Searched defs:Renderer (Results 1 - 9 of 9) sorted by relevance
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
H A D | Renderer.h | 11 class Renderer { class 13 Renderer(); 14 virtual ~Renderer();
|
H A D | Renderer.cpp | 17 #include "Renderer.h" 20 #define LOG_TAG "Renderer" 24 Renderer::Renderer() function in class:Renderer 35 Renderer::~Renderer() { 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) 115 bool Renderer::SetupGraphics(int width, int height) 146 bool Renderer [all...] |
/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
H A D | Renderer.h | 11 class Renderer { class 13 Renderer(); 14 virtual ~Renderer();
|
H A D | Renderer.cpp | 17 #include "Renderer.h" 20 #define LOG_TAG "Renderer" 24 Renderer::Renderer() function in class:Renderer 35 Renderer::~Renderer() { 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) 115 bool Renderer::SetupGraphics(int width, int height) 146 bool Renderer [all...] |
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
H A D | Renderer.h | 11 class Renderer { class 13 Renderer(); 14 virtual ~Renderer();
|
H A D | Renderer.cpp | 17 #include "Renderer.h" 20 #define LOG_TAG "Renderer" 24 Renderer::Renderer() function in class:Renderer 35 Renderer::~Renderer() { 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) 115 bool Renderer::SetupGraphics(int width, int height) 146 bool Renderer [all...] |
/packages/apps/Camera/src/com/android/camera/ui/ |
H A D | RenderOverlay.java | 33 interface Renderer { interface in class:RenderOverlay 44 private List<Renderer> mClients; 47 private List<Renderer> mTouchClients; 55 mClients = new ArrayList<Renderer>(10); 56 mTouchClients = new ArrayList<Renderer>(10); 60 public void addRenderer(Renderer renderer) { 69 public void addRenderer(int pos, Renderer renderer) { 75 public void remove(Renderer renderer) { 89 public boolean directDispatchTouch(MotionEvent m, Renderer target) { 114 private Renderer mTouchTarge [all...] |
/packages/apps/Camera2/src/com/android/camera/ui/ |
H A D | RenderOverlay.java | 35 interface Renderer { interface in class:RenderOverlay 46 private List<Renderer> mClients; 49 private List<Renderer> mTouchClients; 57 mClients = new ArrayList<Renderer>(10); 58 mTouchClients = new ArrayList<Renderer>(10); 66 public void addRenderer(Renderer renderer) { 75 public void addRenderer(int pos, Renderer renderer) { 81 public void remove(Renderer renderer) { 99 public boolean directDispatchTouch(MotionEvent m, Renderer target) { 124 private Renderer mTouchTarge [all...] |
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
H A D | SurfaceTextureView.java | 107 setRenderer(new Renderer()); 122 class Renderer implements GLSurfaceView.Renderer { class in class:SurfaceTextureView 163 public Renderer() { method in class:SurfaceTextureView.Renderer 201 * @see android.opengl.GLSurfaceView.Renderer#onSurfaceChanged(javax.microedition.khronos.opengles.GL10, int, int)
|
Completed in 128 milliseconds