Local.cpp revision b99462117ebd4be41788346246d7935fc90a11ee
1//===-- Local.cpp - Functions to perform local transformations ------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This family of functions perform various local transformations to the 11// program. 12// 13//===----------------------------------------------------------------------===// 14 15#include "llvm/Transforms/Utils/Local.h" 16#include "llvm/Constants.h" 17#include "llvm/GlobalAlias.h" 18#include "llvm/GlobalVariable.h" 19#include "llvm/DerivedTypes.h" 20#include "llvm/Instructions.h" 21#include "llvm/Intrinsics.h" 22#include "llvm/IntrinsicInst.h" 23#include "llvm/ADT/DenseMap.h" 24#include "llvm/ADT/SmallPtrSet.h" 25#include "llvm/Analysis/DebugInfo.h" 26#include "llvm/Analysis/DIBuilder.h" 27#include "llvm/Analysis/Dominators.h" 28#include "llvm/Analysis/ConstantFolding.h" 29#include "llvm/Analysis/InstructionSimplify.h" 30#include "llvm/Analysis/ProfileInfo.h" 31#include "llvm/Analysis/ValueTracking.h" 32#include "llvm/Target/TargetData.h" 33#include "llvm/Support/CFG.h" 34#include "llvm/Support/Debug.h" 35#include "llvm/Support/GetElementPtrTypeIterator.h" 36#include "llvm/Support/MathExtras.h" 37#include "llvm/Support/ValueHandle.h" 38#include "llvm/Support/raw_ostream.h" 39using namespace llvm; 40 41//===----------------------------------------------------------------------===// 42// Local constant propagation. 43// 44 45// ConstantFoldTerminator - If a terminator instruction is predicated on a 46// constant value, convert it into an unconditional branch to the constant 47// destination. 48// 49bool llvm::ConstantFoldTerminator(BasicBlock *BB) { 50 TerminatorInst *T = BB->getTerminator(); 51 52 // Branch - See if we are conditional jumping on constant 53 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 54 if (BI->isUnconditional()) return false; // Can't optimize uncond branch 55 BasicBlock *Dest1 = BI->getSuccessor(0); 56 BasicBlock *Dest2 = BI->getSuccessor(1); 57 58 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) { 59 // Are we branching on constant? 60 // YES. Change to unconditional branch... 61 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2; 62 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1; 63 64 //cerr << "Function: " << T->getParent()->getParent() 65 // << "\nRemoving branch from " << T->getParent() 66 // << "\n\nTo: " << OldDest << endl; 67 68 // Let the basic block know that we are letting go of it. Based on this, 69 // it will adjust it's PHI nodes. 70 assert(BI->getParent() && "Terminator not inserted in block!"); 71 OldDest->removePredecessor(BI->getParent()); 72 73 // Replace the conditional branch with an unconditional one. 74 BranchInst::Create(Destination, BI); 75 BI->eraseFromParent(); 76 return true; 77 } 78 79 if (Dest2 == Dest1) { // Conditional branch to same location? 80 // This branch matches something like this: 81 // br bool %cond, label %Dest, label %Dest 82 // and changes it into: br label %Dest 83 84 // Let the basic block know that we are letting go of one copy of it. 85 assert(BI->getParent() && "Terminator not inserted in block!"); 86 Dest1->removePredecessor(BI->getParent()); 87 88 // Replace the conditional branch with an unconditional one. 89 BranchInst::Create(Dest1, BI); 90 BI->eraseFromParent(); 91 return true; 92 } 93 return false; 94 } 95 96 if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) { 97 // If we are switching on a constant, we can convert the switch into a 98 // single branch instruction! 99 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition()); 100 BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest 101 BasicBlock *DefaultDest = TheOnlyDest; 102 assert(TheOnlyDest == SI->getDefaultDest() && 103 "Default destination is not successor #0?"); 104 105 // Figure out which case it goes to. 106 for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) { 107 // Found case matching a constant operand? 