1/* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21*/ 22#include "SDL_config.h" 23 24/* Thread management routines for SDL */ 25 26#include "SDL_thread.h" 27#include "../SDL_systhread.h" 28 29int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) 30{ 31 SDL_SetError("Threads are not supported on this platform"); 32 return(-1); 33} 34 35void SDL_SYS_SetupThread(void) 36{ 37 return; 38} 39 40Uint32 SDL_ThreadID(void) 41{ 42 return(0); 43} 44 45void SDL_SYS_WaitThread(SDL_Thread *thread) 46{ 47 return; 48} 49 50void SDL_SYS_KillThread(SDL_Thread *thread) 51{ 52 return; 53} 54 55