u_surface.c revision 6dd284f7c8fac22f64c13fdf9909094f5ec59086
1/**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.  All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 **************************************************************************/
26
27/**
28 * @file
29 * Surface utility functions.
30 *
31 * @author Brian Paul
32 */
33
34
35#include "pipe/p_defines.h"
36#include "pipe/p_screen.h"
37#include "pipe/p_state.h"
38
39#include "util/u_format.h"
40#include "util/u_inlines.h"
41#include "util/u_rect.h"
42#include "util/u_surface.h"
43#include "util/u_pack_color.h"
44
45void
46u_surface_default_template(struct pipe_surface *view,
47                           const struct pipe_resource *texture,
48                           unsigned bind)
49{
50   view->format = texture->format;
51   view->u.tex.level = 0;
52   view->u.tex.first_layer = 0;
53   view->u.tex.last_layer = 0;
54   /* XXX should filter out all non-rt/ds bind flags ? */
55   view->usage = bind;
56}
57
58/**
59 * Helper to quickly create an RGBA rendering surface of a certain size.
60 * \param textureOut  returns the new texture
61 * \param surfaceOut  returns the new surface
62 * \return TRUE for success, FALSE if failure
63 */
64boolean
65util_create_rgba_surface(struct pipe_context *pipe,
66                         uint width, uint height,
67                         uint bind,
68                         struct pipe_resource **textureOut,
69                         struct pipe_surface **surfaceOut)
70{
71   static const enum pipe_format rgbaFormats[] = {
72      PIPE_FORMAT_B8G8R8A8_UNORM,
73      PIPE_FORMAT_A8R8G8B8_UNORM,
74      PIPE_FORMAT_A8B8G8R8_UNORM,
75      PIPE_FORMAT_NONE
76   };
77   const uint target = PIPE_TEXTURE_2D;
78   enum pipe_format format = PIPE_FORMAT_NONE;
79   struct pipe_resource templ;
80   struct pipe_surface surf_templ;
81   struct pipe_screen *screen = pipe->screen;
82   uint i;
83
84   /* Choose surface format */
85   for (i = 0; rgbaFormats[i]; i++) {
86      if (screen->is_format_supported(screen, rgbaFormats[i],
87                                      target, 0, bind)) {
88         format = rgbaFormats[i];
89         break;
90      }
91   }
92   if (format == PIPE_FORMAT_NONE)
93      return FALSE;  /* unable to get an rgba format!?! */
94
95   /* create texture */
96   memset(&templ, 0, sizeof(templ));
97   templ.target = target;
98   templ.format = format;
99   templ.last_level = 0;
100   templ.width0 = width;
101   templ.height0 = height;
102   templ.depth0 = 1;
103   templ.array_size = 1;
104   templ.bind = bind;
105
106   *textureOut = screen->resource_create(screen, &templ);
107   if (!*textureOut)
108      return FALSE;
109
110   /* create surface */
111   memset(&surf_templ, 0, sizeof(surf_templ));
112   u_surface_default_template(&surf_templ, *textureOut, bind);
113   /* create surface / view into texture */
114   *surfaceOut = pipe->create_surface(pipe,
115                                      *textureOut,
116                                      &surf_templ);
117   if (!*surfaceOut) {
118      pipe_resource_reference(textureOut, NULL);
119      return FALSE;
120   }
121
122   return TRUE;
123}
124
125
126/**
127 * Release the surface and texture from util_create_rgba_surface().
128 */
129void
130util_destroy_rgba_surface(struct pipe_resource *texture,
131                          struct pipe_surface *surface)
132{
133   pipe_surface_reference(&surface, NULL);
134   pipe_resource_reference(&texture, NULL);
135}
136
137
138
139/**
140 * Fallback function for pipe->resource_copy_region().
141 * Note: (X,Y)=(0,0) is always the upper-left corner.
