Searched defs:texture (Results 1 - 10 of 10) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
H A DFadeInTexture.java20 // FadeInTexture is a texture which begins with a color, then gradually animates
21 // into a given texture.
29 public FadeInTexture(int color, TiledTexture texture) { argument
30 super(texture.getWidth(), texture.getHeight(), texture.isOpaque());
32 mTexture = texture;
H A DFadeOutTexture.java20 // FadeOutTexture is a texture which begins with a given texture, then gradually animates
28 public FadeOutTexture(BasicTexture texture) { argument
29 super(texture.getWidth(), texture.getHeight(), texture.isOpaque());
30 mTexture = texture;
H A DGLCanvas.java94 // Draws a texture to the specified rectangle.
96 BasicTexture texture, int x, int y, int width, int height);
101 // Draws the source rectangle part of the texture to the target rectangle.
102 public abstract void drawTexture(BasicTexture texture, RectF source, RectF target); argument
104 // Draw a texture with a specified texture transform.
105 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, argument
108 // Draw two textures to the specified rectangle. The actual texture used is
114 // Draw a region of a texture and a specified color to the specified
116 // The region of the texture i
95 drawTexture( BasicTexture texture, int x, int y, int width, int height) argument
125 unloadTexture(BasicTexture texture) argument
137 beginRenderTarget(RawTexture texture) argument
149 setTextureParameters(BasicTexture texture) argument
158 initializeTextureSize(BasicTexture texture, int format, int type) argument
166 initializeTexture(BasicTexture texture, Bitmap bitmap) argument
179 texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type) argument
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H A DGLES11Canvas.java118 // Enable the texture coordinate array for Texture 1
290 // Reset the texture matrix. We will set our own texture coordinates
340 BasicTexture texture, int x, int y, int width, int height) {
344 if (texture.hasBorder()) {
346 1.0f / texture.getTextureWidth(),
347 1.0f / texture.getTextureHeight(),
348 (texture.getWidth() - 1.0f) / texture.getTextureWidth(),
349 (texture
339 drawBoundTexture( BasicTexture texture, int x, int y, int width, int height) argument
372 drawTexture( BasicTexture texture, int x, int y, int width, int height) argument
377 drawTexture(BasicTexture texture, int x, int y, int width, int height, float alpha) argument
389 drawTexture(BasicTexture texture, RectF source, RectF target) argument
408 drawTexture(BasicTexture texture, float[] mTextureTransform, int x, int y, int w, int h) argument
421 convertCoordinate(RectF source, RectF target, BasicTexture texture) argument
455 bindTexture(BasicTexture texture) argument
842 setRenderTarget(RawTexture texture) argument
880 beginRenderTarget(RawTexture texture) argument
918 setTextureParameters(BasicTexture texture) argument
940 initializeTextureSize(BasicTexture texture, int format, int type) argument
949 initializeTexture(BasicTexture texture, Bitmap bitmap) argument
956 texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type) argument
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H A DGLES20Canvas.java153 // Screen size for when we aren't bound to a texture
173 // Handle indices -- texture
253 // texture.