108 if (SI->getSuccessorValue(i) == CI) { 109 TheOnlyDest = SI->getSuccessor(i); 110 break; 111 } 112 113 // Check to see if this branch is going to the same place as the default 114 // dest. If so, eliminate it as an explicit compare. 115 if (SI->getSuccessor(i) == DefaultDest) { 116 // Remove this entry. 117 DefaultDest->removePredecessor(SI->getParent()); 118 SI->removeCase(i); 119 --i; --e; // Don't skip an entry... 120 continue; 121 } 122 123 // Otherwise, check to see if the switch only branches to one destination. 124 // We do this by reseting "TheOnlyDest" to null when we find two non-equal 125 // destinations. 126 if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0; 127 } 128 129 if (CI && !TheOnlyDest) { 130 // Branching on a constant, but not any of the cases, go to the default 131 // successor. 132 TheOnlyDest = SI->getDefaultDest(); 133 } 134 135 // If we found a single destination that we can fold the switch into, do so 136 // now. 137 if (TheOnlyDest) { 138 // Insert the new branch. 139 BranchInst::Create(TheOnlyDest, SI); 140 BasicBlock *BB = SI->getParent(); 141 142 // Remove entries from PHI nodes which we no longer branch to... 143 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 144 // Found case matching a constant operand? 145 BasicBlock *Succ = SI->getSuccessor(i); 146 if (Succ == TheOnlyDest) 147 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest 148 else 149 Succ->removePredecessor(BB); 150 } 151 152 // Delete the old switch. 153 BB->getInstList().erase(SI); 154 return true; 155 } 156 157 if (SI->getNumSuccessors() == 2) { 158 // Otherwise, we can fold this switch into a conditional branch 159 // instruction if it has only one non-default destination. 160 Value *Cond = new ICmpInst(SI, ICmpInst::ICMP_EQ, SI->getCondition(), 161 SI->getSuccessorValue(1), "cond"); 162 // Insert the new branch. 163 BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI); 164 165 // Delete the old switch. 166 SI->eraseFromParent(); 167 return true; 168 } 169 return false; 170 } 171 172 if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(T)) { 173 // indirectbr blockaddress(@F, @BB) -> br label @BB 174 if (BlockAddress *BA = 175 dyn_cast<BlockAddress>(IBI->getAddress()->stripPointerCasts())) { 176 BasicBlock *TheOnlyDest = BA->getBasicBlock(); 177 // Insert the new branch. 178 BranchInst::Create(TheOnlyDest, IBI); 179 180 for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) { 181 if (IBI->getDestination(i) == TheOnlyDest) 182 TheOnlyDest = 0; 183 else 184 IBI->getDestination(i)->removePredecessor(IBI->getParent()); 185 } 186 IBI->eraseFromParent(); 187 188 // If we didn't find our destination in the IBI successor list, then we 189 // have undefined behavior. Replace the unconditional branch with an 190 // 'unreachable' instruction. 191 if (TheOnlyDest) { 192 BB->getTerminator()->eraseFromParent(); 193 new UnreachableInst(BB->getContext(), BB); 194 } 195 196 return true; 197 } 198 } 199 200 return false; 201} 202 203 204//===----------------------------------------------------------------------===// 205// Local dead code elimination. 206// 207 208/// isInstructionTriviallyDead - Return true if the result produced by the 209/// instruction is not used, and the instruction has no side effects. 210/// 211bool llvm::isInstructionTriviallyDead(Instruction *I) { 212 if (!I->use_empty() || isa<TerminatorInst>(I)) return false; 213 214 // We don't want debug info removed by anything this general, unless 215 // debug info is empty. 216 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(I)) { 217 if (DDI->getAddress()) 218 return false; 219 return true; 220 } 221 if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(I)) { 222 if (DVI->getValue()) 223 return false; 224 return true; 225 } 226 227 if (!I->mayHaveSideEffects()) return true; 228 229 // Special case intrinsics that "may have side effects" but can be deleted 230 // when dead. 231 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 232 // Safe to delete llvm.stacksave if dead. 233 if (II->getIntrinsicID() == Intrinsic::stacksave) 234 return true; 235 return false; 236} 237 238/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a 239/// trivially dead instruction, delete it. If that makes any of its operands 240/// trivially dead, delete them too, recursively. Return true if any 241/// instructions were deleted. 