egl_display.cpp revision 7db993a98b9239bd4e384cc4aa128262fe3cf52c
1/*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 **     http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17#include <string.h>
18
19#include "egl_cache.h"
20#include "egl_display.h"
21#include "egl_object.h"
22#include "egl_tls.h"
23#include "egl_impl.h"
24#include "Loader.h"
25#include <cutils/properties.h>
26
27// ----------------------------------------------------------------------------
28namespace android {
29// ----------------------------------------------------------------------------
30
31static char const * const sVendorString     = "Android";
32static char const * const sVersionString    = "1.4 Android META-EGL";
33static char const * const sClientApiString  = "OpenGL ES";
34
35// this is the list of EGL extensions that are exposed to applications
36// some of them are mandatory because used by the ANDROID system.
37//
38// mandatory extensions are required per the CDD and not explicitly
39// checked during EGL initialization. the system *assumes* these extensions
40// are present. the system may not function properly if some mandatory
41// extensions are missing.
42//
43// NOTE: sExtensionString MUST be have a single space as the last character.
44//
45static char const * const sExtensionString  =
46        "EGL_KHR_image "                        // mandatory
47        "EGL_KHR_image_base "                   // mandatory
48        "EGL_KHR_image_pixmap "
49        "EGL_KHR_gl_texture_2D_image "
50        "EGL_KHR_gl_texture_cubemap_image "
51        "EGL_KHR_gl_renderbuffer_image "
52        "EGL_KHR_fence_sync "
53        "EGL_NV_system_time "
54        "EGL_ANDROID_image_native_buffer "      // mandatory
55        ;
56
57// extensions not exposed to applications but used by the ANDROID system
58//      "EGL_ANDROID_recordable "               // mandatory
59//      "EGL_ANDROID_blob_cache "               // strongly recommended
60
61extern void initEglTraceLevel();
62extern void initEglDebugLevel();
63extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
64
65// ----------------------------------------------------------------------------
66
67egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
68
69egl_display_t::egl_display_t() :
70    magic('_dpy'), finishOnSwap(false), refs(0) {
71}
72
73egl_display_t::~egl_display_t() {
74    magic = 0;
75    egl_cache_t::get()->terminate();
76}
77
78egl_display_t* egl_display_t::get(EGLDisplay dpy) {
79    uintptr_t index = uintptr_t(dpy)-1U;
80    return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
81}
82
83void egl_display_t::addObject(egl_object_t* object) {
84    Mutex::Autolock _l(lock);
85    objects.add(object);
86}
87
88void egl_display_t::removeObject(egl_object_t* object) {
89    Mutex::Autolock _l(lock);
90    objects.remove(object);
91}
92
93bool egl_display_t::getObject(egl_object_t* object) const {
94    Mutex::Autolock _l(lock);
95    if (objects.indexOf(object) >= 0) {
96        if (object->getDisplay() == this) {
97            object->incRef();
98            return true;
99        }
100    }
101    return false;
102}
103
104EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
105    if (uintptr_t(disp) >= NUM_DISPLAYS)
106        return NULL;
107
108    return sDisplay[uintptr_t(disp)].getDisplay(disp);
109}
110
111EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
112
113    Mutex::Autolock _l(lock);
114
115    // get our driver loader
116    Loader& loader(Loader::getInstance());
117
118    egl_connection_t* const cnx = &gEGLImpl;
119    if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
120        EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
121        disp.dpy = dpy;
122        if (dpy == EGL_NO_DISPLAY) {
123            loader.close(cnx->dso);
124            cnx->dso = NULL;
125        }
126    }
127
128    return EGLDisplay(uintptr_t(display) + 1U);
129}
130
131EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
132
133    Mutex::Autolock _l(lock);
134
135    if (refs > 0) {
136        if (major != NULL)
137            *major = VERSION_MAJOR;
138        if (minor != NULL)
139            *minor = VERSION_MINOR;
140        refs++;
141        return EGL_TRUE;
142    }
143
144#if EGL_TRACE
145
146    // Called both at early_init time and at this time. (Early_init is pre-zygote, so
147    // the information from that call may be stale.)
148    initEglTraceLevel();
149    initEglDebugLevel();
150
151#endif
152
153    setGLHooksThreadSpecific(&gHooksNoContext);
154
155    // initialize each EGL and
156    // build our own extension string first, based on the extension we know
157    // and the extension supported by our client implementation
158
159    egl_connection_t* const cnx = &gEGLImpl;
160    cnx->major = -1;
161    cnx->minor = -1;
162    if (cnx->dso) {
163
164#if defined(ADRENO130)
165#warning "Adreno-130 eglInitialize() workaround"
166        /*
167         * The ADRENO 130 driver returns a different EGLDisplay each time
168         * eglGetDisplay() is called, but also makes the EGLDisplay invalid
169         * after eglTerminate() has been called, so that eglInitialize()
170         * cannot be called again. Therefore, we need to make sure to call
171         * eglGetDisplay() before calling eglInitialize();
172         */
173        if (i == IMPL_HARDWARE) {
174            disp[i].dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
175        }
176#endif
177
178        EGLDisplay idpy = disp.dpy;
179        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
180            //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
181            //        idpy, cnx->major, cnx->minor, cnx);
182
183            // display is now initialized
184            disp.state = egl_display_t::INITIALIZED;
185
186            // get the query-strings for this display for each implementation
187            disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
188                    EGL_VENDOR);
189            disp.queryString.version = cnx->egl.eglQueryString(idpy,
190                    EGL_VERSION);
191            disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
192                    EGL_EXTENSIONS);
193            disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
194                    EGL_CLIENT_APIS);
195
196        } else {
197            ALOGW("eglInitialize(%p) failed (%s)", idpy,
198                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
199        }
200    }
201
202    // the query strings are per-display
203    mVendorString.setTo(sVendorString);
204    mVersionString.setTo(sVersionString);
205    mClientApiString.setTo(sClientApiString);
206
207    // we only add extensions that exist in the implementation
208    char const* start = sExtensionString;
209    char const* end;
210    do {
211        // find the space separating this extension for the next one
212        end = strchr(start, ' ');
213        if (end) {
214            // length of the extension string
215            const size_t len = end - start;
216            if (len) {
217                // NOTE: we could avoid the copy if we had strnstr.
