Searched defs:useQuickReject (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DDisplayListOp.h75 bool useQuickReject) = 0;
78 bool useQuickReject) = 0;
94 bool useQuickReject) {
104 bool useQuickReject) {
118 bool useQuickReject) {
119 if (mQuickRejected && CC_LIKELY(useQuickReject)) {
127 bool useQuickReject) {
128 if (mQuickRejected && CC_LIKELY(useQuickReject)) {
268 bool useQuickReject) {
301 bool useQuickReject) {
93 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
103 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
117 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
126 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
267 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
300 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
334 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
503 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
1530 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
1536 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
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