/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/ |
H A D | RecentsVerticalScrollView.java | 19 import android.animation.LayoutTransition;
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/frameworks/base/services/java/com/android/server/wm/ |
H A D | WindowManagerService.java | 53 import android.animation.ValueAnimator; 132 import android.view.animation.Animation; 133 import android.view.animation.AnimationUtils; 134 import android.view.animation.Transformation; 246 /** The maximum length we will accept for a loaded animation duration: 401 * so we need to tell when the animation is done. 475 // perform a rotation animation when turning off shows the lock screen which 504 /** If true hold off on modifying the animation layer of mInputMethodTarget */ 1267 if (token.mAppAnimator.animating || token.mAppAnimator.animation != null) { 1293 // If we are currently setting up for an animation, [all...] |
/frameworks/base/core/java/android/view/ |
H A D | ViewGroup.java | 19 import android.animation.LayoutTransition; 43 import android.view.animation.Animation; 44 import android.view.animation.AnimationUtils; 45 import android.view.animation.LayoutAnimationController; 46 import android.view.animation.Transformation; 160 // Layout animation 229 // When set, dispatchDraw() will run the layout animation and unset the flag 232 // When set, there is either no layout animation on the ViewGroup or the layout 233 // animation is over 241 // When set, this ViewGroup caches its children in a Bitmap before starting a layout animation 5249 finishAnimatingView(final View view, Animation animation) argument [all...] |
H A D | View.java | 72 import android.view.animation.Animation; 73 import android.view.animation.AnimationUtils; 74 import android.view.animation.Transformation; 560 * {@link android.animation.Animator Animator}-based animations, described more in the 568 * {@link android.animation} package APIs. These {@link android.animation.Animator Animator}-based 571 * {@link android.view.animation.Animation Animation}-based classes, which instead animate only 576 * Alternatively, you can use the pre-3.0 animation classes to animate how Views are rendered. 579 * {@link #startAnimation(Animation)}. The animation can alter the scale, 580 * rotation, translation and alpha of a view over time. If the animation i 16789 startAnimation(Animation animation) argument 16820 setAnimation(Animation animation) argument [all...] |
H A D | ViewRootImpl.java | 20 import android.animation.LayoutTransition; 67 import android.view.animation.AccelerateDecelerateInterpolator; 68 import android.view.animation.Interpolator; 1835 // draws until the animation is done. 5284 // animation info.
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/frameworks/support/v7/appcompat/src/android/support/v7/app/ |
H A D | ActionBarImplBase.java | 47 import android.view.animation.Animation; 48 import android.view.animation.AnimationUtils; 761 // to be hidden, defer the onDestroy callback until the animation 775 // Clear out the context mode views after the animation finishes
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/frameworks/base/core/java/android/animation/ |
H A D | PropertyValuesHolder.java | 17 package android.animation; 31 * should take on during an animation. PropertyValuesHolder objects can be used to create 53 * derived when the animation starts in setupSetterAndGetter() if using ObjectAnimator. 61 * derived when the animation starts in setupSetterAndGetter() if using ObjectAnimator. 73 * The set of keyframes (time/value pairs) that define this animation. 195 * @param evaluator A TypeEvaluator that will be called on each animation frame to 215 * @param evaluator A TypeEvaluator that will be called on each animation frame to 232 * an appropriate {@link android.animation.TypeEvaluator} can be found that matches 234 * <p>If there is only one value, it is assumed to be the end value of an animation, 236 * on the object. Also, if any value is null, the value will be filled in when the animation [all...] |
/frameworks/base/core/java/android/app/ |
H A D | Fragment.java | 19 import android.animation.Animator; 361 // animation that is running. 365 // animation is done. 461 // If app has requested a specific animation, this is the one to use. 1173 * Called when a fragment loads an animation.
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/frameworks/base/core/java/android/widget/ |
H A D | Gallery.java | 38 import android.view.animation.Transformation; 81 * How long the transition animation should run when a child view changes 263 * Sets how long the transition animation should run when a child view 264 * changes position. Only relevant if animation is turned on.
