Searched defs:ri0 (Results 1 - 6 of 6) sorted by relevance
/frameworks/rs/ |
H A D | rsMatrix2x2.cpp | 46 float ri0 = 0; local 50 ri0 += ((const Matrix2x2 *)lhs)->get(j, 0) * rhs_ij; 53 set(i, 0, ri0);
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H A D | rsMatrix3x3.cpp | 50 float ri0 = 0; local 55 ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; 59 set(i, 0, ri0);
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H A D | rsMatrix4x4.cpp | 254 float ri0 = 0; local 260 ri0 += ((const Matrix4x4 *)lhs)->get(j,0) * rhs_ij; 265 set(i,0, ri0);
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/frameworks/rs/driver/runtime/ |
H A D | rs_matrix.c | 243 float ri0 = 0; local 249 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; 254 rsMatrixSet(ret, i, 0, ri0); 271 float ri0 = 0; local 276 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; 280 rsMatrixSet(ret, i, 0, ri0); 296 float ri0 = 0; local 300 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; 303 rsMatrixSet(ret, i, 0, ri0);
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/frameworks/native/opengl/libagl/ |
H A D | matrix.cpp | 257 register float ri0 = m[ I(0,0) ] * rhs_i0; local 263 ri0 += m[ I(j,0) ] * rhs_ij; 268 r.m[ I(i,0) ] = ri0;
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 475 register float ri0 = lhs[ I(0,0) ] * rhs_i0; local 481 ri0 += lhs[ I(j,0) ] * rhs_ij; 486 r[ I(i,0) ] = ri0;
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