u_surface.c revision a6e5c6c000df8655de3b41d5809547bb41c88c23
1/**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.  All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27/**
28 * @file
29 * Surface utility functions.
30 *
31 * @author Brian Paul
32 */
33
34
35#include "pipe/p_defines.h"
36#include "pipe/p_screen.h"
37#include "pipe/p_state.h"
38
39#include "util/u_format.h"
40#include "util/u_inlines.h"
41#include "util/u_rect.h"
42#include "util/u_surface.h"
43#include "util/u_pack_color.h"
44
45
46/**
47 * Helper to quickly create an RGBA rendering surface of a certain size.
48 * \param textureOut  returns the new texture
49 * \param surfaceOut  returns the new surface
50 * \return TRUE for success, FALSE if failure
51 */
52boolean
53util_create_rgba_surface(struct pipe_screen *screen,
54                         uint width, uint height,
55			 uint bind,
56                         struct pipe_resource **textureOut,
57                         struct pipe_surface **surfaceOut)
58{
59   static const enum pipe_format rgbaFormats[] = {
60      PIPE_FORMAT_B8G8R8A8_UNORM,
61      PIPE_FORMAT_A8R8G8B8_UNORM,
62      PIPE_FORMAT_A8B8G8R8_UNORM,
63      PIPE_FORMAT_NONE
64   };
65   const uint target = PIPE_TEXTURE_2D;
66   enum pipe_format format = PIPE_FORMAT_NONE;
67   struct pipe_resource templ;
68   uint i;
69
70   /* Choose surface format */
71   for (i = 0; rgbaFormats[i]; i++) {
72      if (screen->is_format_supported(screen, rgbaFormats[i],
73                                      target, 0, bind, 0)) {
74         format = rgbaFormats[i];
75         break;
76      }
77   }
78   if (format == PIPE_FORMAT_NONE)
79      return FALSE;  /* unable to get an rgba format!?! */
80
81   /* create texture */
82   memset(&templ, 0, sizeof(templ));
83   templ.target = target;
84   templ.format = format;
85   templ.last_level = 0;
86   templ.width0 = width;
87   templ.height0 = height;
88   templ.depth0 = 1;
89   templ.bind = bind;
90
91   *textureOut = screen->resource_create(screen, &templ);
92   if (!*textureOut)
93      return FALSE;
94
95   /* create surface / view into texture */
96   *surfaceOut = screen->get_tex_surface(screen,
97					 *textureOut,
98					 0, 0, 0,
99					 bind);
100   if (!*surfaceOut) {
101      pipe_resource_reference(textureOut, NULL);
102      return FALSE;
103   }
104
105   return TRUE;
106}
107
108
109/**
110 * Release the surface and texture from util_create_rgba_surface().
111 */
112void
113util_destroy_rgba_surface(struct pipe_resource *texture,
114                          struct pipe_surface *surface)
115{
116   pipe_surface_reference(&surface, NULL);
117   pipe_resource_reference(&texture, NULL);
118}
119
120
121
122/**
123 * Fallback function for pipe->resource_copy_region().
124 * Note: (X,Y)=(0,0) is always the upper-left corner.
