<InvokeInst>(TheCall)) { 383 for (Function::iterator BB = FirstNewBlock, E = Caller->end(); 384 BB != E; ++BB) 385 if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) { 386 CallInst::Create(StackRestore, SavedPtr, "", UI); 387 ++NumStackRestores; 388 } 389 } 390 } 391 392 // If we are inlining tail call instruction through a call site that isn't 393 // marked 'tail', we must remove the tail marker for any calls in the inlined 394 // code. Also, calls inlined through a 'nounwind' call site should be marked 395 // 'nounwind'. 396 if (InlinedFunctionInfo.ContainsCalls && 397 (MustClearTailCallFlags || MarkNoUnwind)) { 398 for (Function::iterator BB = FirstNewBlock, E = Caller->end(); 399 BB != E; ++BB) 400 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 401 if (CallInst *CI = dyn_cast<CallInst>(I)) { 402 if (MustClearTailCallFlags) 403 CI->setTailCall(false); 404 if (MarkNoUnwind) 405 CI->setDoesNotThrow(); 406 } 407 } 408 409 // If we are inlining through a 'nounwind' call site then any inlined 'unwind' 410 // instructions are unreachable. 411 if (InlinedFunctionInfo.ContainsUnwinds && MarkNoUnwind) 412 for (Function::iterator BB = FirstNewBlock, E = Caller->end(); 413 BB != E; ++BB) { 414 TerminatorInst *Term = BB->getTerminator(); 415 if (isa<UnwindInst>(Term)) { 416 new UnreachableInst(Term); 417 BB->getInstList().erase(Term); 418 } 419 } 420 421 // If we are inlining for an invoke instruction, we must make sure to rewrite 422 // any inlined 'unwind' instructions into branches to the invoke exception 423 // destination, and call instructions into invoke instructions. 424 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) 425 HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo); 426 427 // If we cloned in _exactly one_ basic block, and if that block ends in a 428 // return instruction, we splice the body of the inlined callee directly into 429 // the calling basic block. 430 if (Returns.size() == 1 && std::distance(FirstNewBlock, Caller->end()) == 1) { 431 // Move all of the instructions right before the call. 432 OrigBB->getInstList().splice(TheCall, FirstNewBlock->getInstList(), 433 FirstNewBlock->begin(), FirstNewBlock->end()); 434 // Remove the cloned basic block. 435 Caller->getBasicBlockList().pop_back(); 436 437 // If the call site was an invoke instruction, add a branch to the normal 438 // destination. 439 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) 440 BranchInst::Create(II->getNormalDest(), TheCall); 441 442 // If the return instruction returned a value, replace uses of the call with 443 // uses of the returned value. 444 if (!TheCall->use_empty()) { 445 ReturnInst *R = Returns[0]; 446 TheCall->replaceAllUsesWith(R->getReturnValue()); 447 } 448 // Since we are now done with the Call/Invoke, we can delete it. 449 TheCall->eraseFromParent(); 450 451 // Since we are now done with the return instruction, delete it also. 452 Returns[0]->eraseFromParent(); 453 454 // We are now done with the inlining. 455 return true; 456 } 457 458 // Otherwise, we have the normal case, of more than one block to inline or 459 // multiple return sites. 460 461 // We want to clone the entire callee function into the hole between the 462 // "starter" and "ender" blocks. How we accomplish this depends on whether 463 // this is an invoke instruction or a call instruction. 464 BasicBlock *AfterCallBB; 465 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { 466 467 // Add an unconditional branch to make this look like the CallInst case... 468 BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall); 469 470 // Split the basic block. This guarantees that no PHI nodes will have to be 471 // updated due to new incoming edges, and make the invoke case more 472 // symmetric to the call case. 473 AfterCallBB = OrigBB->splitBasicBlock(NewBr, 474 CalledFunc->getName()+".exit"); 475 476 } else { // It's a call 477 // If this is a call instruction, we need to split the basic block that 478 // the call lives in. 479 // 480 AfterCallBB = OrigBB->splitBasicBlock(TheCall, 481 CalledFunc->getName()+".exit"); 482 } 483 484 // Change the branch that used to go to AfterCallBB to branch to the first 485 // basic block of the inlined function. 