Lines Matching defs:acquire
52 * {@link #init(long)} and {@link #acquire(long)} to start a rendering and {@link #release()}
62 * The current context being rendered. This is set through {@link #acquire(long)} and
75 * call to {@link RenderAction#acquire(long)}
92 * @see #acquire(long)
96 // acquire the lock. if the result is null, lock was just acquired, otherwise, return
155 public Result acquire(long timeout) {
160 // acquire the lock. if the result is null, lock was just acquired, otherwise, return
180 * @return null if the lock was just acquire or another result depending on the state.
307 * the scene, or if {@link #acquire(long)} was not called.
312 throw new IllegalStateException("scene must be acquired first. see #acquire(long)");