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H A D | HorizontalScrollView.java | 41 import android.view.animation.AnimationUtils; 1313 * @param immediate True to scroll immediately without animation
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H A D | ScrollView.java | 44 import android.view.animation.AnimationUtils; 141 * The StrictMode "critical time span" objects to catch animation 142 * stutters. Non-null when a time-sensitive animation is 1273 // Keep on drawing until the animation has finished. 1307 * @param immediate True to scroll immediately without animation
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H A D | GridView.java | 35 import android.view.animation.GridLayoutAnimationController;
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H A D | NumberPicker.java | 49 import android.view.animation.DecelerateInterpolator;
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H A D | AbsListView.java | 62 import android.view.animation.Interpolator; 63 import android.view.animation.LinearInterpolator; 526 * The StrictMode "critical time span" objects to catch animation 527 * stutters. Non-null when a time-sensitive animation is 714 * animation is now coasting to a stop 4854 * @param duration Duration of the scroll animation in milliseconds. 5930 * @param animateEntrance true if the window should appear with an animation
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H A D | TextView.java | 117 import android.view.animation.AnimationUtils; 7146 * Sets how many times to repeat the marquee animation. Only applied if the 7158 * Gets the number of times the marquee animation is repeated. Only meaningful if the 7161 * @return the number of times the marquee animation is repeated. -1 if the animation
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
H A D | QuickSettings.java | 19 import android.animation.ValueAnimator; 314 // there's no way to allow concurrent animation while keyguard inflates. 315 // The workaround is to add a slight delay to allow the animation to finish.
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/frameworks/opt/datetimepicker/src/com/android/datetimepicker/time/ |
H A D | TimePickerDialog.java | 19 import android.animation.ObjectAnimator; 71 // Delay before starting the pulse animation, in ms.
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/frameworks/support/v4/java/android/support/v4/app/ |
H A D | Fragment.java | 42 import android.view.animation.Animation; 182 // animation is done. 278 // If app has requested a specific animation, this is the one to use. 973 * Called when a fragment loads an animation.
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/frameworks/support/v4/java/android/support/v4/widget/ |
H A D | ViewDragHelper.java | 29 import android.view.animation.Interpolator; 324 * Interpolator defining the animation curve for mScroller 509 * animation. 536 * @return true if animation should continue through {@link #continueSettling(boolean)} calls 554 * @return true if animation should continue through {@link #continueSettling(boolean)} calls 574 * @return true if animation should continue through {@link #continueSettling(boolean)} calls
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/frameworks/base/core/java/android/inputmethodservice/ |
H A D | InputMethodService.java | 52 import android.view.animation.AnimationUtils; 725 // Disable exit animation for the current IME window
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/frameworks/base/core/java/android/os/ |
H A D | StrictMode.java | 18 import android.animation.ValueAnimator; 1227 // if an ongoing animation is happening and continually 1228 // posting ASAP (0 ms) animation steps. Animations are 1737 * A tracked, critical time span. (e.g. during an animation.) 1762 * animation is done animating). This can be called on any 1763 * thread (even a different one from where the animation was 1848 * Enter a named critical span (e.g. an animation)
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/frameworks/base/core/java/com/android/internal/widget/ |
H A D | ActionBarView.java | 19 import android.animation.LayoutTransition;
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/frameworks/base/policy/src/com/android/internal/policy/impl/ |
H A D | PhoneWindow.java | 92 import android.view.animation.Animation; 93 import android.view.animation.AnimationUtils; 1342 * animation), a value between
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H A D | PhoneWindowManager.java | 94 import android.view.animation.Animation; 95 import android.view.animation.AnimationUtils; 1658 // Whoops, there is no way to display an animation/preview 1845 // is shown. We don't want an animation on the dream, because 3481 // Maintain fullscreen layout until incoming animation is complete.
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/frameworks/support/v4/java/android/support/v4/view/ |
H A D | ViewPager.java | 50 import android.view.animation.Interpolator; 227 * is fully in view and no animation is in progress. 312 * to the page views using animation properties. 314 * <p>As property animation is only supported as of Android 3.0 and forward, 600 * <p><em>Note:</em> Prior to Android 3.0 the property animation APIs did not exist. 605 * @param transformer PageTransformer that will modify each page's animation properties 761 // We want the duration of the page snap animation to be influenced by the distance that 1621 // Keep on drawing until the animation has finished.
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