intel_context.h revision fe91c05b5494b889c8adda77ff562712116d2e59
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef INTELCONTEXT_INC 29#define INTELCONTEXT_INC 30 31 32 33#include "mtypes.h" 34#include "drm.h" 35#include "mm.h" 36#include "texmem.h" 37#include "dri_bufmgr.h" 38 39#include "intel_screen.h" 40#include "intel_tex_obj.h" 41#include "i915_drm.h" 42#include "tnl/t_vertex.h" 43 44#define TAG(x) intel##x 45#include "tnl_dd/t_dd_vertex.h" 46#undef TAG 47 48#define DV_PF_555 (1<<8) 49#define DV_PF_565 (2<<8) 50#define DV_PF_8888 (3<<8) 51 52struct intel_region; 53struct intel_context; 54 55typedef void (*intel_tri_func) (struct intel_context *, intelVertex *, 56 intelVertex *, intelVertex *); 57typedef void (*intel_line_func) (struct intel_context *, intelVertex *, 58 intelVertex *); 59typedef void (*intel_point_func) (struct intel_context *, intelVertex *); 60 61#define INTEL_FALLBACK_DRAW_BUFFER 0x1 62#define INTEL_FALLBACK_READ_BUFFER 0x2 63#define INTEL_FALLBACK_DEPTH_BUFFER 0x4 64#define INTEL_FALLBACK_STENCIL_BUFFER 0x8 65#define INTEL_FALLBACK_USER 0x10 66#define INTEL_FALLBACK_RENDERMODE 0x20 67#define INTEL_FALLBACK_TEXTURE 0x40 68 69extern void intelFallback(struct intel_context *intel, GLuint bit, 70 GLboolean mode); 71#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) 72 73 74#define INTEL_WRITE_PART 0x1 75#define INTEL_WRITE_FULL 0x2 76#define INTEL_READ 0x4 77 78#define INTEL_MAX_FIXUP 64 79 80struct intel_context 81{ 82 GLcontext ctx; /* the parent class */ 83 84 struct 85 { 86 void (*destroy) (struct intel_context * intel); 87 void (*emit_state) (struct intel_context * intel); 88 void (*new_batch) (struct intel_context * intel); 89 void (*emit_invarient_state) (struct intel_context * intel); 90 void (*note_fence) (struct intel_context *intel, GLuint fence); 91 void (*note_unlock) (struct intel_context *intel); 92 void (*update_texture_state) (struct intel_context * intel); 93 94 void (*render_start) (struct intel_context * intel); 95 void (*render_prevalidate) (struct intel_context * intel); 96 void (*set_draw_region) (struct intel_context * intel, 97 struct intel_region * draw_region, 98 struct intel_region * depth_region); 99 100 GLuint (*flush_cmd) (void); 101 void (*emit_flush) (struct intel_context *intel, GLuint unused); 102 103 void (*reduced_primitive_state) (struct intel_context * intel, 104 GLenum rprim); 105 106 GLboolean (*check_vertex_size) (struct intel_context * intel, 107 GLuint expected); 108 void (*invalidate_state) (struct intel_context *intel, 109 GLuint new_state); 110 111 112 /* Metaops: 113 */ 114 void (*install_meta_state) (struct intel_context * intel); 115 void (*leave_meta_state) (struct intel_context * intel); 116 117 void (*meta_draw_region) (struct intel_context * intel, 118 struct intel_region * draw_region, 119 struct intel_region * depth_region); 120 121 void (*meta_draw_quad)(struct intel_context *intel, 122 GLfloat x0, GLfloat x1, 123 GLfloat y0, GLfloat y1, 124 GLfloat z, 125 GLuint color, /* ARGB32 */ 126 GLfloat s0, GLfloat s1, 127 GLfloat t0, GLfloat t1); 128 129 void (*meta_color_mask) (struct intel_context * intel, GLboolean); 130 131 void (*meta_stencil_replace) (struct intel_context * intel, 132 GLuint mask, GLuint clear); 133 134 void (*meta_depth_replace) (struct intel_context * intel); 135 136 void (*meta_texture_blend_replace) (struct intel_context * intel); 137 138 void (*meta_no_stencil_write) (struct intel_context * intel); 139 void (*meta_no_depth_write) (struct intel_context * intel); 140 void (*meta_no_texture) (struct intel_context * intel); 141 142 void (*meta_import_pixel_state) (struct intel_context * intel); 143 void (*meta_frame_buffer_texture) (struct intel_context *intel, 144 GLint xoff, GLint yoff); 145 146 GLboolean(*meta_tex_rect_source) (struct intel_context * intel, 147 dri_bo * buffer, 148 GLuint offset, 149 GLuint pitch, 150 GLuint height, 151 GLenum format, GLenum type); 152 153 void (*assert_not_dirty) (struct intel_context *intel); 154 155 void (*debug_batch)(struct intel_context *intel); 156 } vtbl; 157 158 GLint refcount; 159 GLuint Fallback; 160 GLuint NewGLState; 161 162 dri_bufmgr *bufmgr; 163 unsigned int maxBatchSize; 164 165 struct intel_region *front_region; 166 struct intel_region *back_region; 167 struct intel_region *third_region; 168 struct intel_region *depth_region; 169 170 /** 171 * This value indicates that the kernel memory manager is being used 172 * instead of the fake client-side memory manager. 173 */ 174 GLboolean ttm; 175 176 dri_fence *last_swap_fence; 177 dri_fence *first_swap_fence; 178 179 struct intel_batchbuffer *batch; 180 GLboolean no_batch_wrap; 181 unsigned batch_id; 182 183 struct 184 { 185 GLuint id; 186 GLuint primitive; 187 GLubyte *start_ptr; 188 void (*flush) (struct intel_context *); 189 } prim; 190 191 GLuint stats_wm; 192 GLboolean locked; 193 char *prevLockFile; 194 int prevLockLine; 195 196 GLubyte clear_chan[4]; 197 GLuint ClearColor565; 198 GLuint ClearColor8888; 199 200 /* Offsets of fields within the current vertex: 201 */ 202 GLuint coloroffset; 203 GLuint specoffset; 204 GLuint wpos_offset; 205 GLuint wpos_size; 206 207 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; 208 GLuint vertex_attr_count; 209 210 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */ 211 212 GLboolean hw_stencil; 213 GLboolean hw_stipple; 214 GLboolean depth_buffer_is_float; 215 GLboolean no_rast; 216 GLboolean strict_conformance; 217 218 /* State for intelvb.c and inteltris.c. 219 */ 220 GLuint RenderIndex; 221 GLmatrix ViewportMatrix; 222 GLenum render_primitive; 223 GLenum reduced_primitive; 224 GLuint vertex_size; 225 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */ 226 struct intel_region *draw_region; 227 228 /* Fallback rasterization functions 229 */ 230 intel_point_func draw_point; 231 intel_line_func draw_line; 232 intel_tri_func draw_tri; 233 234 /* These refer to the current drawing buffer: 235 */ 236 int drawX, drawY; /**< origin of drawing area within region */ 237 GLuint numClipRects; /**< cliprects for drawing */ 238 drm_clip_rect_t *pClipRects; 239 struct gl_texture_object *frame_buffer_texobj; 240 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ 241 242 int perf_boxes; 243 244 GLuint do_usleeps; 245 int do_irqs; 246 GLuint irqsEmitted; 247 248 GLboolean scissor; 249 drm_clip_rect_t draw_rect; 250 drm_clip_rect_t scissor_rect; 251 252 drm_context_t hHWContext; 253 drmLock *driHwLock; 254 int driFd; 255 256 __DRIdrawablePrivate *driDrawable; 257 __DRIdrawablePrivate *driReadDrawable; 258 __DRIscreenPrivate *driScreen; 259 intelScreenPrivate *intelScreen; 260 volatile struct drm_i915_sarea *sarea; 261 262 GLuint lastStamp; 263 264 GLboolean no_hw; 265 266 /** 267 * Configuration cache 