1/**********************************************************
2 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26#ifndef SVGA_SCREEN_H
27#define SVGA_SCREEN_H
28
29
30#include "pipe/p_screen.h"
31#include "os/os_thread.h"
32
33#include "util/u_double_list.h"
34
35#include "svga_screen_cache.h"
36
37
38struct svga_winsys_screen;
39struct svga_winsys_context;
40struct SVGACmdMemory;
41
42/**
43 * Subclass of pipe_screen
44 */
45struct svga_screen
46{
47   struct pipe_screen screen;
48   struct svga_winsys_screen *sws;
49
50   SVGA3dHardwareVersion hw_version;
51
52   float maxPointSize;
53
54   struct {
55      boolean force_level_surface_view;
56      boolean force_surface_view;
57      boolean no_surface_view;
58      boolean force_sampler_view;
59      boolean no_sampler_view;
60   } debug;
61
62   unsigned texture_timestamp;
63   pipe_mutex tex_mutex;
64
65   pipe_mutex swc_mutex; /* Used for buffer uploads */
66
67   /* which formats to translate depth formats into */
68   struct {
69     enum SVGA3dSurfaceFormat z16;
70     /* note gallium order */
71     enum SVGA3dSurfaceFormat x8z24;
72     enum SVGA3dSurfaceFormat s8z24;
73   } depth;
74
75   struct svga_host_surface_cache cache;
76};
77
78#ifndef DEBUG
79/** cast wrapper */
80static INLINE struct svga_screen *
81svga_screen(struct pipe_screen *pscreen)
82{
83   return (struct svga_screen *) pscreen;
84}
85#else
86struct svga_screen *
87svga_screen(struct pipe_screen *screen);
88#endif
89
90#endif /* SVGA_SCREEN_H */
91