/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | RenderLayerRepainter.h | 69 LayoutRect repaintRect() const { return m_repaintRect; } function in class:WebCore::RenderLayerRepainter
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H A D | FilterEffectRenderer.h | 68 const LayoutRect& repaintRect() const { return m_repaintRect; } function in class:WebCore::FilterEffectRendererHelper
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H A D | RenderLayerRepainter.cpp | 145 LayoutRect repaintRect = m_repaintRect; local 151 repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants()); 153 return repaintRect;
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H A D | RenderImage.cpp | 267 LayoutRect repaintRect; local 271 repaintRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), m_imageResource->imageSize(1.0f)), contentBoxRect())); 273 repaintRect.intersect(contentBoxRect()); 275 repaintRect = contentBoxRect(); 277 repaintRectangle(repaintRect); 455 IntRect repaintRect = enclosingIntRect(path.boundingRect()); local 456 repaintRect.moveBy(-absoluteContentBox().location()); 457 repaintRect.inflate(outlineWidth); 459 repaintRectangle(repaintRect);
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H A D | RenderRegion.cpp | 321 void RenderRegion::repaintFlowThreadContent(const LayoutRect& repaintRect) const 323 repaintFlowThreadContentRectangle(repaintRect, flowThreadPortionRect(), flowThreadPortionOverflowRect(), contentBoxRect().location()); 326 void RenderRegion::repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint& regionLocation) const argument 336 LayoutRect clippedRect(repaintRect);
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H A D | RenderView.cpp | 612 IntRect repaintRect = pixelSnappedIntRect(ur); local 613 compositor()->repaintCompositedLayers(&repaintRect);
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H A D | RenderLayerCompositor.cpp | 666 // FIXME: make sure repaintRect is computed correctly for squashed scenario 670 LayoutRect repaintRect = rect; local 671 repaintRect.moveBy(offset); 674 compositedAncestor->repainter().setBackingNeedsRepaintInRect(repaintRect); 676 // FIXME: Need to perform the correct coordinate conversion for repaintRect here, including transforms 677 compositedAncestor->groupedMapping()->squashingLayer()->setNeedsDisplayInRect(repaintRect);
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H A D | RenderBlockFlow.cpp | 1839 LayoutRect repaintRect; local 1841 repaintRect = LayoutRect(repaintLogicalLeft, m_repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft, m_repaintLogicalBottom - m_repaintLogicalTop); 1843 repaintRect = LayoutRect(m_repaintLogicalTop, repaintLogicalLeft, m_repaintLogicalBottom - m_repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft); 1846 adjustRectForColumns(repaintRect); 1848 repaintRect.inflate(maximalOutlineSize(PaintPhaseOutline)); 1852 repaintRect.move(-scrolledContentOffset()); 1855 repaintRect.intersect(LayoutRect(LayoutPoint(), size())); 1859 if (!repaintRect.isEmpty()) { 1860 repaintRectangle(repaintRect); // We need to do a partial repaint of our content. 1862 repaintRectangle(reflectedRect(repaintRect)); [all...] |
H A D | RenderBlock.cpp | 3775 LayoutRect repaintRect = r; local 3779 repaintRect.move(colRect.x() - logicalLeftOffset, - static_cast<int>(startColumn) * colHeight); 3781 repaintRect.move(- static_cast<int>(startColumn) * colHeight, colRect.y() - logicalLeftOffset); 3784 repaintRect.move(0, colRect.y() - startColumn * colHeight - beforeBorderPadding); 3786 repaintRect.move(colRect.x() - startColumn * colHeight - beforeBorderPadding, 0); 3788 repaintRect.intersect(colRect); 3789 result.unite(repaintRect);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGForeignObject.cpp | 93 void RenderSVGForeignObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument 95 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
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H A D | RenderSVGInline.cpp | 83 void RenderSVGInline::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument 85 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
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H A D | RenderSVGResourceMasker.cpp | 69 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); local 70 if (repaintRect.isEmpty() || !element()->hasChildNodes()) 74 context->beginTransparencyLayer(1, &repaintRect); 88 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); local 98 context->beginLayer(1, CompositeDestinationIn, &repaintRect, maskLayerFilter);
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H A D | RenderSVGModelObject.cpp | 52 void RenderSVGModelObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument 54 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
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H A D | RenderSVGResourceClipper.cpp | 148 const FloatRect& repaintRect, GraphicsContext* context, ClipperContext& clipperContext) 156 if (repaintRect.isEmpty() || m_inClipExpansion) 180 context->beginTransparencyLayer(1, &repaintRect); 190 if (!clipPathClipper->applyClippingToContext(this, targetBoundingBox, repaintRect, context, clipPathClipperContext)) { 208 context->beginLayer(1, CompositeSourceIn, &repaintRect); 147 applyClippingToContext(RenderObject* target, const FloatRect& targetBoundingBox, const FloatRect& repaintRect, GraphicsContext* context, ClipperContext& clipperContext) argument
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H A D | SVGRenderSupport.cpp | 54 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); 55 object->computeFloatRectForRepaint(repaintContainer, repaintRect); 56 return enclosingLayoutRect(repaintRect); 59 void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) argument 61 repaintRect.inflate(object->style()->outlineWidth()); 64 repaintRect = object->localToParentTransform().mapRect(repaintRect); 65 object->parent()->computeFloatRectForRepaint(repaintContainer, repaintRect, fixed); 299 void SVGRenderSupport::intersectRepaintRectWithResources(const RenderObject* object, FloatRect& repaintRect) argument 309 repaintRect [all...] |
H A D | SVGRenderingContext.cpp | 119 FloatRect repaintRect = m_object->repaintRectInLocalCoordinates(); local 122 m_paintInfo->context->clip(repaintRect);
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H A D | RenderSVGRoot.cpp | 357 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument 361 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); 364 repaintRect.intersect(pixelSnappedBorderBoxRect()); 366 LayoutRect rect = enclosingIntRect(repaintRect); 368 repaintRect = rect;
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H A D | RenderSVGText.cpp | 103 FloatRect repaintRect = rect; local 104 computeFloatRectForRepaint(repaintContainer, repaintRect, fixed); 105 rect = enclosingLayoutRect(repaintRect); 108 void RenderSVGText::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument 110 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed); 520 FloatRect repaintRect = strokeBoundingBox(); local 521 SVGRenderSupport::intersectRepaintRectWithResources(this, repaintRect); 524 textShadow->adjustRectForShadow(repaintRect); 526 return repaintRect;
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/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
H A D | SDL_QWin.cc | 337 void SDL_QWin::repaintRect(const QRect& rect) { function in class:SDL_QWin 362 repaintRect(ev->rect());
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
H A D | GraphicsLayer.cpp | 542 void GraphicsLayer::addRepaintRect(const FloatRect& repaintRect) argument 546 largestRepaintRect.intersect(repaintRect);
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/external/chromium_org/third_party/WebKit/Source/core/frame/ |
H A D | FrameView.cpp | 415 IntRect repaintRect = rect; 416 repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(), 418 renderer->repaintRectangle(repaintRect); 1785 IntRect repaintRect = r; local 1786 repaintRect.move(-scrollOffset()); 1787 m_trackedRepaintRects.append(repaintRect);
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