125 */
126void
127util_resource_copy_region(struct pipe_context *pipe,
128                          struct pipe_resource *dst,
129                          struct pipe_subresource subdst,
130                          unsigned dst_x, unsigned dst_y, unsigned dst_z,
131                          struct pipe_resource *src,
132                          struct pipe_subresource subsrc,
133                          unsigned src_x, unsigned src_y, unsigned src_z,
134                          unsigned w, unsigned h)
135{
136   struct pipe_transfer *src_trans, *dst_trans;
137   void *dst_map;
138   const void *src_map;
139   enum pipe_format src_format, dst_format;
140
141   assert(src && dst);
142   if (!src || !dst)
143      return;
144
145   src_format = src->format;
146   dst_format = dst->format;
147
148   src_trans = pipe_get_transfer(pipe,
149				 src,
150				 subsrc.face,
151				 subsrc.level,
152				 src_z,
153				 PIPE_TRANSFER_READ,
154				 src_x, src_y, w, h);
155
156   dst_trans = pipe_get_transfer(pipe,
157				 dst,
158				 subdst.face,
159				 subdst.level,
160				 src_z,
161				 PIPE_TRANSFER_WRITE,
162				 dst_x, dst_y, w, h);
163
164   assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
165   assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
166   assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format));
167
168   src_map = pipe->transfer_map(pipe, src_trans);
169   dst_map = pipe->transfer_map(pipe, dst_trans);
170
171   assert(src_map);
172   assert(dst_map);
173
174   if (src_map && dst_map) {
175      util_copy_rect(dst_map,
176                     dst_format,
177                     dst_trans->stride,
178                     0, 0,
179                     w, h,
180                     src_map,
181                     src_trans->stride,
182                     0,
183                     0);
184   }
185
186   pipe->transfer_unmap(pipe, src_trans);
187   pipe->transfer_unmap(pipe, dst_trans);
188
189   pipe->transfer_destroy(pipe, src_trans);
190   pipe->transfer_destroy(pipe, dst_trans);
191}
192
193
194
195#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
196
197
198/**
199 * Fallback for pipe->clear_render_target() function.
200 * XXX this looks too hackish to be really useful.
201 * cpp > 4 looks like a gross hack at best...
202 * and we're missing the equivalent clear_depth_stencil fallback.
203 * Plus can't use these transfer fallbacks when clearing
204 * multisampled surfaces for instance.
205 */
206void
207util_clear_render_target(struct pipe_context *pipe,
208                         struct pipe_surface *dst,
209                         const float *rgba,
210                         unsigned dstx, unsigned dsty,
211                         unsigned width, unsigned height)
212{
213   struct pipe_transfer *dst_trans;
214   void *dst_map;
215   union util_color uc;
216
217   assert(dst->texture);
218   if (!dst->texture)
219      return;
220   util_pack_color(rgba, dst->texture->format, &uc);
221   dst_trans = pipe_get_transfer(pipe,
222				 dst->texture,
223				 dst->face,
224				 dst->level,
225				 dst->zslice,
226				 PIPE_TRANSFER_WRITE,
227				 dstx, dsty, width, height);
228
229   dst_map = pipe->transfer_map(pipe, dst_trans);
230
231   assert(dst_map);
232
233   if (dst_map) {
234      assert(dst_trans->stride > 0);
235
236      switch (util_format_get_blocksize(dst->texture->format)) {
237      case 1:
238      case 2:
239      case 4:
240         util_pack_color(rgba, dst->texture->format, &uc);
241         util_fill_rect(dst_map, dst->texture->format,
242                        dst_trans->stride,
243                        0, 0, width, height, uc.ui);
244         break;
245      case 8:
246      {
247	 /* expand the 4-byte clear value to an 8-byte value */
248	 /* should probably not convert back from ubyte but not
249	    sure what this code really achieved since it doesn't even
250	    check for format type... */
251	 ushort *row = (ushort *) dst_map;
252	 ushort val0 = UBYTE_TO_USHORT((uc.ui >>  0) & 0xff);
253	 ushort val1 = UBYTE_TO_USHORT((uc.ui >>  8) & 0xff);
254	 ushort val2 = UBYTE_TO_USHORT((uc.ui >> 16) & 0xff);
255	 ushort val3 = UBYTE_TO_USHORT((uc.ui >> 24) & 0xff);
256	 unsigned i, j;
257	 val0 = (val0 << 8) | val0;
258	 val1 = (val1 << 8) | val1;
259	 val2 = (val2 << 8) | val2;
260	 val3 = (val3 << 8) | val3;
261	 for (i = 0; i < height; i++) {
262	    for (j = 0; j < width; j++) {
263	       row[j*4+0] = val0;
264	       row[j*4+1] = val1;
265	       row[j*4+2] = val2;
266	       row[j*4+3] = val3;
267	    }
268	    row += dst_trans->stride/2;
269	 }
270      }
271      break;
272      default:
273         assert(0);
274         break;
275      }
276   }
277
278   pipe->transfer_unmap(pipe, dst_trans);
279   pipe->transfer_destroy(pipe, dst_trans);
280}
281