simulator-arm.h revision 8b112d2025046f85ef7f6be087c6129c872ebad2
1// Copyright 2011 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 29// Declares a Simulator for ARM instructions if we are not generating a native 30// ARM binary. This Simulator allows us to run and debug ARM code generation on 31// regular desktop machines. 32// V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, 33// which will start execution in the Simulator or forwards to the real entry 34// on a ARM HW platform. 35 36#ifndef V8_ARM_SIMULATOR_ARM_H_ 37#define V8_ARM_SIMULATOR_ARM_H_ 38 39#include "allocation.h" 40 41#if !defined(USE_SIMULATOR) 42// Running without a simulator on a native arm platform. 43 44namespace v8 { 45namespace internal { 46 47// When running without a simulator we call the entry directly. 48#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ 49 (entry(p0, p1, p2, p3, p4)) 50 51typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*, 52 void*, int*, Address, int, Isolate*); 53 54 55// Call the generated regexp code directly. The code at the entry address 56// should act as a function matching the type arm_regexp_matcher. 57// The fifth argument is a dummy that reserves the space used for 58// the return address added by the ExitFrame in native calls. 59#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7) \ 60 (FUNCTION_CAST<arm_regexp_matcher>(entry)( \ 61 p0, p1, p2, p3, NULL, p4, p5, p6, p7)) 62 63#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ 64 reinterpret_cast<TryCatch*>(try_catch_address) 65 66// The stack limit beyond which we will throw stack overflow errors in 67// generated code. Because generated code on arm uses the C stack, we 68// just use the C stack limit. 69class SimulatorStack : public v8::internal::AllStatic { 70 public: 71 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { 72 return c_limit; 73 } 74 75 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { 76 return try_catch_address; 77 } 78 79 static inline void UnregisterCTryCatch() { } 80}; 81 82} } // namespace v8::internal 83 84#else // !defined(USE_SIMULATOR) 85// Running with a simulator. 86 87#include "constants-arm.h" 88#include "hashmap.h" 89#include "assembler.h" 90 91namespace v8 { 92namespace internal { 93 94class CachePage { 95 public: 96 static const int LINE_VALID = 0; 97 static const int LINE_INVALID = 1; 98 99 static const int kPageShift = 12; 100 static const int kPageSize = 1 << kPageShift; 101 static const int kPageMask = kPageSize - 1; 102 static const int kLineShift = 2; // The cache line is only 4 bytes right now. 103 static const int kLineLength = 1 << kLineShift; 104 static const int kLineMask = kLineLength - 1; 105 106 CachePage() { 107 memset(&validity_map_, LINE_INVALID, sizeof(validity_map_)); 108 } 109 110 char* ValidityByte(int offset) { 111 return &validity_map_[offset >> kLineShift]; 112 } 113 114 char* CachedData(int offset) { 115 return &data_[offset]; 116 } 117 118 private: 119 char data_[kPageSize]; // The cached data. 120 static const int kValidityMapSize = kPageSize >> kLineShift; 121 char validity_map_[kValidityMapSize]; // One byte per line. 122}; 123 124 125class Simulator { 126 public: 127 friend class ArmDebugger; 128 enum Register { 129 no_reg = -1, 130 r0 = 0, r1, r2, r3, r4, r5, r6, r7, 131 r8, r9, r10, r11, r12, r13, r14, r15, 132 num_registers, 133 sp = 13, 134 lr = 14, 135 pc = 15, 136 s0 = 0, s1, s2, s3, s4, s5, s6, s7, 137 s8, s9, s10, s11, s12, s13, s14, s15, 138 s16, s17, s18, s19, s20, s21, s22, s23, 139 s24, s25, s26, s27, s28, s29, s30, s31, 140 num_s_registers = 32, 141 d0 = 0, d1, d2, d3, d4, d5, d6, d7, 142 d8, d9, d10, d11, d12, d13, d14, d15, 143 num_d_registers = 16 144 }; 145 146 Simulator(); 147 ~Simulator(); 148 149 // The currently executing Simulator instance. Potentially there can be one 150 // for each native thread. 151 static Simulator* current(v8::internal::Isolate* isolate); 152 153 // Accessors for register state. Reading the pc value adheres to the ARM 154 // architecture specification and is off by a 8 from the currently executing 155 // instruction. 156 void set_register(int reg, int32_t value); 157 int32_t get_register(int reg) const; 158 double get_double_from_register_pair(int reg); 159 void set_dw_register(int dreg, const int* dbl); 160 161 // Support for VFP. 162 void set_s_register(int reg, unsigned int value); 163 unsigned int get_s_register(int reg) const; 164 void set_d_register_from_double(int dreg, const double& dbl); 165 double get_double_from_d_register(int dreg); 166 void set_s_register_from_float(int sreg, const float dbl); 167 float get_float_from_s_register(int sreg); 168 void set_s_register_from_sinteger(int reg, const int value); 169 int get_sinteger_from_s_register(int reg); 170 171 // Special case of set_register and get_register to access the raw PC value. 172 void set_pc(int32_t value); 173 int32_t get_pc() const; 174 175 // Accessor to the internal simulator stack area. 176 uintptr_t StackLimit() const; 177 178 // Executes ARM instructions until the PC reaches end_sim_pc. 179 void Execute(); 180 181 // Call on program start. 182 static void Initialize(); 183 184 // V8 generally calls into generated JS code with 5 parameters and into 185 // generated RegExp code with 7 parameters. This is a convenience function, 186 // which sets up the simulator state and grabs the result on return. 187 int32_t Call(byte* entry, int argument_count, ...); 188 189 // Push an address onto the JS stack. 190 uintptr_t PushAddress(uintptr_t address); 191 192 // Pop an address from the JS stack. 193 uintptr_t PopAddress(); 194 195 // ICache checking. 196 static void FlushICache(v8::internal::HashMap* i_cache, void* start, 197 size_t size); 198 199 // Returns true if pc register contains one of the 'special_values' defined 200 // below (bad_lr, end_sim_pc). 201 bool has_bad_pc() const; 202 203 private: 204 enum special_values { 205 // Known bad pc value to ensure that the simulator does not execute 206 // without being properly setup. 207 bad_lr = -1, 208 // A pc value used to signal the simulator to stop execution. Generally 209 // the lr is set to this value on transition from native C code to 210 // simulated execution, so that the simulator can "return" to the native 211 // C code. 212 end_sim_pc = -2 213 }; 214 215 // Unsupported instructions use Format to print an error and stop execution. 216 void Format(Instruction* instr, const char* format); 217 218 // Checks if the current instruction should be executed based on its 219 // condition bits. 220 bool ConditionallyExecute(Instruction* instr); 221 222 // Helper functions to set the conditional flags in the architecture state. 223 void SetNZFlags(int32_t val); 224 void SetCFlag(bool val); 225 void SetVFlag(bool val); 226 bool CarryFrom(int32_t left, int32_t right); 227 bool BorrowFrom(int32_t left, int32_t right); 228 bool OverflowFrom(int32_t alu_out, 229 int32_t left, 230 int32_t right, 231 bool addition); 232 233 // Support for VFP. 234 void Compute_FPSCR_Flags(double val1, double val2); 235 void Copy_FPSCR_to_APSR(); 236 237 // Helper functions to decode common "addressing" modes 238 int32_t GetShiftRm(Instruction* instr, bool* carry_out); 239 int32_t GetImm(Instruction* instr, bool* carry_out); 240 void ProcessPUW(Instruction* instr, 241 int num_regs, 242 int operand_size, 243 intptr_t* start_address, 244 intptr_t* end_address); 245 void HandleRList(Instruction* instr, bool load); 246 void HandleVList(Instruction* inst); 247 void SoftwareInterrupt(Instruction* instr); 248 249 // Stop helper functions. 250 inline bool isStopInstruction(Instruction* instr); 251 inline bool isWatchedStop(uint32_t bkpt_code); 252 inline bool isEnabledStop(uint32_t bkpt_code); 253 inline void EnableStop(uint32_t bkpt_code); 254 inline void DisableStop(uint32_t bkpt_code); 255 inline void IncreaseStopCounter(uint32_t bkpt_code); 256 void PrintStopInfo(uint32_t code); 257 258 // Read and write memory. 259 inline uint8_t ReadBU(int32_t addr); 260 inline int8_t ReadB(int32_t addr); 261 inline void WriteB(int32_t addr, uint8_t value); 262 inline void WriteB(int32_t addr, int8_t value); 263 264 inline uint16_t ReadHU(int32_t addr, Instruction* instr); 265 inline int16_t ReadH(int32_t addr, Instruction* instr); 266 // Note: Overloaded on the sign of the value. 267 inline void WriteH(int32_t addr, uint16_t value, Instruction* instr); 268 inline void WriteH(int32_t addr, int16_t value, Instruction* instr); 269 270 inline int ReadW(int32_t addr, Instruction* instr); 271 inline void WriteW(int32_t addr, int value, Instruction* instr); 272 273 int32_t* ReadDW(int32_t addr); 274 void WriteDW(int32_t addr, int32_t value1, int32_t value2); 275 276 // Executing is handled based on the instruction type. 277 // Both type 0 and type 1 rolled into one. 278 void DecodeType01(Instruction* instr); 279 void DecodeType2(Instruction* instr); 280 void DecodeType3(Instruction* instr); 281 void DecodeType4(Instruction* instr); 282 void DecodeType5(Instruction* instr); 283 void DecodeType6(Instruction* instr); 284 void DecodeType7(Instruction* instr); 285 286 // Support for VFP. 287 void DecodeTypeVFP(Instruction* instr); 288 void DecodeType6CoprocessorIns(Instruction* instr); 289 290 void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr); 291 void DecodeVCMP(Instruction* instr); 292 void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr); 293 void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr); 294 295 // Executes one instruction. 