486 // 487 TerminatorInst *Br = OrigBB->getTerminator(); 488 assert(Br && Br->getOpcode() == Instruction::Br && 489 "splitBasicBlock broken!"); 490 Br->setOperand(0, FirstNewBlock); 491 492 493 // Now that the function is correct, make it a little bit nicer. In 494 // particular, move the basic blocks inserted from the end of the function 495 // into the space made by splitting the source basic block. 496 Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(), 497 FirstNewBlock, Caller->end()); 498 499 // Handle all of the return instructions that we just cloned in, and eliminate 500 // any users of the original call/invoke instruction. 501 const Type *RTy = CalledFunc->getReturnType(); 502 503 if (Returns.size() > 1) { 504 // The PHI node should go at the front of the new basic block to merge all 505 // possible incoming values. 506 PHINode *PHI = 0; 507 if (!TheCall->use_empty()) { 508 PHI = PHINode::Create(RTy, TheCall->getName(), 509 AfterCallBB->begin()); 510 // Anything that used the result of the function call should now use the 511 // PHI node as their operand. 512 TheCall->replaceAllUsesWith(PHI); 513 } 514 515 // Loop over all of the return instructions adding entries to the PHI node as 516 // appropriate. 517 if (PHI) { 518 for (unsigned i = 0, e = Returns.size(); i != e; ++i) { 519 ReturnInst *RI = Returns[i]; 520 assert(RI->getReturnValue()->getType() == PHI->getType() && 521 "Ret value not consistent in function!"); 522 PHI->addIncoming(RI->getReturnValue(), RI->getParent()); 523 } 524 } 525 526 // Add a branch to the merge points and remove retrun instructions. 527 for (unsigned i = 0, e = Returns.size(); i != e; ++i) { 528 ReturnInst *RI = Returns[i]; 529 BranchInst::Create(AfterCallBB, RI); 530 RI->eraseFromParent(); 531 } 532 } else if (!Returns.empty()) { 533 // Otherwise, if there is exactly one return value, just replace anything 534 // using the return value of the call with the computed value. 535 if (!TheCall->use_empty()) 536 TheCall->replaceAllUsesWith(Returns[0]->getReturnValue()); 537 538 // Splice the code from the return block into the block that it will return 539 // to, which contains the code that was after the call. 540 BasicBlock *ReturnBB = Returns[0]->getParent(); 541 AfterCallBB->getInstList().splice(AfterCallBB->begin(), 542 ReturnBB->getInstList()); 543 544 // Update PHI nodes that use the ReturnBB to use the AfterCallBB. 545 ReturnBB->replaceAllUsesWith(AfterCallBB); 546 547 // Delete the return instruction now and empty ReturnBB now. 548 Returns[0]->eraseFromParent(); 549 ReturnBB->eraseFromParent(); 550 } else if (!TheCall->use_empty()) { 551 // No returns, but something is using the return value of the call. Just 552 // nuke the result. 553 TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType())); 554 } 555 556 // Since we are now done with the Call/Invoke, we can delete it. 557 TheCall->eraseFromParent(); 558 559 // We should always be able to fold the entry block of the function into the 560 // single predecessor of the block... 561 assert(cast<BranchInst>(Br)->isUnconditional() && "splitBasicBlock broken!"); 562 BasicBlock *CalleeEntry = cast<BranchInst>(Br)->getSuccessor(0); 563 564 // Splice the code entry block into calling block, right before the 565 // unconditional branch. 566 OrigBB->getInstList().splice(Br, CalleeEntry->getInstList()); 567 CalleeEntry->replaceAllUsesWith(OrigBB); // Update PHI nodes 568 569 // Remove the unconditional branch. 570 OrigBB->getInstList().erase(Br); 571 572 // Now we can remove the CalleeEntry block, which is now empty. 573 Caller->getBasicBlockList().erase(CalleeEntry); 574 575 return true; 576} 577