Searched defs:repaintRect (Results 1 - 21 of 21) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderLayerRepainter.h69 LayoutRect repaintRect() const { return m_repaintRect; } function in class:WebCore::RenderLayerRepainter
H A DFilterEffectRenderer.h68 const LayoutRect& repaintRect() const { return m_repaintRect; } function in class:WebCore::FilterEffectRendererHelper
H A DRenderLayerRepainter.cpp145 LayoutRect repaintRect = m_repaintRect; local
151 repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants());
153 return repaintRect;
H A DRenderImage.cpp267 LayoutRect repaintRect; local
271 repaintRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), m_imageResource->imageSize(1.0f)), contentBoxRect()));
273 repaintRect.intersect(contentBoxRect());
275 repaintRect = contentBoxRect();
277 repaintRectangle(repaintRect);
455 IntRect repaintRect = enclosingIntRect(path.boundingRect()); local
456 repaintRect.moveBy(-absoluteContentBox().location());
457 repaintRect.inflate(outlineWidth);
459 repaintRectangle(repaintRect);
H A DRenderRegion.cpp321 void RenderRegion::repaintFlowThreadContent(const LayoutRect& repaintRect) const
323 repaintFlowThreadContentRectangle(repaintRect, flowThreadPortionRect(), flowThreadPortionOverflowRect(), contentBoxRect().location());
326 void RenderRegion::repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint& regionLocation) const argument
336 LayoutRect clippedRect(repaintRect);
H A DRenderView.cpp612 IntRect repaintRect = pixelSnappedIntRect(ur); local
613 compositor()->repaintCompositedLayers(&repaintRect);
H A DRenderLayerCompositor.cpp666 // FIXME: make sure repaintRect is computed correctly for squashed scenario
670 LayoutRect repaintRect = rect; local
671 repaintRect.moveBy(offset);
674 compositedAncestor->repainter().setBackingNeedsRepaintInRect(repaintRect);
676 // FIXME: Need to perform the correct coordinate conversion for repaintRect here, including transforms
677 compositedAncestor->groupedMapping()->squashingLayer()->setNeedsDisplayInRect(repaintRect);
H A DRenderBlockFlow.cpp1839 LayoutRect repaintRect; local
1841 repaintRect = LayoutRect(repaintLogicalLeft, m_repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft, m_repaintLogicalBottom - m_repaintLogicalTop);
1843 repaintRect = LayoutRect(m_repaintLogicalTop, repaintLogicalLeft, m_repaintLogicalBottom - m_repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft);
1846 adjustRectForColumns(repaintRect);
1848 repaintRect.inflate(maximalOutlineSize(PaintPhaseOutline));
1852 repaintRect.move(-scrolledContentOffset());
1855 repaintRect.intersect(LayoutRect(LayoutPoint(), size()));
1859 if (!repaintRect.isEmpty()) {
1860 repaintRectangle(repaintRect); // We need to do a partial repaint of our content.
1862 repaintRectangle(reflectedRect(repaintRect));
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H A DRenderBlock.cpp3775 LayoutRect repaintRect = r; local
3779 repaintRect.move(colRect.x() - logicalLeftOffset, - static_cast<int>(startColumn) * colHeight);
3781 repaintRect.move(- static_cast<int>(startColumn) * colHeight, colRect.y() - logicalLeftOffset);
3784 repaintRect.move(0, colRect.y() - startColumn * colHeight - beforeBorderPadding);
3786 repaintRect.move(colRect.x() - startColumn * colHeight - beforeBorderPadding, 0);
3788 repaintRect.intersect(colRect);
3789 result.unite(repaintRect);
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
H A DRenderSVGForeignObject.cpp93 void RenderSVGForeignObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument
95 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
H A DRenderSVGInline.cpp83 void RenderSVGInline::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument
85 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
H A DRenderSVGResourceMasker.cpp69 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); local
70 if (repaintRect.isEmpty() || !element()->hasChildNodes())
74 context->beginTransparencyLayer(1, &repaintRect);
88 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); local
98 context->beginLayer(1, CompositeDestinationIn, &repaintRect, maskLayerFilter);
H A DRenderSVGModelObject.cpp52 void RenderSVGModelObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument
54 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
H A DRenderSVGResourceClipper.cpp148 const FloatRect& repaintRect, GraphicsContext* context, ClipperContext& clipperContext)
156 if (repaintRect.isEmpty() || m_inClipExpansion)
180 context->beginTransparencyLayer(1, &repaintRect);
190 if (!clipPathClipper->applyClippingToContext(this, targetBoundingBox, repaintRect, context, clipPathClipperContext)) {
208 context->beginLayer(1, CompositeSourceIn, &repaintRect);
147 applyClippingToContext(RenderObject* target, const FloatRect& targetBoundingBox, const FloatRect& repaintRect, GraphicsContext* context, ClipperContext& clipperContext) argument
H A DSVGRenderSupport.cpp54 FloatRect repaintRect = object->repaintRectInLocalCoordinates();
55 object->computeFloatRectForRepaint(repaintContainer, repaintRect);
56 return enclosingLayoutRect(repaintRect);
59 void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) argument
61 repaintRect.inflate(object->style()->outlineWidth());
64 repaintRect = object->localToParentTransform().mapRect(repaintRect);
65 object->parent()->computeFloatRectForRepaint(repaintContainer, repaintRect, fixed);
299 void SVGRenderSupport::intersectRepaintRectWithResources(const RenderObject* object, FloatRect& repaintRect) argument
309 repaintRect
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H A DSVGRenderingContext.cpp119 FloatRect repaintRect = m_object->repaintRectInLocalCoordinates(); local
122 m_paintInfo->context->clip(repaintRect);
H A DRenderSVGRoot.cpp357 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument
361 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect);
364 repaintRect.intersect(pixelSnappedBorderBoxRect());
366 LayoutRect rect = enclosingIntRect(repaintRect);
368 repaintRect = rect;
H A DRenderSVGText.cpp103 FloatRect repaintRect = rect; local
104 computeFloatRectForRepaint(repaintContainer, repaintRect, fixed);
105 rect = enclosingLayoutRect(repaintRect);
108 void RenderSVGText::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const argument
110 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed);
520 FloatRect repaintRect = strokeBoundingBox(); local
521 SVGRenderSupport::intersectRepaintRectWithResources(this, repaintRect);
524 textShadow->adjustRectForShadow(repaintRect);
526 return repaintRect;
/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/
H A DSDL_QWin.cc337 void SDL_QWin::repaintRect(const QRect& rect) { function in class:SDL_QWin
362 repaintRect(ev->rect());
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
H A DGraphicsLayer.cpp542 void GraphicsLayer::addRepaintRect(const FloatRect& repaintRect) argument
546 largestRepaintRect.intersect(repaintRect);
/external/chromium_org/third_party/WebKit/Source/core/frame/
H A DFrameView.cpp415 IntRect repaintRect = rect;
416 repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(),
418 renderer->repaintRectangle(repaintRect);
1785 IntRect repaintRect = r; local
1786 repaintRect.move(-scrollOffset());
1787 m_trackedRepaintRects.append(repaintRect);

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