Searched defs:emitSurfaceToLight (Results 1 - 2 of 2) sorted by relevance
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 424 * emitSurfaceToLight places an expression in param out that is the vector from the surface to 430 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) = 0; 458 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) SK_OVERRIDE; 472 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) SK_OVERRIDE; 486 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) SK_OVERRIDE; 1338 fLight->emitSurfaceToLight(builder, arg.c_str()); 1514 void GrGLDistantLight::emitSurfaceToLight(GrGLShaderBuilder* builder, const char* z) { function in class:GrGLDistantLight 1531 void GrGLPointLight::emitSurfaceToLight(GrGLShaderBuilder* builder, const char* z) { function in class:GrGLPointLight 1553 void GrGLSpotLight::emitSurfaceToLight(GrGLShaderBuilder* builder, const char* z) { function in class:GrGLSpotLight
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/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 424 * emitSurfaceToLight places an expression in param out that is the vector from the surface to 430 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) = 0; 458 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) SK_OVERRIDE; 472 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) SK_OVERRIDE; 486 virtual void emitSurfaceToLight(GrGLShaderBuilder*, const char* z) SK_OVERRIDE; 1338 fLight->emitSurfaceToLight(builder, arg.c_str()); 1514 void GrGLDistantLight::emitSurfaceToLight(GrGLShaderBuilder* builder, const char* z) { function in class:GrGLDistantLight 1531 void GrGLPointLight::emitSurfaceToLight(GrGLShaderBuilder* builder, const char* z) { function in class:GrGLPointLight 1553 void GrGLSpotLight::emitSurfaceToLight(GrGLShaderBuilder* builder, const char* z) { function in class:GrGLSpotLight
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