Searched defs:renderTargetFormat (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DRenderer.h70 GLenum renderTargetFormat; member in struct:rx::ConfigDesc
H A DRenderer11.cpp446 DXGI_FORMAT renderTargetFormat = RenderTargetFormats[formatIndex]; local
449 HRESULT result = mDevice->CheckFormatSupport(renderTargetFormat, &formatSupport);
467 newConfig.renderTargetFormat = d3d11_gl::ConvertBackBufferFormat(renderTargetFormat);
866 GLenum renderTargetFormat = 0; local
917 renderTargetFormat = colorbuffer->getActualFormat();
999 renderTargetFormat = depthStencil->getActualFormat();
1016 mRenderTargetDesc.format = renderTargetFormat;
H A DRenderer9.cpp562 D3DFORMAT renderTargetFormat = RenderTargetFormats[formatIndex]; local
564 HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, renderTargetFormat);
582 result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat);
588 newConfig.renderTargetFormat = d3d9_gl::ConvertBackBufferFormat(renderTargetFormat);
591 newConfig.fastConfig = (currentDisplayMode.Format == renderTargetFormat);

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