142 */
143void
144util_resource_copy_region(struct pipe_context *pipe,
145                          struct pipe_resource *dst,
146                          unsigned dst_level,
147                          unsigned dst_x, unsigned dst_y, unsigned dst_z,
148                          struct pipe_resource *src,
149                          unsigned src_level,
150                          const struct pipe_box *src_box)
151{
152   struct pipe_transfer *src_trans, *dst_trans;
153   void *dst_map;
154   const void *src_map;
155   enum pipe_format src_format, dst_format;
156   unsigned w = src_box->width;
157   unsigned h = src_box->height;
158
159   assert(src && dst);
160   assert((src->target == PIPE_BUFFER && dst->target == PIPE_BUFFER) ||
161          (src->target != PIPE_BUFFER && dst->target != PIPE_BUFFER));
162
163   if (!src || !dst)
164      return;
165
166   src_format = src->format;
167   dst_format = dst->format;
168
169   src_trans = pipe_get_transfer(pipe,
170                                 src,
171                                 src_level,
172                                 src_box->z,
173                                 PIPE_TRANSFER_READ,
174                                 src_box->x, src_box->y, w, h);
175
176   dst_trans = pipe_get_transfer(pipe,
177                                 dst,
178                                 dst_level,
179                                 dst_z,
180                                 PIPE_TRANSFER_WRITE,
181                                 dst_x, dst_y, w, h);
182
183   assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
184   assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
185   assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format));
186
187   src_map = pipe->transfer_map(pipe, src_trans);
188   dst_map = pipe->transfer_map(pipe, dst_trans);
189
190   assert(src_map);
191   assert(dst_map);
192
193   if (src_map && dst_map) {
194      if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
195         memcpy(dst_map, src_map, w);
196      } else {
197         util_copy_rect(dst_map,
198                        dst_format,
199                        dst_trans->stride,
200                        0, 0,
201                        w, h,
202                        src_map,
203                        src_trans->stride,
204                        0,
205                        0);
206      }
207   }
208
209   pipe->transfer_unmap(pipe, src_trans);
210   pipe->transfer_unmap(pipe, dst_trans);
211
212   pipe->transfer_destroy(pipe, src_trans);
213   pipe->transfer_destroy(pipe, dst_trans);
214}
215
216
217
218#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
219
220
221/**
222 * Fallback for pipe->clear_render_target() function.
223 * XXX this looks too hackish to be really useful.
224 * cpp > 4 looks like a gross hack at best...
225 * Plus can't use these transfer fallbacks when clearing
226 * multisampled surfaces for instance.
227 */
228void
229util_clear_render_target(struct pipe_context *pipe,
230                         struct pipe_surface *dst,
231                         const union pipe_color_union *color,
232                         unsigned dstx, unsigned dsty,
233                         unsigned width, unsigned height)
234{
235   struct pipe_transfer *dst_trans;
236   void *dst_map;
237   union util_color uc;
238
239   assert(dst->texture);
240   if (!dst->texture)
241      return;
242   /* XXX: should handle multiple layers */
243   dst_trans = pipe_get_transfer(pipe,
244                                 dst->texture,
245                                 dst->u.tex.level,
246                                 dst->u.tex.first_layer,
247                                 PIPE_TRANSFER_WRITE,
248                                 dstx, dsty, width, height);
249
250   dst_map = pipe->transfer_map(pipe, dst_trans);
251
252   assert(dst_map);
253
254   if (dst_map) {
255      assert(dst_trans->stride > 0);
256
257      util_pack_color(color->f, dst->texture->format, &uc);
258      util_fill_rect(dst_map, dst->texture->format,
259                     dst_trans->stride,
260                     0, 0, width, height, &uc);
261   }
262
263   pipe->transfer_unmap(pipe, dst_trans);
264   pipe->transfer_destroy(pipe, dst_trans);
265}
266
267/**
268 * Fallback for pipe->clear_stencil() function.
269 * sw fallback doesn't look terribly useful here.
270 * Plus can't use these transfer fallbacks when clearing
271 * multisampled surfaces for instance.
