Searched defs:qx (Results 1 - 8 of 8) sorted by relevance
/external/chromium_org/net/quic/crypto/ |
H A D | channel_id_test.cc | 26 const char* qx; member in struct:net::test::__anon9583::TestVector 194 string qx; local 203 ASSERT_TRUE(DecodeHexString(test_vector[i].qx, &qx)); 208 string key = qx + qy; 212 EXPECT_EQ(32u, qx.size());
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/external/clang/test/PCH/ |
H A D | cxx0x-default-delete.cpp | 37 quux qx; // expected-error{{private destructor}} expected-note@20{{private here}} variable
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/external/fdlibm/ |
H A D | k_cos.c | 40 * For better accuracy when x > 0.3, let qx = |x|/4 with 41 * the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125. 43 * cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)). 44 * Note that 1-qx and (x*x/2-qx) is EXACT here, and the 71 double a,hz,z,r,qx; local 83 qx = 0.28125; 85 __HI(qx) = ix-0x00200000; /* x/4 */ 86 __LO(qx) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_aatriangle.c | 55 const GLfloat qx = v2[0] - v0[0]; local 61 const GLfloat b = pz * qx - px * qz; 62 const GLfloat c = px * qy - py * qx;
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_aatriangle.c | 55 const GLfloat qx = v2[0] - v0[0]; local 61 const GLfloat b = pz * qx - px * qz; 62 const GLfloat c = px * qy - py * qx;
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/external/speex/libspeex/ |
H A D | lsp.c | 236 spx_word32_t *qx; local 254 qx = Q; 256 q = qx; 260 *qx++ = LPC_SCALING; 263 *qx++ = ADD32(SUB32(EXTEND32(a[i]),EXTEND32(a[lpcrdr-i-1])), *q++); 266 qx = Q; 271 if (fabs(*qx)>=32768) 272 speex_warning_int("qx", *qx);*/ 274 *qx [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | Quaternion.java | 841 float qw = q.w, qx = q.x, qy = q.y, qz = q.z;
842 res.x = x * qw + y * qz - z * qy + w * qx;
843 res.y = -x * qz + y * qw + z * qx + w * qy;
844 res.z = x * qy - y * qx + z * qw + w * qz;
845 res.w = -x * qx - y * qy - z * qz + w * qw;
979 * @param qx -
990 public Quaternion multLocal(float qx, float qy, float qz, float qw) {
argument 991 float x1 = x * qw + y * qz - z * qy + w * qx;
992 float y1 = -x * qz + y * qw + z * qx + w * qy;
993 float z1 = x * qy - y * qx [all...] |
/external/pixman/test/ |
H A D | lowlevel-blt-bench.c | 182 volatile int qx; local 206 qx = q;
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