Lines Matching defs:points
57 // Returns a list of points that either form the outline of the status bubble
67 std::vector<GdkPoint> points;
70 // If we have a stroke, we have to offset some of our points by 1 pixel.
80 // Build up points starting with the bottom left corner and continuing
88 // We are careful to only add points that are horizontal or vertically
90 // differences when two points are connected.
95 points.push_back(MakeBidiGdkPoint(
99 points.push_back(MakeBidiGdkPoint(
104 points.push_back(MakeBidiGdkPoint(
106 points.push_back(MakeBidiGdkPoint(
110 points.push_back(MakeBidiGdkPoint(x_off_r, height + y_off, width, ltr));
122 points.push_back(MakeBidiGdkPoint(corner_size - x + x_off_r,
125 points.push_back(MakeBidiGdkPoint(corner_size - x + 1 + x_off_r,
130 points.push_back(MakeBidiGdkPoint(
132 points.push_back(MakeBidiGdkPoint(
136 points.push_back(MakeBidiGdkPoint(x_off_r, 0, width, ltr));
149 points.push_back(MakeBidiGdkPoint(
153 points.push_back(MakeBidiGdkPoint(
158 points.push_back(MakeBidiGdkPoint(
160 points.push_back(MakeBidiGdkPoint(
164 points.push_back(MakeBidiGdkPoint(
177 points.push_back(MakeBidiGdkPoint(
181 points.push_back(MakeBidiGdkPoint(
187 points.push_back(MakeBidiGdkPoint(
189 points.push_back(MakeBidiGdkPoint(
193 points.push_back(MakeBidiGdkPoint(
198 return points;
234 std::vector<GdkPoint> points = MakeFramePolygonPoints(
239 gdk_draw_polygon(drawable, gc, FALSE, &points[0], points.size());
240 } else if (!points.empty()) {
241 gdk_draw_lines(drawable, gc, &points[0], points.size());