/frameworks/base/libs/hwui/ |
H A D | DisplayListRenderer.cpp | 308 status_t DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, argument 310 int count = (meshWidth + 1) * (meshHeight + 1) * 2; 316 addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight,
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H A D | DisplayListOp.h | 921 DrawBitmapMeshOp(SkBitmap* bitmap, int meshWidth, int meshHeight, argument 923 : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint), 924 mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
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H A D | OpenGLRenderer.cpp | 2202 status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, argument 2216 const uint32_t count = meshWidth * meshHeight * 6; 2223 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1); 2233 for (int32_t y = 0; y < meshHeight; y++) { 2239 float v1 = float(y) / meshHeight; 2240 float v2 = float(y + 1) / meshHeight;
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/frameworks/base/core/jni/android/graphics/ |
H A D | Canvas.cpp | 572 const SkBitmap* bitmap, int meshWidth, int meshHeight, 576 const int ptCount = (meshWidth + 1) * (meshHeight + 1); 577 const int indexCount = meshWidth * meshHeight * 6; 619 const SkScalar dy = h / meshHeight; 623 for (int i = 0; i <= meshHeight; i++) { 624 if (i == meshHeight) { 644 for (int i = 0; i < meshHeight; i++) { 571 drawBitmapMesh(JNIEnv* env, jobject, SkCanvas* canvas, const SkBitmap* bitmap, int meshWidth, int meshHeight, jfloatArray jverts, int vertIndex, jintArray jcolors, int colorIndex, const SkPaint* paint) argument
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 435 jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, 443 renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); 433 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 1285 * meshHeight+1 vertices down. The verts array is accessed in row-major 1293 * @param meshHeight The number of rows in the mesh. Nothing is drawn if 1297 * (meshWidth+1) * (meshHeight+1) * 2 + vertOffset values 1303 * there must be at least (meshWidth+1) * (meshHeight+1) + 1308 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, argument 1310 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) { 1313 if (meshWidth == 0 || meshHeight == 0) { 1316 int count = (meshWidth + 1) * (meshHeight + 1); 1323 nativeDrawBitmapMesh(mNativeCanvas, bitmap.ni(), meshWidth, meshHeight, 1807 int meshWidth, int meshHeight, 1806 nativeDrawBitmapMesh(int nCanvas, int nBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int nPaint) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 957 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, 956 nativeDrawBitmapMesh(int nCanvas, int nBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int nPaint) argument
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/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 945 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, argument 948 if (meshWidth < 0 || meshHeight < 0 || vertOffset < 0 || colorOffset < 0) { 952 if (meshWidth == 0 || meshHeight == 0) { 956 final int count = (meshWidth + 1) * (meshHeight + 1); 966 nDrawBitmapMesh(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, meshWidth, meshHeight, 974 int meshWidth, int meshHeight, float[] verts, int vertOffset, 973 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument
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