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/frameworks/base/libs/hwui/
H A DPathTessellator.cpp956 float p2x, float p2y, float c2x, float c2y,
961 float d2 = fabs((c2x - p2x) * dy - (c2y - p2y) * dx);
973 float p2c2y = (p2y + c2y) * 0.5f;
976 float c1c2y = (c1y + c2y) * 0.5f;
954 recursiveCubicBezierVertices( float p1x, float p1y, float c1x, float c1y, float p2x, float p2y, float c2x, float c2y, float sqrInvScaleX, float sqrInvScaleY, Vector<Vertex>& outputVertices) argument

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