Searched refs:GL_TEXTURE (Results 1 - 25 of 72) sorted by relevance
123
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_texrender.c | 37 ASSERT(att->Type == GL_TEXTURE);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_texrender.c | 37 ASSERT(att->Type == GL_TEXTURE);
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | matrix.c | 152 if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE) 163 case GL_TEXTURE: 252 if (ctx->Transform.MatrixMode == GL_TEXTURE) { 254 "glPushMatrix(mode=GL_TEXTURE, unit=%d)", 292 if (ctx->Transform.MatrixMode == GL_TEXTURE) { 294 "glPopMatrix(mode=GL_TEXTURE, unit=%d)",
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H A D | querymatrix.c | 121 {GL_TEXTURE, GL_TEXTURE_MATRIX},
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H A D | fbobject.h | 78 assert(att->Type == GL_TEXTURE); 87 assert(att->Type == GL_TEXTURE);
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H A D | texstate.c | 53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 232 state->SourceRGB[2] = GL_TEXTURE; 258 state->SourceRGB[2] = GL_TEXTURE; 259 state->SourceA[2] = GL_TEXTURE; 319 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
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H A D | fbobject.c | 305 if (att->Type == GL_TEXTURE) { 314 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { 337 ASSERT(att->Type == GL_TEXTURE); 346 att->Type = GL_TEXTURE; 536 if (att->Type == GL_TEXTURE) { 742 if (att->Type == GL_TEXTURE) { 2425 else if (att->Type == GL_TEXTURE) { 2438 if (att->Type == GL_TEXTURE) { 2450 if (att->Type == GL_TEXTURE) { 2472 } else if (att->Type == GL_TEXTURE) { [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | matrix.c | 152 if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE) 163 case GL_TEXTURE: 252 if (ctx->Transform.MatrixMode == GL_TEXTURE) { 254 "glPushMatrix(mode=GL_TEXTURE, unit=%d)", 292 if (ctx->Transform.MatrixMode == GL_TEXTURE) { 294 "glPopMatrix(mode=GL_TEXTURE, unit=%d)",
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H A D | querymatrix.c | 119 {GL_TEXTURE, GL_TEXTURE_MATRIX},
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H A D | fbobject.h | 78 assert(att->Type == GL_TEXTURE); 87 assert(att->Type == GL_TEXTURE);
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H A D | texstate.c | 53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 232 state->SourceRGB[2] = GL_TEXTURE; 258 state->SourceRGB[2] = GL_TEXTURE; 259 state->SourceA[2] = GL_TEXTURE; 319 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
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H A D | fbobject.c | 305 if (att->Type == GL_TEXTURE) { 314 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { 337 ASSERT(att->Type == GL_TEXTURE); 346 att->Type = GL_TEXTURE; 536 if (att->Type == GL_TEXTURE) { 742 if (att->Type == GL_TEXTURE) { 2425 else if (att->Type == GL_TEXTURE) { 2438 if (att->Type == GL_TEXTURE) { 2450 if (att->Type == GL_TEXTURE) { 2472 } else if (att->Type == GL_TEXTURE) { [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_state_frag.c | 88 case GL_TEXTURE: 139 int i = (source == GL_TEXTURE ?
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H A D | nv10_state_frag.c | 103 case GL_TEXTURE: 170 int i = (source == GL_TEXTURE ?
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H A D | nouveau_util.h | 189 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_state_frag.c | 88 case GL_TEXTURE: 139 int i = (source == GL_TEXTURE ?
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H A D | nv10_state_frag.c | 103 case GL_TEXTURE: 170 int i = (source == GL_TEXTURE ?
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H A D | nouveau_util.h | 189 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
H A D | st_cb_fbo.c | 519 if (att->Type != GL_TEXTURE) 563 if (depth->Type == GL_TEXTURE && 604 if (depth->Type == GL_TEXTURE && 605 stencil->Type == GL_TEXTURE &&
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H A D | st_cb_blit.c | 231 if(srcAtt->Type == GL_TEXTURE) {
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_fbo.c | 519 if (att->Type != GL_TEXTURE) 563 if (depth->Type == GL_TEXTURE && 604 if (depth->Type == GL_TEXTURE && 605 stencil->Type == GL_TEXTURE &&
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | i830_texblend.c | 224 case GL_TEXTURE: 310 case GL_TEXTURE:
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i830_texblend.c | 224 case GL_TEXTURE: 310 case GL_TEXTURE:
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
H A D | r200_texstate.c | 369 case GL_TEXTURE: 389 case GL_TEXTURE: 456 case GL_TEXTURE: 471 case GL_TEXTURE: 915 case GL_TEXTURE: 941 case GL_TEXTURE:
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | r200_texstate.c | 369 case GL_TEXTURE: 389 case GL_TEXTURE: 456 case GL_TEXTURE: 471 case GL_TEXTURE: 915 case GL_TEXTURE: 941 case GL_TEXTURE:
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Completed in 304 milliseconds
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