Lines Matching refs:opaque
159 * @param opaque If true, the target surface is considered opaque
163 ANDROID_API status_t prepare(bool opaque);
175 * @param opaque If true, the target surface is considered opaque
179 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
449 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
460 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
590 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
597 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
1069 // Is the target render surface opaque
1110 // Indicate whether we are drawing an opaque frame