Searched defs:renderTargetFormat (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | Renderer.h | 70 GLenum renderTargetFormat; member in struct:rx::ConfigDesc
|
H A D | Renderer11.cpp | 446 DXGI_FORMAT renderTargetFormat = RenderTargetFormats[formatIndex]; local 449 HRESULT result = mDevice->CheckFormatSupport(renderTargetFormat, &formatSupport); 467 newConfig.renderTargetFormat = d3d11_gl::ConvertBackBufferFormat(renderTargetFormat); 866 GLenum renderTargetFormat = 0; local 917 renderTargetFormat = colorbuffer->getActualFormat(); 999 renderTargetFormat = depthStencil->getActualFormat(); 1016 mRenderTargetDesc.format = renderTargetFormat;
|
H A D | Renderer9.cpp | 562 D3DFORMAT renderTargetFormat = RenderTargetFormats[formatIndex]; local 564 HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, renderTargetFormat); 582 result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat); 588 newConfig.renderTargetFormat = d3d9_gl::ConvertBackBufferFormat(renderTargetFormat); 591 newConfig.fastConfig = (currentDisplayMode.Format == renderTargetFormat);
|
Completed in 96 milliseconds