Lines Matching refs:current

194     const Vertex* current = &(perimeter[0]);
195 vec2 lastNormal(current->position[1] - last->position[1],
196 last->position[0] - current->position[0]);
200 vec2 nextNormal(next->position[1] - current->position[1],
201 current->position[0] - next->position[0]);
208 current->position[0] + totalOffset.x,
209 current->position[1] + totalOffset.y);
212 current->position[0] - totalOffset.x,
213 current->position[1] - totalOffset.y);
215 last = current;
216 current = next;
292 const Vertex* current = &(vertices[1]);
293 vec2 lastNormal(current->position[1] - last->position[1],
294 last->position[0] - current->position[0]);
301 vec2 nextNormal(next->position[1] - current->position[1],
302 current->position[0] - next->position[0]);
308 vec2 center(current->position[0], current->position[1]);
312 current = next;
339 const Vertex* current = &(perimeter[0]);
340 vec2 lastNormal(current->position[1] - last->position[1],
341 last->position[0] - current->position[0]);
345 vec2 nextNormal(next->position[1] - current->position[1],
346 current->position[0] - next->position[0]);
354 current->position[0] + totalOffset.x,
355 current->position[1] + totalOffset.y,
358 current->position[0] - totalOffset.x,
359 current->position[1] - totalOffset.y,
362 last = current;
363 current = next;
578 const Vertex* current = &(vertices[1]);
579 vec2 lastNormal(current->position[1] - last->position[1],
580 last->position[0] - current->position[0]);
588 vec2 nextNormal(next->position[1] - current->position[1],
589 current->position[0] - next->position[0]);
601 current->position[0] + outerOffset.x,
602 current->position[1] + outerOffset.y,
605 current->position[0] + innerOffset.x,
606 current->position[1] + innerOffset.y,
610 current->position[0] + innerOffset.x,
611 current->position[1] + innerOffset.y,
614 current->position[0] - innerOffset.x,
615 current->position[1] - innerOffset.y,
619 current->position[0] - innerOffset.x,
620 current->position[1] - innerOffset.y,
623 current->position[0] - outerOffset.x,
624 current->position[1] - outerOffset.y,
627 current = next;
648 const Vertex* current = &(perimeter[0]);
649 vec2 lastNormal(current->position[1] - last->position[1],
650 last->position[0] - current->position[0]);
654 vec2 nextNormal(next->position[1] - current->position[1],
655 current->position[0] - next->position[0]);
667 current->position[0] + outerOffset.x,
668 current->position[1] + outerOffset.y,
671 current->position[0] + innerOffset.x,
672 current->position[1] + innerOffset.y,
676 current->position[0] + innerOffset.x,
677 current->position[1] + innerOffset.y,
680 current->position[0] - innerOffset.x,
681 current->position[1] - innerOffset.y,
685 current->position[0] - innerOffset.x,
686 current->position[1] - innerOffset.y,
689 current->position[0] - outerOffset.x,
690 current->position[1] - outerOffset.y,
693 last = current;
694 current = next;