582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { argument
586 copyTextureCoordinates(texture, mTempSourceRect);
588 convertCoordinate(mTempSourceRect, mTempTargetRect, texture);
589 drawTextureRect(texture, mTempSourceRect, mTempTargetRect);
592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { argument
595 int right = texture.getWidth();
596 int bottom = texture
607 drawTexture(BasicTexture texture, RectF source, RectF target) argument
619 drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, int h) argument
628 drawTextureRect(BasicTexture texture, RectF source, RectF target) argument
643 convertCoordinate(RectF source, RectF target, BasicTexture texture) argument
667 drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) argument
686 prepareTexture(BasicTexture texture) argument
700 prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) argument
716 drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, int indexBuffer, int indexCount) argument
758 drawMixed(BasicTexture texture, int toColor, float ratio, int x, int y, int w, int h) argument
765 drawMixed(BasicTexture texture, int toColor, float ratio, RectF source, RectF target) argument
786 unloadTexture(BasicTexture texture) argument
840 beginRenderTarget(RawTexture texture) argument
851 setRenderTarget(BasicTexture oldTexture, RawTexture texture) argument
904 setTextureParameters(BasicTexture texture) argument
915 initializeTextureSize(BasicTexture texture, int format, int type) argument
925 initializeTexture(BasicTexture texture, Bitmap bitmap) argument
933 texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type) argument
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/
H A DPhotoFallbackEffect.java42 public RawTexture texture; field in class:PhotoFallbackEffect.Entry
44 public Entry(Path path, Rect source, RawTexture texture) { argument
47 this.texture = texture;
68 public void addEntry(Path path, Rect rect, RawTexture texture) { argument
69 mList.add(new Entry(path, rect, texture));
92 if (!entry.texture.isLoaded()) return;
94 int w = entry.texture.getWidth();
95 int h = entry.texture.getHeight();
117 canvas.drawTexture(entry.texture, mSourc
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H A DAlbumSlotRenderer.java96 private static Texture checkTexture(Texture texture) { argument
97 return (texture instanceof TiledTexture)
98 && !((TiledTexture) texture).isReady()
100 : texture;
H A DAlbumSetSlotRenderer.java116 private static Texture checkLabelTexture(Texture texture) { argument
117 return ((texture instanceof UploadedTexture)
118 && ((UploadedTexture) texture).isUploading())
120 : texture;
123 private static Texture checkContentTexture(Texture texture) { argument
124 return ((texture instanceof TiledTexture)
125 && !((TiledTexture) texture).isReady())
127 : texture;
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
H A DGLCanvas.java92 // Draws a texture to the specified rectangle.
94 BasicTexture texture, int x, int y, int width, int height);
99 // Draws the source rectangle part of the texture to the target rectangle.
100 public abstract void drawTexture(BasicTexture texture, RectF source, RectF target); argument
102 // Draw a texture with a specified texture transform.
103 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, argument
106 // Draw two textures to the specified rectangle. The actual texture used is
112 // Draw a region of a texture and a specified color to the specified
114 // The region of the texture i
93 drawTexture( BasicTexture texture, int x, int y, int width, int height) argument
123 unloadTexture(BasicTexture texture) argument
135 beginRenderTarget(RawTexture texture) argument
147 setTextureParameters(BasicTexture texture) argument
156 initializeTextureSize(BasicTexture texture, int format, int type) argument
164 initializeTexture(BasicTexture texture, Bitmap bitmap) argument
177 texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type) argument
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H A DGLES20Canvas.java153 // Screen size for when we aren't bound to a texture
173 // Handle indices -- texture
253 // texture.
582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { argument
586 copyTextureCoordinates(texture, mTempSourceRect);
588 convertCoordinate(mTempSourceRect, mTempTargetRect, texture);
589 drawTextureRect(texture, mTempSourceRect, mTempTargetRect);
592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { argument
595 int right = texture.getWidth();
596 int bottom = texture
607 drawTexture(BasicTexture texture, RectF source, RectF target) argument
619 drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, int h) argument
628 drawTextureRect(BasicTexture texture, RectF source, RectF target) argument
643 convertCoordinate(RectF source, RectF target, BasicTexture texture) argument
667 drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) argument
686 prepareTexture(BasicTexture texture) argument
700 prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) argument
716 drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, int indexBuffer, int indexCount) argument
758 drawMixed(BasicTexture texture, int toColor, float ratio, int x, int y, int w, int h) argument
765 drawMixed(BasicTexture texture, int toColor, float ratio, RectF source, RectF target) argument
786 unloadTexture(BasicTexture texture) argument
840 beginRenderTarget(RawTexture texture) argument
851 setRenderTarget(BasicTexture oldTexture, RawTexture texture) argument
904 setTextureParameters(BasicTexture texture) argument
915 initializeTextureSize(BasicTexture texture, int format, int type) argument
925 initializeTexture(BasicTexture texture, Bitmap bitmap) argument
933 texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type) argument
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