242bool llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V) { 243 Instruction *I = dyn_cast<Instruction>(V); 244 if (!I || !I->use_empty() || !isInstructionTriviallyDead(I)) 245 return false; 246 247 SmallVector<Instruction*, 16> DeadInsts; 248 DeadInsts.push_back(I); 249 250 do { 251 I = DeadInsts.pop_back_val(); 252 253 // Null out all of the instruction's operands to see if any operand becomes 254 // dead as we go. 255 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 256 Value *OpV = I->getOperand(i); 257 I->setOperand(i, 0); 258 259 if (!OpV->use_empty()) continue; 260 261 // If the operand is an instruction that became dead as we nulled out the 262 // operand, and if it is 'trivially' dead, delete it in a future loop 263 // iteration. 264 if (Instruction *OpI = dyn_cast<Instruction>(OpV)) 265 if (isInstructionTriviallyDead(OpI)) 266 DeadInsts.push_back(OpI); 267 } 268 269 I->eraseFromParent(); 270 } while (!DeadInsts.empty()); 271 272 return true; 273} 274 275/// areAllUsesEqual - Check whether the uses of a value are all the same. 276/// This is similar to Instruction::hasOneUse() except this will also return 277/// true when there are no uses or multiple uses that all refer to the same 278/// value. 279static bool areAllUsesEqual(Instruction *I) { 280 Value::use_iterator UI = I->use_begin(); 281 Value::use_iterator UE = I->use_end(); 282 if (UI == UE) 283 return true; 284 285 User *TheUse = *UI; 286 for (++UI; UI != UE; ++UI) { 287 if (*UI != TheUse) 288 return false; 289 } 290 return true; 291} 292 293/// RecursivelyDeleteDeadPHINode - If the specified value is an effectively 294/// dead PHI node, due to being a def-use chain of single-use nodes that 295/// either forms a cycle or is terminated by a trivially dead instruction, 296/// delete it. If that makes any of its operands trivially dead, delete them 297/// too, recursively. Return true if a change was made. 298bool llvm::RecursivelyDeleteDeadPHINode(PHINode *PN) { 299 SmallPtrSet<Instruction*, 4> Visited; 300 for (Instruction *I = PN; areAllUsesEqual(I) && !I->mayHaveSideEffects(); 301 I = cast<Instruction>(*I->use_begin())) { 302 if (I->use_empty()) 303 return RecursivelyDeleteTriviallyDeadInstructions(I); 304 305 // If we find an instruction more than once, we're on a cycle that 306 // won't prove fruitful. 307 if (!Visited.insert(I)) { 308 // Break the cycle and delete the instruction and its operands. 309 I->replaceAllUsesWith(UndefValue::get(I->getType())); 310 (void)RecursivelyDeleteTriviallyDeadInstructions(I); 311 return true; 312 } 313 } 314 return false; 315} 316 317/// SimplifyInstructionsInBlock - Scan the specified basic block and try to 318/// simplify any instructions in it and recursively delete dead instructions. 319/// 320/// This returns true if it changed the code, note that it can delete 321/// instructions in other blocks as well in this block. 322bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB, const TargetData *TD) { 323 bool MadeChange = false; 324 for (BasicBlock::iterator BI = BB->begin(), E = BB->end(); BI != E; ) { 325 Instruction *Inst = BI++; 326 327 if (Value *V = SimplifyInstruction(Inst, TD)) { 328 WeakVH BIHandle(BI); 329 ReplaceAndSimplifyAllUses(Inst, V, TD); 330 MadeChange = true; 331 if (BIHandle != BI) 332 BI = BB->begin(); 333 continue; 334 } 335 336 MadeChange |= RecursivelyDeleteTriviallyDeadInstructions(Inst); 337 } 338 return MadeChange; 339} 340 341//===----------------------------------------------------------------------===// 342// Control Flow Graph Restructuring. 