218                const String8 ext(start, len);
219                // now look for this extension
220                if (disp.queryString.extensions) {
221                    // if we find it, add this extension string to our list
222                    // (and don't forget the space)
223                    const char* match = strstr(disp.queryString.extensions, ext.string());
224                    if (match && (match[len] == ' ' || match[len] == 0)) {
225                        mExtensionString.append(start, len+1);
226                    }
227                }
228            }
229            // process the next extension string, and skip the space.
230            start = end + 1;
231        }
232    } while (end);
233
234    egl_cache_t::get()->initialize(this);
235
236    char value[PROPERTY_VALUE_MAX];
237    property_get("debug.egl.finish", value, "0");
238    if (atoi(value)) {
239        finishOnSwap = true;
240    }
241
242    refs++;
243    if (major != NULL)
244        *major = VERSION_MAJOR;
245    if (minor != NULL)
246        *minor = VERSION_MINOR;
247    return EGL_TRUE;
248}
249
250EGLBoolean egl_display_t::terminate() {
251
252    Mutex::Autolock _l(lock);
253
254    if (refs == 0) {
255        return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
256    }
257
258    // this is specific to Android, display termination is ref-counted.
259    if (refs > 1) {
260        refs--;
261        return EGL_TRUE;
262    }
263
264    EGLBoolean res = EGL_FALSE;
265    egl_connection_t* const cnx = &gEGLImpl;
266    if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
267        if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
268            ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
269                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
270        }
271        // REVISIT: it's unclear what to do if eglTerminate() fails
272        disp.state = egl_display_t::TERMINATED;
273        res = EGL_TRUE;
274    }
275
276    // Mark all objects remaining in the list as terminated, unless
277    // there are no reference to them, it which case, we're free to
278    // delete them.
279    size_t count = objects.size();
280    ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
281    for (size_t i=0 ; i<count ; i++) {
282        egl_object_t* o = objects.itemAt(i);
283        o->destroy();
284    }
285
286    // this marks all object handles are "terminated"
287    objects.clear();
288
289    refs--;
290    return res;
291}
292
293void egl_display_t::loseCurrent(egl_context_t * cur_c)
294{
295    if (cur_c) {
296        egl_display_t* display = cur_c->getDisplay();
297        if (display) {
298            display->loseCurrentImpl(cur_c);
299        }
300    }
301}
302
303void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
304{
305    // by construction, these are either 0 or valid (possibly terminated)
306    // it should be impossible for these to be invalid
307    ContextRef _cur_c(cur_c);
308    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
309    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
310
311    { // scope for the lock
312        Mutex::Autolock _l(lock);
313        cur_c->onLooseCurrent();
314
315    }
316
317    // This cannot be called with the lock held because it might end-up
318    // calling back into EGL (in particular when a surface is destroyed
319    // it calls ANativeWindow::disconnect
320    _cur_c.release();
321    _cur_r.release();
322    _cur_d.release();
323}
324
325EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
326        EGLSurface draw, EGLSurface read, EGLContext ctx,
327        EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
328{
329    EGLBoolean result;
330
331    // by construction, these are either 0 or valid (possibly terminated)
332    // it should be impossible for these to be invalid
333    ContextRef _cur_c(cur_c);
334    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
335    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
336
337    { // scope for the lock
338        Mutex::Autolock _l(lock);
339        if (c) {
340            result = c->cnx->egl.eglMakeCurrent(
341                    disp.dpy, impl_draw, impl_read, impl_ctx);
342            if (result == EGL_TRUE) {
343                c->onMakeCurrent(draw, read);
344            }
345        } else {
346            result = cur_c->cnx->egl.eglMakeCurrent(
347                    disp.dpy, impl_draw, impl_read, impl_ctx);
348            if (result == EGL_TRUE) {
349                cur_c->onLooseCurrent();
350            }
351        }
352    }
353
354    if (result == EGL_TRUE) {
355        // This cannot be called with the lock held because it might end-up
356        // calling back into EGL (in particular when a surface is destroyed
357        // it calls ANativeWindow::disconnect
358        _cur_c.release();
359        _cur_r.release();
360        _cur_d.release();
361    }
362
363    return result;
364}
365
366// ----------------------------------------------------------------------------
367}; // namespace android
368// ----------------------------------------------------------------------------
369