272 */
273void
274util_clear_depth_stencil(struct pipe_context *pipe,
275                         struct pipe_surface *dst,
276                         unsigned clear_flags,
277                         double depth,
278                         unsigned stencil,
279                         unsigned dstx, unsigned dsty,
280                         unsigned width, unsigned height)
281{
282   struct pipe_transfer *dst_trans;
283   ubyte *dst_map;
284   boolean need_rmw = FALSE;
285
286   if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
287       ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
288       util_format_is_depth_and_stencil(dst->format))
289      need_rmw = TRUE;
290
291   assert(dst->texture);
292   if (!dst->texture)
293      return;
294   dst_trans = pipe_get_transfer(pipe,
295                                 dst->texture,
296                                 dst->u.tex.level,
297                                 dst->u.tex.first_layer,
298                                 (need_rmw ? PIPE_TRANSFER_READ_WRITE :
299                                     PIPE_TRANSFER_WRITE),
300                                 dstx, dsty, width, height);
301
302   dst_map = pipe->transfer_map(pipe, dst_trans);
303
304   assert(dst_map);
305
306   if (dst_map) {
307      unsigned dst_stride = dst_trans->stride;
308      unsigned zstencil = util_pack_z_stencil(dst->texture->format, depth, stencil);
309      unsigned i, j;
310      assert(dst_trans->stride > 0);
311
312      switch (util_format_get_blocksize(dst->format)) {
313      case 1:
314         assert(dst->format == PIPE_FORMAT_S8_USCALED);
315         if(dst_stride == width)
316            memset(dst_map, (ubyte) zstencil, height * width);
317         else {
318            for (i = 0; i < height; i++) {
319               memset(dst_map, (ubyte) zstencil, width);
320               dst_map += dst_stride;
321            }
322         }
323         break;
324      case 2:
325         assert(dst->format == PIPE_FORMAT_Z16_UNORM);
326         for (i = 0; i < height; i++) {
327            uint16_t *row = (uint16_t *)dst_map;
328            for (j = 0; j < width; j++)
329               *row++ = (uint16_t) zstencil;
330            dst_map += dst_stride;
331            }
332         break;
333      case 4:
334         if (!need_rmw) {
335            for (i = 0; i < height; i++) {
336               uint32_t *row = (uint32_t *)dst_map;
337               for (j = 0; j < width; j++)
338                  *row++ = zstencil;
339               dst_map += dst_stride;
340            }
341         }
342         else {
343            uint32_t dst_mask;
344            if (dst->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED)
345               dst_mask = 0xffffff00;
346            else {
347               assert(dst->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM);
348               dst_mask = 0xffffff;
349            }
350            if (clear_flags & PIPE_CLEAR_DEPTH)
351               dst_mask = ~dst_mask;
352            for (i = 0; i < height; i++) {
353               uint32_t *row = (uint32_t *)dst_map;
354               for (j = 0; j < width; j++) {
355                  uint32_t tmp = *row & dst_mask;
356                  *row++ = tmp | (zstencil & ~dst_mask);
357               }
358               dst_map += dst_stride;
359            }
360         }
361         break;
362      case 8:
363      {
364         uint64_t zstencil = util_pack64_z_stencil(dst->texture->format,
365                                                   depth, stencil);
366
367         assert(dst->format == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED);
368
369         if (!need_rmw) {
370            for (i = 0; i < height; i++) {
371               uint64_t *row = (uint64_t *)dst_map;
372               for (j = 0; j < width; j++)
373                  *row++ = zstencil;
374               dst_map += dst_stride;
375            }
376         }
377         else {
378            uint64_t src_mask;
379
380            if (clear_flags & PIPE_CLEAR_DEPTH)
381               src_mask = 0x00000000ffffffffull;
382            else
383               src_mask = 0x000000ff00000000ull;
384
385            for (i = 0; i < height; i++) {
386               uint64_t *row = (uint64_t *)dst_map;
387               for (j = 0; j < width; j++) {
388                  uint64_t tmp = *row & ~src_mask;
389                  *row++ = tmp | (zstencil & src_mask);
390               }
391               dst_map += dst_stride;
392            }
393         }
394         break;
395      }
396      default:
397         assert(0);
398         break;
399      }
400   }
401
402   pipe->transfer_unmap(pipe, dst_trans);
403   pipe->transfer_destroy(pipe, dst_trans);
404}
405