Lines Matching defs:controller
241 // Sprite controller singleton, created on first use.
244 // Pointer controller singleton, created and destroyed as needed.
248 void updateInactivityTimeoutLocked(const sp<PointerController>& controller);
321 sp<PointerController> controller = mLocked.pointerController.promote();
322 if (controller != NULL) {
323 controller->setDisplayViewport(
419 sp<PointerController> controller = mLocked.pointerController.promote();
420 if (controller == NULL) {
423 controller = new PointerController(this, mLooper, mLocked.spriteController);
424 mLocked.pointerController = controller;
427 controller->setDisplayViewport(
440 controller->setPointerIcon(SpriteIcon(pointerIcon.bitmap,
443 controller->setPointerIcon(SpriteIcon());
448 updateInactivityTimeoutLocked(controller);
450 return controller;
690 sp<PointerController> controller = mLocked.pointerController.promote();
691 if (controller != NULL) {
692 updateInactivityTimeoutLocked(controller);
697 void NativeInputManager::updateInactivityTimeoutLocked(const sp<PointerController>& controller) {
699 controller->setInactivityTimeout(lightsOut