/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | ClipRect.cpp | 33 bool ClipRect::intersects(const HitTestLocation& hitTestLocation) const function in class:WebCore::ClipRect 35 return hitTestLocation.intersects(m_rect);
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H A D | HitTestLocation.cpp | 138 // First check if rect even intersects our bounding box. 139 if (!rect.intersects(m_boundingBox)) 154 bool HitTestLocation::intersects(const LayoutRect& rect) const function in class:WebCore::HitTestLocation 159 bool HitTestLocation::intersects(const FloatRect& rect) const function in class:WebCore::HitTestLocation 164 bool HitTestLocation::intersects(const RoundedRect& rect) const function in class:WebCore::HitTestLocation 176 // FIXME: Remove this once non-rect based hit-detection stops using IntRect:intersects.
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H A D | ClipRect.h | 75 bool intersects(const LayoutRect& rect) const { return m_rect.intersects(rect); } function in class:WebCore::ClipRect 76 bool intersects(const HitTestLocation&) const;
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/external/chromium_org/third_party/skia/src/pathops/ |
H A D | SkPathOpsRect.h | 35 bool intersects(SkDRect* r) const { function in struct:SkDRect
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/external/skia/src/pathops/ |
H A D | SkPathOpsRect.h | 35 bool intersects(SkDRect* r) const { function in struct:SkDRect
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/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
H A D | LayoutRect.cpp | 46 bool LayoutRect::intersects(const LayoutRect& other) const function in class:WebCore::LayoutRect
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H A D | IntRect.cpp | 49 bool IntRect::intersects(const IntRect& other) const function in class:WebCore::IntRect
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H A D | Region.cpp | 104 bool Region::intersects(const Region& region) const function in class:WebCore::Region 106 if (!m_bounds.intersects(region.m_bounds)) 556 if (!m_bounds.intersects(region.m_bounds)) { 595 if (!m_bounds.intersects(region.m_bounds))
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H A D | FloatRect.cpp | 65 bool FloatRect::intersects(const FloatRect& other) const function in class:WebCore::FloatRect
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | CollisionVolume.java | 55 public abstract boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, method in class:CollisionVolume
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H A D | AABoxCollisionVolume.java | 73 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, method in class:AABoxCollisionVolume
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H A D | SphereCollisionVolume.java | 85 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, method in class:SphereCollisionVolume 91 result = other.intersects(otherPosition, otherFlip, this, position, flip);
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | Ray.java | 88 * <code>intersect</code> determines if the Ray intersects a triangle. 96 * <code>intersect</code> determines if the Ray intersects a triangle 111 * <code>intersectWhere</code> determines if the Ray intersects a triangle. It then 124 * <code>intersectWhere</code> determines if the Ray intersects a triangle 141 return intersects(v0, v1, v2, loc, false, false); 145 * <code>intersectWherePlanar</code> determines if the Ray intersects a 162 * <code>intersectWherePlanar</code> determines if the Ray intersects a 181 return intersects(v0, v1, v2, loc, true, false); 185 * <code>intersects</code> does the actual intersection work. 198 * @return true if ray intersects triangl 200 private boolean intersects(Vector3f v0, Vector3f v1, Vector3f v2, method in class:Ray 271 public float intersects(Vector3f v0, Vector3f v1, Vector3f v2) { method in class:Ray [all...] |
/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
H A D | ShadowRect.java | 93 public static boolean intersects(Rect a, Rect b) { method in class:ShadowRect 100 return intersects(realRect, r);
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
H A D | RectTest.java | 132 assertThat(Rect.intersects(a, b), is(false)); 136 public void intersects() { method in class:RectTest 139 assertThat(Rect.intersects(a, b), is(true)); 146 assertThat(Rect.intersects(a, b), is(false));
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/external/chromium_org/third_party/WebKit/Source/core/dom/ |
H A D | DocumentMarker.h | 62 bool intersects(const MarkerTypes& types) const { return (m_mask & types.m_mask); } function in class:WebCore::DocumentMarker::MarkerTypes
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/external/chromium_org/ui/gfx/ |
H A D | rect_unittest.cc | 53 bool intersects; member in struct:gfx::__anon15238 69 EXPECT_EQ(tests[i].intersects, r1.Intersects(r2)); 70 EXPECT_EQ(tests[i].intersects, r2.Intersects(r1));
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/external/harfbuzz_ng/src/ |
H A D | hb-set-private.hh | 192 inline bool intersects (hb_codepoint_t first, function in struct:hb_set_t
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/external/icu4c/i18n/ |
H A D | scriptset.cpp | 128 UBool ScriptSet::intersects(const ScriptSet &other) const { function in class:ScriptSet
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/external/jmonkeyengine/engine/src/core/com/jme3/bounding/ |
H A D | BoundingSphere.java | 662 * @see com.jme.bounding.BoundingVolume#intersects(com.jme.bounding.BoundingVolume)
664 public boolean intersects(BoundingVolume bv) {
method in class:BoundingSphere 717 * @see com.jme.bounding.BoundingVolume#intersects(com.jme.math.Ray)
719 public boolean intersects(Ray ray) {
method in class:BoundingSphere 826 public boolean intersects(Vector3f point) {
method in class:BoundingSphere
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H A D | BoundingVolume.java | 245 * @return true if this volume intersects the given volume.
247 public abstract boolean intersects(BoundingVolume bv);
method in class:BoundingVolume 250 * determines if a ray intersects this bounding volume.
256 public abstract boolean intersects(Ray ray);
method in class:BoundingVolume 265 * @return true if this volume intersects the given bounding sphere.
275 * @return true if this volume intersects the given bounding box.
285 * @return true if this volume intersects the given bounding box.
292 * return false. Use intersects(Vector3f) to check for edge intersection.
301 * Determines if a given point intersects (touches or is inside) this bounding volume.
305 public abstract boolean intersects(Vector3 method in class:BoundingVolume [all...] |
H A D | BoundingBox.java | 574 * intersects determines if this Bounding Box intersects with another given
577 * @see BoundingVolume#intersects(com.jme3.bounding.BoundingVolume)
579 public boolean intersects(BoundingVolume bv) {
method in class:BoundingBox 584 * determines if this bounding box intersects a given bounding sphere.
604 * determines if this bounding box intersects a given bounding box. If the
628 * determines if this bounding box intersects with a given oriented bounding
637 * determines if this bounding box intersects with a given ray object. If an
640 * @see BoundingVolume#intersects(com.jme3.math.Ray)
642 public boolean intersects(Ra method in class:BoundingBox 781 public boolean intersects(Vector3f v1, Vector3f v2, Vector3f v3) { method in class:BoundingBox 793 public boolean intersects(Vector3f point) { method in class:BoundingBox [all...] |
/external/chromium_org/cc/resources/ |
H A D | picture_layer_tiling_unittest.cc | 595 bool intersects = rect.Intersects(geometry_rect); local 596 bool expected_exists = intersect_exists ? intersects : !intersects;
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/external/chromium_org/chrome/browser/resources/file_manager/foreground/js/image_editor/ |
H A D | image_util.js | 194 * @return {boolean} True if this rectangle intersects with the |rect|. 196 Rect.prototype.intersects = function(rect) {
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/external/skia/tests/ |
H A D | WritePixelsTest.cpp | 464 bool intersects = SkIRect::Intersects(canvasRect, writeRect) ; local 465 REPORTER_ASSERT(reporter, intersects == (idBefore != idAfter));
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