Searched defs:standby (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
H A DThreads.h146 bool standby() const { return mStandby; } function in class:ThreadBase
306 // and read by other threads without lock or barrier via standby() , outDevice()
311 bool mStandby; // Whether thread is currently in standby.
344 // standby mode does not have an enum value
516 // No sleep in standby mode; waits on a condition
592 // incremented each time a write(), a flush() or a standby() occurs.
598 // incremented each time a drain is requested or a flush() or standby() occurs.
931 // Enter standby if not already in standby, and set mStandby flag
932 void standby();
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H A DThreads.cpp112 // Offloaded output thread standby delay: allows track transition without going to standby
424 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
2234 // put audio hardware into standby after short delay
2390 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2392 // put output stream into standby mode
2394 mOutput->stream->common.standby(&mOutput->stream->common);
2739 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2740 mOutput->stream->common.standby(&mOutput->stream->common);
2779 //TODO: delay standby whe
4650 void AudioFlinger::RecordThread::standby() function in class:android::AudioFlinger::RecordThread
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