Searched defs:useQuickReject (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | DisplayListOp.h | 75 bool useQuickReject) = 0; 78 bool useQuickReject) = 0; 94 bool useQuickReject) { 104 bool useQuickReject) { 118 bool useQuickReject) { 119 if (mQuickRejected && CC_LIKELY(useQuickReject)) { 127 bool useQuickReject) { 128 if (mQuickRejected && CC_LIKELY(useQuickReject)) { 268 bool useQuickReject) { 301 bool useQuickReject) { 93 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 103 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument 117 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 126 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument 267 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 300 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 334 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 503 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 1530 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 1536 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument [all...] |
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