e43a3a66a9d8a99021d76ff4d07dec7b8cfd62ca |
|
09-Apr-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50/ir: rewrite the register allocator as GCRA, with spilling This is more flexible than the linear scan, and we don't need the separate allocation pass for constrained values anymore.
/external/mesa3d/src/gallium/drivers/nv50/codegen/nv50_ir_util.cpp
|
349cb60ed58e42341351c5f0ebd186acb8f12005 |
|
19-Nov-2011 |
Francisco Jerez <currojerez@riseup.net> |
nv50/ir: Don't crash on zero sized BitSets.
/external/mesa3d/src/gallium/drivers/nv50/codegen/nv50_ir_util.cpp
|
f0a7ec9a2fad56eeb70c76202c21c97a33915d0b |
|
15-Nov-2011 |
Francisco Jerez <currojerez@riseup.net> |
nv50/ir: Fix Interval::clear().
/external/mesa3d/src/gallium/drivers/nv50/codegen/nv50_ir_util.cpp
|
d2d19ea51fa3575a8d014a69a9b835c335728817 |
|
14-Sep-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50/ir: add missing license headers
/external/mesa3d/src/gallium/drivers/nv50/codegen/nv50_ir_util.cpp
|
57594065c30feec9376be9b2132659f7d87362ee |
|
14-Sep-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50/ir: import new shader backend code
/external/mesa3d/src/gallium/drivers/nv50/codegen/nv50_ir_util.cpp
|