296 void InstructionDecode(Instruction* instr); 297 298 // ICache. 299 static void CheckICache(v8::internal::HashMap* i_cache, Instruction* instr); 300 static void FlushOnePage(v8::internal::HashMap* i_cache, intptr_t start, 301 int size); 302 static CachePage* GetCachePage(v8::internal::HashMap* i_cache, void* page); 303 304 // Runtime call support. 305 static void* RedirectExternalReference( 306 void* external_function, 307 v8::internal::ExternalReference::Type type); 308 309 // For use in calls that take two double values, constructed from r0, r1, r2 310 // and r3. 311 void GetFpArgs(double* x, double* y); 312 void SetFpResult(const double& result); 313 void TrashCallerSaveRegisters(); 314 315 // Architecture state. 316 // Saturating instructions require a Q flag to indicate saturation. 317 // There is currently no way to read the CPSR directly, and thus read the Q 318 // flag, so this is left unimplemented. 319 int32_t registers_[16]; 320 bool n_flag_; 321 bool z_flag_; 322 bool c_flag_; 323 bool v_flag_; 324 325 // VFP architecture state. 326 unsigned int vfp_register[num_s_registers]; 327 bool n_flag_FPSCR_; 328 bool z_flag_FPSCR_; 329 bool c_flag_FPSCR_; 330 bool v_flag_FPSCR_; 331 332 // VFP rounding mode. See ARM DDI 0406B Page A2-29. 333 VFPRoundingMode FPSCR_rounding_mode_; 334 335 // VFP FP exception flags architecture state. 336 bool inv_op_vfp_flag_; 337 bool div_zero_vfp_flag_; 338 bool overflow_vfp_flag_; 339 bool underflow_vfp_flag_; 340 bool inexact_vfp_flag_; 341 342 // Simulator support. 343 char* stack_; 344 bool pc_modified_; 345 int icount_; 346 347 // Icache simulation 348 v8::internal::HashMap* i_cache_; 349 350 // Registered breakpoints. 351 Instruction* break_pc_; 352 Instr break_instr_; 353 354 v8::internal::Isolate* isolate_; 355 356 // A stop is watched if its code is less than kNumOfWatchedStops. 357 // Only watched stops support enabling/disabling and the counter feature. 358 static const uint32_t kNumOfWatchedStops = 256; 359 360 // Breakpoint is disabled if bit 31 is set. 361 static const uint32_t kStopDisabledBit = 1 << 31; 362 363 // A stop is enabled, meaning the simulator will stop when meeting the 364 // instruction, if bit 31 of watched_stops[code].count is unset. 365 // The value watched_stops[code].count & ~(1 << 31) indicates how many times 366 // the breakpoint was hit or gone through. 367 struct StopCountAndDesc { 368 uint32_t count; 369 char* desc; 370 }; 371 StopCountAndDesc watched_stops[kNumOfWatchedStops]; 372}; 373 374 375// When running with the simulator transition into simulated execution at this 376// point. 377#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ 378 reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \ 379 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) 380 381#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7) \ 382 Simulator::current(Isolate::Current())->Call( \ 383 entry, 9, p0, p1, p2, p3, NULL, p4, p5, p6, p7) 384 385#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ 386 try_catch_address == NULL ? \ 387 NULL : *(reinterpret_cast<TryCatch**>(try_catch_address)) 388 389 390// The simulator has its own stack. Thus it has a different stack limit from 391// the C-based native code. Setting the c_limit to indicate a very small 392// stack cause stack overflow errors, since the simulator ignores the input. 393// This is unlikely to be an issue in practice, though it might cause testing 394// trouble down the line. 395class SimulatorStack : public v8::internal::AllStatic { 396 public: 397 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { 398 return Simulator::current(Isolate::Current())->StackLimit(); 399 } 400 401 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { 402 Simulator* sim = Simulator::current(Isolate::Current()); 403 return sim->PushAddress(try_catch_address); 404 } 405 406 static inline void UnregisterCTryCatch() { 407 Simulator::current(Isolate::Current())->PopAddress(); 408 } 409}; 410 411} } // namespace v8::internal 412 413#endif // !defined(USE_SIMULATOR) 414#endif // V8_ARM_SIMULATOR_ARM_H_ 415