Lines Matching defs:replay
54 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0;
93 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
263 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
268 return DrawBatch::replay(renderer, dirty, -1);
307 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
329 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
338 // we use the state storage for the RestoreToCountOp, but don't replay the op itself
353 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
456 // store and replay the save operation, as it may be needed to correctly playback the clip
648 status |= batchList[i]->replay(renderer, dirty, i);