343// 344 345 346/// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this 347/// method is called when we're about to delete Pred as a predecessor of BB. If 348/// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred. 349/// 350/// Unlike the removePredecessor method, this attempts to simplify uses of PHI 351/// nodes that collapse into identity values. For example, if we have: 352/// x = phi(1, 0, 0, 0) 353/// y = and x, z 354/// 355/// .. and delete the predecessor corresponding to the '1', this will attempt to 356/// recursively fold the and to 0. 357void llvm::RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred, 358 TargetData *TD) { 359 // This only adjusts blocks with PHI nodes. 360 if (!isa<PHINode>(BB->begin())) 361 return; 362 363 // Remove the entries for Pred from the PHI nodes in BB, but do not simplify 364 // them down. This will leave us with single entry phi nodes and other phis 365 // that can be removed. 366 BB->removePredecessor(Pred, true); 367 368 WeakVH PhiIt = &BB->front(); 369 while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) { 370 PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt)); 371 372 Value *PNV = SimplifyInstruction(PN, TD); 373 if (PNV == 0) continue; 374 375 // If we're able to simplify the phi to a single value, substitute the new 376 // value into all of its uses. 377 assert(PNV != PN && "SimplifyInstruction broken!"); 378 379 Value *OldPhiIt = PhiIt; 380 ReplaceAndSimplifyAllUses(PN, PNV, TD); 381 382 // If recursive simplification ended up deleting the next PHI node we would 383 // iterate to, then our iterator is invalid, restart scanning from the top 384 // of the block. 385 if (PhiIt != OldPhiIt) PhiIt = &BB->front(); 386 } 387} 388 389 390/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its 391/// predecessor is known to have one successor (DestBB!). Eliminate the edge 392/// between them, moving the instructions in the predecessor into DestBB and 393/// deleting the predecessor block. 394/// 395void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, Pass *P) { 396 // If BB has single-entry PHI nodes, fold them. 397 while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) { 398 Value *NewVal = PN->getIncomingValue(0); 399 // Replace self referencing PHI with undef, it must be dead. 400 if (NewVal == PN) NewVal = UndefValue::get(PN->getType()); 401 PN->replaceAllUsesWith(NewVal); 402 PN->eraseFromParent(); 403 } 404 405 BasicBlock *PredBB = DestBB->getSinglePredecessor(); 406 assert(PredBB && "Block doesn't have a single predecessor!"); 407 408 // Splice all the instructions from PredBB to DestBB. 409 PredBB->getTerminator()->eraseFromParent(); 410 DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList()); 411 412 // Zap anything that took the address of DestBB. Not doing this will give the 413 // address an invalid value. 414 if (DestBB->hasAddressTaken()) { 415 BlockAddress *BA = BlockAddress::get(DestBB); 416 Constant *Replacement = 417 ConstantInt::get(llvm::Type::getInt32Ty(BA->getContext()), 1); 418 BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement, 419 BA->getType())); 420 BA->destroyConstant(); 421 } 422 423 // Anything that branched to PredBB now branches to DestBB. 424 PredBB->replaceAllUsesWith(DestBB); 425 426 if (P) { 427 DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>(); 428 if (DT) { 429 BasicBlock *PredBBIDom = DT->getNode(PredBB)->getIDom()->getBlock(); 430 DT->changeImmediateDominator(DestBB, PredBBIDom); 431 DT->eraseNode(PredBB); 432 } 433 ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>(); 434 if (PI) { 435 PI->replaceAllUses(PredBB, DestBB); 436 PI->removeEdge(ProfileInfo::getEdge(PredBB, DestBB)); 437 } 438 } 439 // Nuke BB. 440 PredBB->eraseFromParent(); 441} 442 443/// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an 444/// almost-empty BB ending in an unconditional branch to Succ, into succ. 445/// 446/// Assumption: Succ is the single successor for BB. 447/// 448static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) { 449 assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!"); 450 451 DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into " 452 << Succ->getName() << "\n"); 453 // Shortcut, if there is only a single predecessor it must be BB and merging 454 // is always safe 455 if (Succ->getSinglePredecessor()) return true; 456 457 // Make a list of the predecessors of BB 458 typedef SmallPtrSet<BasicBlock*, 16> BlockSet; 459 BlockSet BBPreds(pred_begin(BB), pred_end(BB)); 460 461 // Use that list to make another list of common predecessors of BB and Succ 462 BlockSet CommonPreds; 463 for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ); 464 PI != PE; ++PI) { 465 BasicBlock *P = *PI; 466 if (BBPreds.count(P)) 467 CommonPreds.insert(P); 468 } 469 470 // Shortcut, if there are no common predecessors, merging is always safe 471 if (CommonPreds.empty()) 472 return true; 473 474 // Look at all the phi nodes in Succ, to see if they present a conflict when 475 // merging these blocks 476 for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) { 477 PHINode *PN = cast<PHINode>(I); 478 479 // If the incoming value from BB is again a PHINode in 480 // BB which has the same incoming value for *PI as PN does, we can 481 // merge the phi nodes and then the blocks can still be merged 482 PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB)); 483 if (BBPN && BBPN->getParent() == BB) { 484 for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end(); 485 PI != PE; PI++) { 486 if (BBPN->getIncomingValueForBlock(*PI) 487 != PN->getIncomingValueForBlock(*PI)) { 488 DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in " 489 << Succ->getName() << " is conflicting with " 490 << BBPN->getName() << " with regard to common predecessor " 491 << (*PI)->getName() << "\n"); 492 return false; 493 } 494 } 495 } else { 496 Value* Val = PN->getIncomingValueForBlock(BB); 497 for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end(); 498 PI != PE; PI++) { 499 // See if the incoming value for the common predecessor is equal to the 500 // one for BB, in which case this phi node will not prevent the merging 501 // of the block. 502 if (Val != PN->getIncomingValueForBlock(*PI)) { 503 DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in " 504 << Succ->getName() << " is conflicting with regard to common " 505 << "predecessor " << (*PI)->getName() << "\n"); 506 return false; 507 } 508 } 509 } 510 } 511 512 return true; 513} 514 515/// TryToSimplifyUncondBranchFromEmptyBlock - BB is known to contain an 516/// unconditional branch, and contains no instructions other than PHI nodes, 517/// potential debug intrinsics and the branch. If possible, eliminate BB by 518/// rewriting all the predecessors to branch to the successor block and return 519/// true. If we can't transform, return false. 520bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB) { 521 assert(BB != &BB->getParent()->getEntryBlock() && 522 "TryToSimplifyUncondBranchFromEmptyBlock called on entry block!"); 523 524 // We can't eliminate infinite loops. 525 BasicBlock *Succ = cast<BranchInst>(BB->getTerminator())->getSuccessor(0); 526 if (BB == Succ) return false; 527 528 // Check to see if merging these blocks would cause conflicts for any of the 529 // phi nodes in BB or Succ. If not, we can safely merge. 530 if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false; 531 532 // Check for cases where Succ has multiple predecessors and a PHI node in BB 533 // has uses which will not disappear when the PHI nodes are merged. It is 534 // possible to handle such cases, but difficult: it requires checking whether 535 // BB dominates Succ, which is non-trivial to calculate in the case where 536 // Succ has multiple predecessors. Also, it requires checking whether 537 // constructing the necessary self-referential PHI node doesn't intoduce any 538 // conflicts; this isn't too difficult, but the previous code for doing this 539 // was incorrect. 