268 */ 269 driOptionCache optionCache; 270 271 /* Last seen width/height of the screen */ 272 int width; 273 int height; 274 275 int64_t swap_ust; 276 int64_t swap_missed_ust; 277 278 GLuint swap_count; 279 GLuint swap_missed_count; 280}; 281 282/* These are functions now: 283 */ 284void LOCK_HARDWARE( struct intel_context *intel ); 285void UNLOCK_HARDWARE( struct intel_context *intel ); 286 287extern char *__progname; 288 289 290#define SUBPIXEL_X 0.125 291#define SUBPIXEL_Y 0.125 292 293#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) 294 295#define INTEL_FIREVERTICES(intel) \ 296do { \ 297 if ((intel)->prim.flush) \ 298 (intel)->prim.flush(intel); \ 299} while (0) 300 301/* ================================================================ 302 * Color packing: 303 */ 304 305#define INTEL_PACKCOLOR4444(r,g,b,a) \ 306 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) 307 308#define INTEL_PACKCOLOR1555(r,g,b,a) \ 309 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ 310 ((a) ? 0x8000 : 0)) 311 312#define INTEL_PACKCOLOR565(r,g,b) \ 313 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) 314 315#define INTEL_PACKCOLOR8888(r,g,b,a) \ 316 ((a<<24) | (r<<16) | (g<<8) | b) 317 318#define INTEL_PACKCOLOR(format, r, g, b, a) \ 319(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \ 320 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \ 321 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \ 322 0))) 323 324/* ================================================================ 325 * From linux kernel i386 header files, copes with odd sizes better 326 * than COPY_DWORDS would: 327 * XXX Put this in src/mesa/main/imports.h ??? 328 */ 329#if defined(i386) || defined(__i386__) 330static inline void * __memcpy(void * to, const void * from, size_t n) 331{ 332 int d0, d1, d2; 333 __asm__ __volatile__( 334 "rep ; movsl\n\t" 335 "testb $2,%b4\n\t" 336 "je 1f\n\t" 337 "movsw\n" 338 "1:\ttestb $1,%b4\n\t" 339 "je 2f\n\t" 340 "movsb\n" 341 "2:" 342 : "=&c" (d0), "=&D" (d1), "=&S" (d2) 343 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from) 344 : "memory"); 345 return (to); 346} 347#else 348#define __memcpy(a,b,c) memcpy(a,b,c) 349#endif 350 351 352/* ================================================================ 353 * Debugging: 354 */ 355extern int INTEL_DEBUG; 356 357#define DEBUG_TEXTURE 0x1 358#define DEBUG_STATE 0x2 359#define DEBUG_IOCTL 0x4 360#define DEBUG_BLIT 0x8 361#define DEBUG_MIPTREE 0x10 362#define DEBUG_FALLBACKS 0x20 363#define DEBUG_VERBOSE 0x40 364#define DEBUG_BATCH 0x80 365#define DEBUG_PIXEL 0x100 366#define DEBUG_BUFMGR 0x200 367#define DEBUG_REGION 0x400 368#define DEBUG_FBO 0x800 369#define DEBUG_LOCK 0x1000 370#define DEBUG_SYNC 0x2000 371#define DEBUG_PRIMS 0x4000 372#define DEBUG_VERTS 0x8000 373#define DEBUG_DRI 0x10000 374#define DEBUG_DMA 0x20000 375#define DEBUG_SANITY 0x40000 376#define DEBUG_SLEEP 0x80000 377#define DEBUG_STATS 0x100000 378#define DEBUG_TILE 0x200000 379#define DEBUG_SINGLE_THREAD 0x400000 380#define DEBUG_WM 0x800000 381#define DEBUG_URB 0x1000000 382#define DEBUG_VS 0x2000000 383 384#define DBG(...) do { \ 385 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ 386 _mesa_printf(__VA_ARGS__); \ 387} while(0) 388 389#define PCI_CHIP_845_G 0x2562 390#define PCI_CHIP_I830_M 0x3577 391#define PCI_CHIP_I855_GM 0x3582 392#define PCI_CHIP_I865_G 0x2572 393#define