Lines Matching defs:samples

6953 void GLTrace_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
6965 // copy argument samples
6969 arg_samples->add_intvalue(samples);
6992 glContext->hooks->gl.glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
11808 void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
11820 // copy argument samples
11824 arg_samples->add_intvalue(samples);
11847 glContext->hooks->gl.glRenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height);
11860 void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
11872 // copy argument samples
11876 arg_samples->add_intvalue(samples);
11899 glContext->hooks->gl.glRenderbufferStorageMultisampleAPPLE(target, samples, internalformat, width, height);
12168 void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
12180 // copy argument samples
12184 arg_samples->add_intvalue(samples);
12207 glContext->hooks->gl.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
12220 void GLTrace_glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
12256 // copy argument samples
12260 arg_samples->add_intvalue(samples);
12265 glContext->hooks->gl.glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples);
14496 void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
14508 // copy argument samples
14512 arg_samples->add_intvalue(samples);
14535 glContext->hooks->gl.glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height);
14548 void GLTrace_glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
14584 // copy argument samples
14588 arg_samples->add_intvalue(samples);
14593 glContext->hooks->gl.glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples);