Lines Matching refs:global_state_
224 global_state_ = GlobalStateThatImpactsTilePriority();
251 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY;
316 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY;
357 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy;
358 const TreePriority tree_priority = global_state_.tree_priority;
488 if (state != global_state_) {
489 global_state_ = state;
492 global_state_.memory_limit_in_bytes,
493 global_state_.unused_memory_limit_in_bytes,
494 global_state_.num_resources_limit);
554 state->Set("global_state", global_state_.AsValue().release());
628 static_cast<int64>(global_state_.memory_limit_in_bytes) -
632 global_state_.num_resources_limit -
747 "budget", global_state_.memory_limit_in_bytes,
751 global_state_.memory_limit_in_bytes;