540 // 541 // Note that if this check finds a live use, BB dominates Succ, so BB is 542 // something like a loop pre-header (or rarely, a part of an irreducible CFG); 543 // folding the branch isn't profitable in that case anyway. 544 if (!Succ->getSinglePredecessor()) { 545 BasicBlock::iterator BBI = BB->begin(); 546 while (isa<PHINode>(*BBI)) { 547 for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end(); 548 UI != E; ++UI) { 549 if (PHINode* PN = dyn_cast<PHINode>(*UI)) { 550 if (PN->getIncomingBlock(UI) != BB) 551 return false; 552 } else { 553 return false; 554 } 555 } 556 ++BBI; 557 } 558 } 559 560 DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB); 561 562 if (isa<PHINode>(Succ->begin())) { 563 // If there is more than one pred of succ, and there are PHI nodes in 564 // the successor, then we need to add incoming edges for the PHI nodes 565 // 566 const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB)); 567 568 // Loop over all of the PHI nodes in the successor of BB. 569 for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) { 570 PHINode *PN = cast<PHINode>(I); 571 Value *OldVal = PN->removeIncomingValue(BB, false); 572 assert(OldVal && "No entry in PHI for Pred BB!"); 573 574 // If this incoming value is one of the PHI nodes in BB, the new entries 575 // in the PHI node are the entries from the old PHI. 576 if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) { 577 PHINode *OldValPN = cast<PHINode>(OldVal); 578 for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i) 579 // Note that, since we are merging phi nodes and BB and Succ might 580 // have common predecessors, we could end up with a phi node with 581 // identical incoming branches. This will be cleaned up later (and 582 // will trigger asserts if we try to clean it up now, without also 583 // simplifying the corresponding conditional branch). 584 PN->addIncoming(OldValPN->getIncomingValue(i), 585 OldValPN->getIncomingBlock(i)); 586 } else { 587 // Add an incoming value for each of the new incoming values. 588 for (unsigned i = 0, e = BBPreds.size(); i != e; ++i) 589 PN->addIncoming(OldVal, BBPreds[i]); 590 } 591 } 592 } 593 594 while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) { 595 if (Succ->getSinglePredecessor()) { 596 // BB is the only predecessor of Succ, so Succ will end up with exactly 597 // the same predecessors BB had. 598 Succ->getInstList().splice(Succ->begin(), 599 BB->getInstList(), BB->begin()); 600 } else { 601 // We explicitly check for such uses in CanPropagatePredecessorsForPHIs. 602 assert(PN->use_empty() && "There shouldn't be any uses here!"); 603 PN->eraseFromParent(); 604 } 605 } 606 607 // Everything that jumped to BB now goes to Succ. 608 BB->replaceAllUsesWith(Succ); 609 if (!Succ->hasName()) Succ->takeName(BB); 610 BB->eraseFromParent(); // Delete the old basic block. 611 return true; 612} 613 614/// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI 615/// nodes in this block. This doesn't try to be clever about PHI nodes 616/// which differ only in the order of the incoming values, but instcombine 617/// orders them so it usually won't matter. 618/// 619bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) { 620 bool Changed = false; 621 622 // This implementation doesn't currently consider undef operands 623 // specially. Theroetically, two phis which are identical except for 624 // one having an undef where the other doesn't could be collapsed. 625 626 // Map from PHI hash values to PHI nodes. If multiple PHIs have 627 // the same hash value, the element is the first PHI in the 628 // linked list in CollisionMap. 629 DenseMap<uintptr_t, PHINode *> HashMap; 630 631 // Maintain linked lists of PHI nodes with common hash values. 