PCI_CHIP_I915_G 0x2582 394#define PCI_CHIP_I915_GM 0x2592 395#define PCI_CHIP_I945_G 0x2772 396#define PCI_CHIP_I945_GM 0x27A2 397#define PCI_CHIP_I945_GME 0x27AE 398#define PCI_CHIP_G33_G 0x29C2 399#define PCI_CHIP_Q35_G 0x29B2 400#define PCI_CHIP_Q33_G 0x29D2 401 402 403/* ================================================================ 404 * intel_context.c: 405 */ 406 407extern GLboolean intelInitContext(struct intel_context *intel, 408 const __GLcontextModes * mesaVis, 409 __DRIcontextPrivate * driContextPriv, 410 void *sharedContextPrivate, 411 struct dd_function_table *functions); 412 413extern void intelGetLock(struct intel_context *intel, GLuint flags); 414 415extern void intelFinish(GLcontext * ctx); 416extern void intelFlush(GLcontext * ctx); 417 418extern void intelInitDriverFunctions(struct dd_function_table *functions); 419extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); 420 421 422/* ================================================================ 423 * intel_state.c: 424 */ 425extern void intelInitStateFuncs(struct dd_function_table *functions); 426 427#define COMPAREFUNC_ALWAYS 0 428#define COMPAREFUNC_NEVER 0x1 429#define COMPAREFUNC_LESS 0x2 430#define COMPAREFUNC_EQUAL 0x3 431#define COMPAREFUNC_LEQUAL 0x4 432#define COMPAREFUNC_GREATER 0x5 433#define COMPAREFUNC_NOTEQUAL 0x6 434#define COMPAREFUNC_GEQUAL 0x7 435 436#define STENCILOP_KEEP 0 437#define STENCILOP_ZERO 0x1 438#define STENCILOP_REPLACE 0x2 439#define STENCILOP_INCRSAT 0x3 440#define STENCILOP_DECRSAT 0x4 441#define STENCILOP_INCR 0x5 442#define STENCILOP_DECR 0x6 443#define STENCILOP_INVERT 0x7 444 445#define LOGICOP_CLEAR 0 446#define LOGICOP_NOR 0x1 447#define LOGICOP_AND_INV 0x2 448#define LOGICOP_COPY_INV 0x3 449#define LOGICOP_AND_RVRSE 0x4 450#define LOGICOP_INV 0x5 451#define LOGICOP_XOR 0x6 452#define LOGICOP_NAND 0x7 453#define LOGICOP_AND 0x8 454#define LOGICOP_EQUIV 0x9 455#define LOGICOP_NOOP 0xa 456#define LOGICOP_OR_INV 0xb 457#define LOGICOP_COPY 0xc 458#define LOGICOP_OR_RVRSE 0xd 459#define LOGICOP_OR 0xe 460#define LOGICOP_SET 0xf 461 462#define BLENDFACT_ZERO 0x01 463#define BLENDFACT_ONE 0x02 464#define BLENDFACT_SRC_COLR 0x03 465#define BLENDFACT_INV_SRC_COLR 0x04 466#define BLENDFACT_SRC_ALPHA 0x05 467#define BLENDFACT_INV_SRC_ALPHA 0x06 468#define BLENDFACT_DST_ALPHA 0x07 469#define BLENDFACT_INV_DST_ALPHA 0x08 470#define BLENDFACT_DST_COLR 0x09 471#define BLENDFACT_INV_DST_COLR 0x0a 472#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b 473#define BLENDFACT_CONST_COLOR 0x0c 474#define BLENDFACT_INV_CONST_COLOR 0x0d 475#define BLENDFACT_CONST_ALPHA 0x0e 476#define BLENDFACT_INV_CONST_ALPHA 0x0f 477#define BLENDFACT_MASK 0x0f 478 479enum { 480 DRI_CONF_BO_REUSE_DISABLED, 481 DRI_CONF_BO_REUSE_ALL 482}; 483 484extern int intel_translate_shadow_compare_func(GLenum func); 485extern int intel_translate_compare_func(GLenum func); 486extern int intel_translate_stencil_op(GLenum op); 487extern int intel_translate_blend_factor(GLenum factor); 488extern int intel_translate_logic_op(GLenum opcode); 489 490 491/*====================================================================== 492 * Inline conversion functions. 493 * These are better-typed than the macros used previously: 494 */ 495static INLINE struct intel_context * 496intel_context(GLcontext * ctx) 497{ 498 return (struct intel_context *) ctx; 499} 500 501#endif 502