632 DenseMap<PHINode *, PHINode *> CollisionMap; 633 634 // Examine each PHI. 635 for (BasicBlock::iterator I = BB->begin(); 636 PHINode *PN = dyn_cast<PHINode>(I++); ) { 637 // Compute a hash value on the operands. Instcombine will likely have sorted 638 // them, which helps expose duplicates, but we have to check all the 639 // operands to be safe in case instcombine hasn't run. 640 uintptr_t Hash = 0; 641 for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) { 642 // This hash algorithm is quite weak as hash functions go, but it seems 643 // to do a good enough job for this particular purpose, and is very quick. 644 Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I)); 645 Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7)); 646 } 647 // Avoid colliding with the DenseMap sentinels ~0 and ~0-1. 648 Hash >>= 1; 649 // If we've never seen this hash value before, it's a unique PHI. 650 std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair = 651 HashMap.insert(std::make_pair(Hash, PN)); 652 if (Pair.second) continue; 653 // Otherwise it's either a duplicate or a hash collision. 654 for (PHINode *OtherPN = Pair.first->second; ; ) { 655 if (OtherPN->isIdenticalTo(PN)) { 656 // A duplicate. Replace this PHI with its duplicate. 657 PN->replaceAllUsesWith(OtherPN); 658 PN->eraseFromParent(); 659 Changed = true; 660 break; 661 } 662 // A non-duplicate hash collision. 663 DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN); 664 if (I == CollisionMap.end()) { 665 // Set this PHI to be the head of the linked list of colliding PHIs. 666 PHINode *Old = Pair.first->second; 667 Pair.first->second = PN; 668 CollisionMap[PN] = Old; 669 break; 670 } 671 // Procede to the next PHI in the list. 672 OtherPN = I->second; 673 } 674 } 675 676 return Changed; 677} 678 679/// enforceKnownAlignment - If the specified pointer points to an object that 680/// we control, modify the object's alignment to PrefAlign. This isn't 681/// often possible though. If alignment is important, a more reliable approach 682/// is to simply align all global variables and allocation instructions to 683/// their preferred alignment from the beginning. 684/// 685static unsigned enforceKnownAlignment(Value *V, unsigned Align, 686 unsigned PrefAlign) { 687 688 User *U = dyn_cast<User>(V); 689 if (!U) return Align; 690 691 switch (Operator::getOpcode(U)) { 692 default: break; 693 case Instruction::BitCast: 694 return enforceKnownAlignment(U->getOperand(0), Align, PrefAlign); 695 case Instruction::GetElementPtr: { 696 // If all indexes are zero, it is just the alignment of the base pointer. 697 bool AllZeroOperands = true; 698 for (User::op_iterator i = U->op_begin() + 1, e = U->op_end(); i != e; ++i) 699 if (!isa<Constant>(*i) || 700 !cast<Constant>(*i)->isNullValue()) { 701 AllZeroOperands = false; 702 break; 703 } 704 705 if (AllZeroOperands) { 706 // Treat this like a bitcast. 707 return enforceKnownAlignment(U->getOperand(0), Align, PrefAlign); 708 } 709 return Align; 710 } 711 case Instruction::Alloca: { 712 AllocaInst *AI = cast<AllocaInst>(V); 713 // If there is a requested alignment and if this is an alloca, round up. 714 if (AI->getAlignment() >= PrefAlign) 715 return AI->getAlignment(); 716 AI->setAlignment(PrefAlign); 717 return PrefAlign; 718 } 719 } 720 721 if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) { 722 // If there is a large requested alignment and we can, bump up the alignment 723 // of the global. 724 if (GV->isDeclaration()) return Align; 725 726 if (GV->getAlignment() >= PrefAlign) 727 return GV->getAlignment(); 728 // We can only increase the alignment of the global if it has no alignment 729 // specified or if it is not assigned a section. If it is assigned a 730 // section, the global could be densely packed with other objects in the 731 // section, increasing the alignment could cause padding issues. 732 if (!GV->hasSection() || GV->getAlignment() == 0) 733 GV->setAlignment(PrefAlign); 734 return GV->getAlignment(); 735 } 736 737 return Align; 738} 739 740/// getOrEnforceKnownAlignment - If the specified pointer has an alignment that 741/// we can determine, return it, otherwise return 0. If PrefAlign is specified, 742/// and it is more than the alignment of the ultimate object, see if we can 743/// increase the alignment of the ultimate object, making this check succeed. 744unsigned llvm::getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign, 745 const TargetData *TD) { 746 assert(V->getType()->isPointerTy() && 747 "getOrEnforceKnownAlignment expects a pointer!"); 748 unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64; 749 APInt Mask = APInt::getAllOnesValue(BitWidth); 750 APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0); 751 ComputeMaskedBits(V, Mask, KnownZero, KnownOne, TD); 752 unsigned TrailZ = KnownZero.countTrailingOnes(); 753 754 // Avoid trouble with rediculously large TrailZ values, such as 755 // those computed from a null pointer. 756 TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1)); 757 758 unsigned Align = 1u << std::min(BitWidth - 1, TrailZ); 759 760 // LLVM doesn't support alignments larger than this currently. 761 Align = std::min(Align, +Value::MaximumAlignment); 762 763 if (PrefAlign > Align) 764 Align = enforceKnownAlignment(V, Align, PrefAlign); 765 766 // We don't need to make any adjustment. 767 return Align; 768} 769 770///===---------------------------------------------------------------------===// 771/// Dbg Intrinsic utilities 772/// 773 774/// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value 775/// that has an associated llvm.dbg.decl intrinsic. 776bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI, 777 StoreInst *SI, DIBuilder &Builder) { 778 DIVariable DIVar(DDI->getVariable()); 779 if (!DIVar.Verify()) 780 return false; 781 782 Instruction *DbgVal = 783 Builder.insertDbgValueIntrinsic(SI->getOperand(0), 0, 784 DIVar, SI); 785 786 // Propagate any debug metadata from the store onto the dbg.value. 787 DebugLoc SIDL = SI->getDebugLoc(); 788 if (!SIDL.isUnknown()) 789 DbgVal->setDebugLoc(SIDL); 790 // Otherwise propagate debug metadata from dbg.declare. 791 else 792 DbgVal->setDebugLoc(DDI->getDebugLoc()); 793 return true; 794} 795 796/// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value 797/// that has an associated llvm.dbg.decl intrinsic. 798bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI, 799 LoadInst *LI, DIBuilder &Builder) { 800 DIVariable DIVar(DDI->getVariable()); 801 if (!DIVar.Verify()) 802 return false; 803 804 Instruction *DbgVal = 805 Builder.insertDbgValueIntrinsic(LI->getOperand(0), 0, 806 DIVar, LI); 807 808 // Propagate any debug metadata from the store onto the dbg.value. 809 DebugLoc LIDL = LI->getDebugLoc(); 810 if (!LIDL.isUnknown()) 811 DbgVal->setDebugLoc(LIDL); 812 // Otherwise propagate debug metadata from dbg.declare. 813 else 814 DbgVal->setDebugLoc(DDI->getDebugLoc()); 815 return true; 816} 817 818/// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set 819/// of llvm.dbg.value intrinsics. 820bool llvm::LowerDbgDeclare(Function &F) { 821 DIBuilder DIB(*F.getParent()); 822 SmallVector<DbgDeclareInst *, 4> Dbgs; 823 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) 824 for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ++BI) { 825 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(BI)) 826 Dbgs.push_back(DDI); 827 } 828 if (Dbgs.empty()) 829 return false; 830 831 for (SmallVector<DbgDeclareInst *, 4>::iterator I = Dbgs.begin(), 832 E = Dbgs.end(); I != E; ++I) { 833 DbgDeclareInst *DDI = *I; 834 if (AllocaInst *AI = dyn_cast_or_null<AllocaInst>(DDI->getAddress())) { 835 for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); 836 UI != E; ++UI) 837 if (StoreInst *SI = dyn_cast<StoreInst>(*UI)) 838 ConvertDebugDeclareToDebugValue(DDI, SI, DIB); 839 else if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) 840 ConvertDebugDeclareToDebugValue(DDI, LI, DIB); 841 } 842 DDI->eraseFromParent(); 843 } 844 return true; 845} 846